using System; namespace UnityEngine { // Token: 0x02000233 RID: 563 public enum TerrainRenderFlags { // Token: 0x0400068D RID: 1677 heightmap = 1, // Token: 0x0400068E RID: 1678 trees, // Token: 0x0400068F RID: 1679 details = 4, // Token: 0x04000690 RID: 1680 all = 7 } }