using System; namespace UnityEngine { // Token: 0x020003D1 RID: 977 public enum ThreadPriority { // Token: 0x04000D22 RID: 3362 Low, // Token: 0x04000D23 RID: 3363 BelowNormal, // Token: 0x04000D24 RID: 3364 Normal, // Token: 0x04000D25 RID: 3365 High = 4 } }