using System; namespace UnityEngine { // Token: 0x020003FB RID: 1019 public enum TextureWrapMode { // Token: 0x04000DE7 RID: 3559 Repeat, // Token: 0x04000DE8 RID: 3560 Clamp, // Token: 0x04000DE9 RID: 3561 Mirror, // Token: 0x04000DEA RID: 3562 MirrorOnce } }