using System; namespace UnityEngine { // Token: 0x0200006B RID: 107 public enum TouchPhase { // Token: 0x04000084 RID: 132 Began, // Token: 0x04000085 RID: 133 Moved, // Token: 0x04000086 RID: 134 Stationary, // Token: 0x04000087 RID: 135 Ended, // Token: 0x04000088 RID: 136 Canceled } }