using System; namespace UnityEngine.VR { // Token: 0x020002F3 RID: 755 public enum VRNode { // Token: 0x040009B9 RID: 2489 LeftEye, // Token: 0x040009BA RID: 2490 RightEye, // Token: 0x040009BB RID: 2491 CenterEye, // Token: 0x040009BC RID: 2492 Head, // Token: 0x040009BD RID: 2493 LeftHand, // Token: 0x040009BE RID: 2494 RightHand, // Token: 0x040009BF RID: 2495 GameController, // Token: 0x040009C0 RID: 2496 TrackingReference, // Token: 0x040009C1 RID: 2497 HardwareTracker } }