using System; using System.Runtime.CompilerServices; using UnityEngine.Scripting; namespace UnityEngine { // Token: 0x02000253 RID: 595 public sealed class TerrainCollider : Collider { // Token: 0x17000986 RID: 2438 // (get) Token: 0x06002865 RID: 10341 // (set) Token: 0x06002866 RID: 10342 public extern TerrainData terrainData { [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] get; [GeneratedByOldBindingsGenerator] [MethodImpl(MethodImplOptions.InternalCall)] set; } } }