using System; namespace UnityEngine.VR.WSA { // Token: 0x020002FE RID: 766 public enum PositionalLocatorState { // Token: 0x040009E1 RID: 2529 Unavailable, // Token: 0x040009E2 RID: 2530 OrientationOnly, // Token: 0x040009E3 RID: 2531 Activating, // Token: 0x040009E4 RID: 2532 Active, // Token: 0x040009E5 RID: 2533 Inhibited } }