using System; using System.Security.Cryptography; namespace Mono.Security.Cryptography { // Token: 0x020000A3 RID: 163 internal class BlockProcessor { // Token: 0x060008EB RID: 2283 RVA: 0x00023098 File Offset: 0x00021298 public BlockProcessor(ICryptoTransform transform) : this(transform, transform.InputBlockSize) { } // Token: 0x060008EC RID: 2284 RVA: 0x000230A8 File Offset: 0x000212A8 public BlockProcessor(ICryptoTransform transform, int blockSize) { this.transform = transform; this.blockSize = blockSize; this.block = new byte[blockSize]; } // Token: 0x060008ED RID: 2285 RVA: 0x000230D8 File Offset: 0x000212D8 ~BlockProcessor() { Array.Clear(this.block, 0, this.blockSize); } // Token: 0x060008EE RID: 2286 RVA: 0x00023120 File Offset: 0x00021320 public void Initialize() { Array.Clear(this.block, 0, this.blockSize); this.blockCount = 0; } // Token: 0x060008EF RID: 2287 RVA: 0x0002313C File Offset: 0x0002133C public void Core(byte[] rgb) { this.Core(rgb, 0, rgb.Length); } // Token: 0x060008F0 RID: 2288 RVA: 0x0002314C File Offset: 0x0002134C public void Core(byte[] rgb, int ib, int cb) { int num = Math.Min(this.blockSize - this.blockCount, cb); Buffer.BlockCopy(rgb, ib, this.block, this.blockCount, num); this.blockCount += num; if (this.blockCount == this.blockSize) { this.transform.TransformBlock(this.block, 0, this.blockSize, this.block, 0); int num2 = (cb - num) / this.blockSize; for (int i = 0; i < num2; i++) { this.transform.TransformBlock(rgb, num + ib, this.blockSize, this.block, 0); num += this.blockSize; } this.blockCount = cb - num; if (this.blockCount > 0) { Buffer.BlockCopy(rgb, num + ib, this.block, 0, this.blockCount); } } } // Token: 0x060008F1 RID: 2289 RVA: 0x00023230 File Offset: 0x00021430 public byte[] Final() { return this.transform.TransformFinalBlock(this.block, 0, this.blockCount); } // Token: 0x040001DB RID: 475 private ICryptoTransform transform; // Token: 0x040001DC RID: 476 private byte[] block; // Token: 0x040001DD RID: 477 private int blockSize; // Token: 0x040001DE RID: 478 private int blockCount; } }