505 lines
20 KiB
C#
505 lines
20 KiB
C#
using System;
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using UnityEngine;
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// Token: 0x0200108D RID: 4237
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public class NCFHCLMCPBN
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{
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// Token: 0x06023D99 RID: 146841 RVA: 0x009C9920 File Offset: 0x009C7B20
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public static void MDDNDJLMKNO(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
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{
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Camera camera = NCFHCLMCPBN.HBPCNEJLNNN();
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camera.targetTexture = LOGHOEJFELC;
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NCFHCLMCPBN.FHEPKLCKOIO(camera, AIAGIIMDCJO);
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int layer = AIAGIIMDCJO.gameObject.layer;
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, (NILFAGNKNMH)3);
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camera.Render();
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.UI, (NILFAGNKNMH)layer);
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camera.targetTexture = null;
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}
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// Token: 0x06023D9A RID: 146842 RVA: 0x009C9974 File Offset: 0x009C7B74
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private static Camera NHALAOPJMFF()
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{
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if (NCFHCLMCPBN.OPHOCFODDJE == null)
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{
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GameObject gameObject = new GameObject("time");
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global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
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gameObject.SetActive(true);
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NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
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NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)0;
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NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(214f, 1056f, 1103f, 1124f);
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NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 31;
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NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
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NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = true;
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NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true;
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NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
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NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
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NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
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}
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return NCFHCLMCPBN.OPHOCFODDJE;
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}
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// Token: 0x06023D9C RID: 146844 RVA: 0x009C9A40 File Offset: 0x009C7C40
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public static RenderTexture NDLOIAMODDJ(Canvas AIAGIIMDCJO)
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{
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RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
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RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default);
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NCFHCLMCPBN.NDLOIAMODDJ(AIAGIIMDCJO, renderTexture);
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return renderTexture;
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}
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// Token: 0x06023D9D RID: 146845 RVA: 0x009C9A88 File Offset: 0x009C7C88
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private static Camera PFNEELBFDPJ()
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{
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if (NCFHCLMCPBN.OPHOCFODDJE == null)
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{
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GameObject gameObject = new GameObject("Allows to detect foreign managed assemblies in your application.");
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global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
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gameObject.SetActive(false);
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NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
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NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)0;
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NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(753f, 1883f, 1660f, 401f);
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NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -33;
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NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.VertexLit;
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NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
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NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
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NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
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}
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return NCFHCLMCPBN.OPHOCFODDJE;
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}
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// Token: 0x06023D9E RID: 146846 RVA: 0x009C9B4C File Offset: 0x009C7D4C
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public static void ELKGAPAIIJI(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN)
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{
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if (GDOLFBNBGBD.renderMode == RenderMode.WorldSpace)
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{
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Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta;
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BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x;
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DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y;
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}
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else
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{
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BODEDBACLFE = GDOLFBNBGBD.pixelRect.width;
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DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height;
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}
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}
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// Token: 0x06023D9F RID: 146847 RVA: 0x009C9BD8 File Offset: 0x009C7DD8
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public static void GAEHDBBCPKG(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
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{
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if (IKKFDMDMEEG.renderMode != RenderMode.WorldSpace)
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{
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IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
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}
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float num;
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float num2;
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NCFHCLMCPBN.ELKGAPAIIJI(IKKFDMDMEEG, out num, out num2);
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JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
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JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
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JLAMMIJECBK.orthographicSize = num2 / 2f;
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JLAMMIJECBK.aspect = num / num2;
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}
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// Token: 0x06023DA0 RID: 146848 RVA: 0x009C9C64 File Offset: 0x009C7E64
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public static void PLEKCOHOHOD(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
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{
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if (IKKFDMDMEEG.renderMode != (RenderMode)8)
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{
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IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
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}
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float num;
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float num2;
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NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
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JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
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JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
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JLAMMIJECBK.orthographicSize = num2 / 1078f;
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JLAMMIJECBK.aspect = num / num2;
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}
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// Token: 0x06023DA1 RID: 146849 RVA: 0x009C9CF0 File Offset: 0x009C7EF0
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private static Camera FNNOCCCDLDE()
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{
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if (NCFHCLMCPBN.OPHOCFODDJE == null)
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{
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GameObject gameObject = new GameObject("SFX_VOLUME_PERCENT_PREF");
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global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
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gameObject.SetActive(true);
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NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
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NCFHCLMCPBN.OPHOCFODDJE.clearFlags = CameraClearFlags.Color;
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NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1810f, 722f, 961f, 829f);
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NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 125;
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NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
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NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
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NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
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NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
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}
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return NCFHCLMCPBN.OPHOCFODDJE;
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}
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// Token: 0x06023DA2 RID: 146850 RVA: 0x009C9DB4 File Offset: 0x009C7FB4
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public static void NJFFCPMCJGD(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
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{
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Camera camera = NCFHCLMCPBN.DEOFBFEKJOK();
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camera.targetTexture = LOGHOEJFELC;
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NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO);
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int layer = AIAGIIMDCJO.gameObject.layer;
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Water);
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camera.Render();
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.TransparentFX, (NILFAGNKNMH)layer);
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camera.targetTexture = null;
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}
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// Token: 0x06023DA3 RID: 146851 RVA: 0x009C9E08 File Offset: 0x009C8008
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public static void BBNBOKALCLA(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
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{
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if (IKKFDMDMEEG.renderMode != (RenderMode)6)
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{
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IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
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}
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float num;
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float num2;
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NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
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JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
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JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
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JLAMMIJECBK.orthographicSize = num2 / 155f;
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JLAMMIJECBK.aspect = num / num2;
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}
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// Token: 0x06023DA4 RID: 146852 RVA: 0x009C9E94 File Offset: 0x009C8094
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public static void AAFOCJFBOPD(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN)
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{
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if (GDOLFBNBGBD.renderMode == RenderMode.ScreenSpaceCamera)
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{
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Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta;
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BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x;
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DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y;
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}
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else
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{
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BODEDBACLFE = GDOLFBNBGBD.pixelRect.width;
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DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height;
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}
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}
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// Token: 0x06023DA5 RID: 146853 RVA: 0x009C9F20 File Offset: 0x009C8120
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private static Camera CBIJBPKNFPH()
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{
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if (NCFHCLMCPBN.OPHOCFODDJE == null)
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{
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GameObject gameObject = new GameObject("handles");
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global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
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gameObject.SetActive(false);
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NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
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NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)6;
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NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1105f, 1686f, 648f, 1255f);
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NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -63;
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NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
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NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true;
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NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
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NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None;
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NCFHCLMCPBN.OPHOCFODDJE.orthographic = false;
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}
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return NCFHCLMCPBN.OPHOCFODDJE;
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}
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// Token: 0x06023DA6 RID: 146854 RVA: 0x009C9FE4 File Offset: 0x009C81E4
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public static void HKOGGPPNBOH(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
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{
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Camera camera = NCFHCLMCPBN.CBIJBPKNFPH();
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camera.targetTexture = LOGHOEJFELC;
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NCFHCLMCPBN.OHACLBNBPBH(camera, AIAGIIMDCJO);
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int layer = AIAGIIMDCJO.gameObject.layer;
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.TransparentFX);
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camera.Render();
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer);
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camera.targetTexture = null;
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}
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// Token: 0x06023DA7 RID: 146855 RVA: 0x009CA038 File Offset: 0x009C8238
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public static void NDLOIAMODDJ(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
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{
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Camera camera = NCFHCLMCPBN.DEOFBFEKJOK();
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camera.targetTexture = LOGHOEJFELC;
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NCFHCLMCPBN.GAEHDBBCPKG(camera, AIAGIIMDCJO);
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int layer = AIAGIIMDCJO.gameObject.layer;
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Water);
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camera.Render();
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Water, (NILFAGNKNMH)layer);
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camera.targetTexture = null;
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}
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// Token: 0x06023DA8 RID: 146856 RVA: 0x009CA08C File Offset: 0x009C828C
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public static void CIIFBEEPIGD(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
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{
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Camera camera = NCFHCLMCPBN.NNBDEADIPLJ();
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camera.targetTexture = LOGHOEJFELC;
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NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO);
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int layer = AIAGIIMDCJO.gameObject.layer;
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.HiddenInFirstPerson);
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camera.Render();
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer);
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camera.targetTexture = null;
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}
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// Token: 0x06023DA9 RID: 146857 RVA: 0x009CA0E0 File Offset: 0x009C82E0
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public static RenderTexture OIHMPJACJGD(Canvas AIAGIIMDCJO)
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{
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RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
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RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 1, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default);
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NCFHCLMCPBN.ADMHDHNMALL(AIAGIIMDCJO, renderTexture);
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return renderTexture;
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}
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// Token: 0x06023DAA RID: 146858 RVA: 0x009CA128 File Offset: 0x009C8328
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public static RenderTexture PNNLOGHMIHE(Canvas AIAGIIMDCJO)
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{
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RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
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RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.Depth, RenderTextureReadWrite.Default);
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NCFHCLMCPBN.NJFFCPMCJGD(AIAGIIMDCJO, renderTexture);
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return renderTexture;
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}
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// Token: 0x06023DAB RID: 146859 RVA: 0x009CA170 File Offset: 0x009C8370
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public static void MNCEDALKFGO(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
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{
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if (IKKFDMDMEEG.renderMode != RenderMode.WorldSpace)
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{
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IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
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}
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float num;
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float num2;
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NCFHCLMCPBN.CAHLPIOKIIE(IKKFDMDMEEG, out num, out num2);
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JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
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JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
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JLAMMIJECBK.orthographicSize = num2 / 926f;
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JLAMMIJECBK.aspect = num / num2;
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}
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// Token: 0x06023DAC RID: 146860 RVA: 0x009CA1FC File Offset: 0x009C83FC
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private static Camera DEOFBFEKJOK()
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{
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if (NCFHCLMCPBN.OPHOCFODDJE == null)
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{
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GameObject gameObject = new GameObject("CanvasToTextureCam");
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global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
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gameObject.SetActive(false);
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NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
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NCFHCLMCPBN.OPHOCFODDJE.clearFlags = CameraClearFlags.Color;
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NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(0f, 0f, 0f, 0f);
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NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 16;
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NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
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NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
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NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
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NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None;
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NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
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}
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return NCFHCLMCPBN.OPHOCFODDJE;
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}
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// Token: 0x06023DAD RID: 146861 RVA: 0x009CA2C0 File Offset: 0x009C84C0
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public static void OHACLBNBPBH(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
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{
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if (IKKFDMDMEEG.renderMode != (RenderMode)8)
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{
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IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
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}
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float num;
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float num2;
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NCFHCLMCPBN.CAHLPIOKIIE(IKKFDMDMEEG, out num, out num2);
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JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
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JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
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JLAMMIJECBK.orthographicSize = num2 / 1338f;
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JLAMMIJECBK.aspect = num / num2;
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}
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// Token: 0x06023DAE RID: 146862 RVA: 0x009CA34C File Offset: 0x009C854C
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public static void ADMHDHNMALL(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
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{
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Camera camera = NCFHCLMCPBN.NNBDEADIPLJ();
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camera.targetTexture = LOGHOEJFELC;
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NCFHCLMCPBN.PLEKCOHOHOD(camera, AIAGIIMDCJO);
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int layer = AIAGIIMDCJO.gameObject.layer;
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.TransparentFX);
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camera.Render();
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AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)7, (NILFAGNKNMH)layer);
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camera.targetTexture = null;
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}
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// Token: 0x06023DAF RID: 146863 RVA: 0x009CA3A0 File Offset: 0x009C85A0
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public static void FHEPKLCKOIO(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
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{
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if (IKKFDMDMEEG.renderMode != RenderMode.ScreenSpaceCamera)
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{
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IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
|
|
}
|
|
float num;
|
|
float num2;
|
|
NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
|
|
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
|
|
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
|
|
JLAMMIJECBK.orthographicSize = num2 / 567f;
|
|
JLAMMIJECBK.aspect = num / num2;
|
|
}
|
|
|
|
// Token: 0x06023DB0 RID: 146864 RVA: 0x009CA42C File Offset: 0x009C862C
|
|
private static Camera NNBDEADIPLJ()
|
|
{
|
|
if (NCFHCLMCPBN.OPHOCFODDJE == null)
|
|
{
|
|
GameObject gameObject = new GameObject("google_analytics_clientid_pref_key");
|
|
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
|
|
gameObject.SetActive(true);
|
|
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
|
|
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)5;
|
|
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1760f, 216f, 746f, 615f);
|
|
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -65;
|
|
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
|
|
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = true;
|
|
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true;
|
|
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
|
|
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None;
|
|
NCFHCLMCPBN.OPHOCFODDJE.orthographic = false;
|
|
}
|
|
return NCFHCLMCPBN.OPHOCFODDJE;
|
|
}
|
|
|
|
// Token: 0x06023DB2 RID: 146866 RVA: 0x009CA4F4 File Offset: 0x009C86F4
|
|
private static Camera HBPCNEJLNNN()
|
|
{
|
|
if (NCFHCLMCPBN.OPHOCFODDJE == null)
|
|
{
|
|
GameObject gameObject = new GameObject("{0}v2/addfriend?id={1}");
|
|
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
|
|
gameObject.SetActive(false);
|
|
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
|
|
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)6;
|
|
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1207f, 1411f, 1623f, 219f);
|
|
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 108;
|
|
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.VertexLit;
|
|
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
|
|
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
|
|
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
|
|
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
|
|
NCFHCLMCPBN.OPHOCFODDJE.orthographic = false;
|
|
}
|
|
return NCFHCLMCPBN.OPHOCFODDJE;
|
|
}
|
|
|
|
// Token: 0x06023DB3 RID: 146867 RVA: 0x009CA5B8 File Offset: 0x009C87B8
|
|
public static void OMCGPHEEGOK(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
|
|
{
|
|
Camera camera = NCFHCLMCPBN.NHALAOPJMFF();
|
|
camera.targetTexture = LOGHOEJFELC;
|
|
NCFHCLMCPBN.FHEPKLCKOIO(camera, AIAGIIMDCJO);
|
|
int layer = AIAGIIMDCJO.gameObject.layer;
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.IgnoreRaycast);
|
|
camera.Render();
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Water, (NILFAGNKNMH)layer);
|
|
camera.targetTexture = null;
|
|
}
|
|
|
|
// Token: 0x06023DB4 RID: 146868 RVA: 0x009CA60C File Offset: 0x009C880C
|
|
public static void FHMNKHOLJDF(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
|
|
{
|
|
Camera camera = NCFHCLMCPBN.HBPCNEJLNNN();
|
|
camera.targetTexture = LOGHOEJFELC;
|
|
NCFHCLMCPBN.GAEHDBBCPKG(camera, AIAGIIMDCJO);
|
|
int layer = AIAGIIMDCJO.gameObject.layer;
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, (NILFAGNKNMH)6);
|
|
camera.Render();
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer);
|
|
camera.targetTexture = null;
|
|
}
|
|
|
|
// Token: 0x06023DB5 RID: 146869 RVA: 0x009CA660 File Offset: 0x009C8860
|
|
public static void KIPABNLJEAA(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
|
|
{
|
|
Camera camera = NCFHCLMCPBN.FNNOCCCDLDE();
|
|
camera.targetTexture = LOGHOEJFELC;
|
|
NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO);
|
|
int layer = AIAGIIMDCJO.gameObject.layer;
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Default);
|
|
camera.Render();
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.UI, (NILFAGNKNMH)layer);
|
|
camera.targetTexture = null;
|
|
}
|
|
|
|
// Token: 0x06023DB6 RID: 146870 RVA: 0x009CA6B4 File Offset: 0x009C88B4
|
|
public static void CAHLPIOKIIE(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN)
|
|
{
|
|
if (GDOLFBNBGBD.renderMode == (RenderMode)5)
|
|
{
|
|
Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta;
|
|
BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x;
|
|
DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y;
|
|
}
|
|
else
|
|
{
|
|
BODEDBACLFE = GDOLFBNBGBD.pixelRect.width;
|
|
DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height;
|
|
}
|
|
}
|
|
|
|
// Token: 0x06023DB7 RID: 146871 RVA: 0x009CA740 File Offset: 0x009C8940
|
|
public static RenderTexture PKCPODADAII(Canvas AIAGIIMDCJO)
|
|
{
|
|
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
|
|
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 1, RenderTextureFormat.Depth, RenderTextureReadWrite.Default);
|
|
NCFHCLMCPBN.ADMHDHNMALL(AIAGIIMDCJO, renderTexture);
|
|
return renderTexture;
|
|
}
|
|
|
|
// Token: 0x06023DB8 RID: 146872 RVA: 0x009CA788 File Offset: 0x009C8988
|
|
public static void GEKMPDFDOLM(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
|
|
{
|
|
if (IKKFDMDMEEG.renderMode != RenderMode.ScreenSpaceCamera)
|
|
{
|
|
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
|
|
}
|
|
float num;
|
|
float num2;
|
|
NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
|
|
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
|
|
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
|
|
JLAMMIJECBK.orthographicSize = num2 / 205f;
|
|
JLAMMIJECBK.aspect = num / num2;
|
|
}
|
|
|
|
// Token: 0x06023DB9 RID: 146873 RVA: 0x009CA814 File Offset: 0x009C8A14
|
|
public static RenderTexture LPJOFLAOMGG(Canvas AIAGIIMDCJO)
|
|
{
|
|
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
|
|
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear);
|
|
NCFHCLMCPBN.OMCGPHEEGOK(AIAGIIMDCJO, renderTexture);
|
|
return renderTexture;
|
|
}
|
|
|
|
// Token: 0x06023DBA RID: 146874 RVA: 0x009CA85C File Offset: 0x009C8A5C
|
|
public static void DOELIKABAMA(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
|
|
{
|
|
Camera camera = NCFHCLMCPBN.NNBDEADIPLJ();
|
|
camera.targetTexture = LOGHOEJFELC;
|
|
NCFHCLMCPBN.OHACLBNBPBH(camera, AIAGIIMDCJO);
|
|
int layer = AIAGIIMDCJO.gameObject.layer;
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.UI);
|
|
camera.Render();
|
|
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Default, (NILFAGNKNMH)layer);
|
|
camera.targetTexture = null;
|
|
}
|
|
|
|
// Token: 0x04005BC5 RID: 23493
|
|
private const NILFAGNKNMH HBCIIIEMHBN = NILFAGNKNMH.Water;
|
|
|
|
// Token: 0x04005BC6 RID: 23494
|
|
private const int FIHIEFMGDCI = 16;
|
|
|
|
// Token: 0x04005BC7 RID: 23495
|
|
private static Camera OPHOCFODDJE;
|
|
}
|