Files
2026-06-04 11:42:34 +02:00

505 lines
20 KiB
C#

using System;
using UnityEngine;
// Token: 0x0200108D RID: 4237
public class NCFHCLMCPBN
{
// Token: 0x06023D99 RID: 146841 RVA: 0x009C9920 File Offset: 0x009C7B20
public static void MDDNDJLMKNO(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.HBPCNEJLNNN();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.FHEPKLCKOIO(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, (NILFAGNKNMH)3);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.UI, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023D9A RID: 146842 RVA: 0x009C9974 File Offset: 0x009C7B74
private static Camera NHALAOPJMFF()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("time");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(true);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)0;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(214f, 1056f, 1103f, 1124f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 31;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = true;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023D9C RID: 146844 RVA: 0x009C9A40 File Offset: 0x009C7C40
public static RenderTexture NDLOIAMODDJ(Canvas AIAGIIMDCJO)
{
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default);
NCFHCLMCPBN.NDLOIAMODDJ(AIAGIIMDCJO, renderTexture);
return renderTexture;
}
// Token: 0x06023D9D RID: 146845 RVA: 0x009C9A88 File Offset: 0x009C7C88
private static Camera PFNEELBFDPJ()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("Allows to detect foreign managed assemblies in your application.");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(false);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)0;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(753f, 1883f, 1660f, 401f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -33;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.VertexLit;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023D9E RID: 146846 RVA: 0x009C9B4C File Offset: 0x009C7D4C
public static void ELKGAPAIIJI(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN)
{
if (GDOLFBNBGBD.renderMode == RenderMode.WorldSpace)
{
Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta;
BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x;
DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y;
}
else
{
BODEDBACLFE = GDOLFBNBGBD.pixelRect.width;
DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height;
}
}
// Token: 0x06023D9F RID: 146847 RVA: 0x009C9BD8 File Offset: 0x009C7DD8
public static void GAEHDBBCPKG(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != RenderMode.WorldSpace)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.ELKGAPAIIJI(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 2f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DA0 RID: 146848 RVA: 0x009C9C64 File Offset: 0x009C7E64
public static void PLEKCOHOHOD(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != (RenderMode)8)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 1078f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DA1 RID: 146849 RVA: 0x009C9CF0 File Offset: 0x009C7EF0
private static Camera FNNOCCCDLDE()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("SFX_VOLUME_PERCENT_PREF");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(true);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = CameraClearFlags.Color;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1810f, 722f, 961f, 829f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 125;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023DA2 RID: 146850 RVA: 0x009C9DB4 File Offset: 0x009C7FB4
public static void NJFFCPMCJGD(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.DEOFBFEKJOK();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Water);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.TransparentFX, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DA3 RID: 146851 RVA: 0x009C9E08 File Offset: 0x009C8008
public static void BBNBOKALCLA(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != (RenderMode)6)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 155f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DA4 RID: 146852 RVA: 0x009C9E94 File Offset: 0x009C8094
public static void AAFOCJFBOPD(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN)
{
if (GDOLFBNBGBD.renderMode == RenderMode.ScreenSpaceCamera)
{
Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta;
BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x;
DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y;
}
else
{
BODEDBACLFE = GDOLFBNBGBD.pixelRect.width;
DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height;
}
}
// Token: 0x06023DA5 RID: 146853 RVA: 0x009C9F20 File Offset: 0x009C8120
private static Camera CBIJBPKNFPH()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("handles");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(false);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)6;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1105f, 1686f, 648f, 1255f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -63;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = false;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023DA6 RID: 146854 RVA: 0x009C9FE4 File Offset: 0x009C81E4
public static void HKOGGPPNBOH(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.CBIJBPKNFPH();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.OHACLBNBPBH(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.TransparentFX);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DA7 RID: 146855 RVA: 0x009CA038 File Offset: 0x009C8238
public static void NDLOIAMODDJ(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.DEOFBFEKJOK();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.GAEHDBBCPKG(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Water);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Water, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DA8 RID: 146856 RVA: 0x009CA08C File Offset: 0x009C828C
public static void CIIFBEEPIGD(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.NNBDEADIPLJ();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.HiddenInFirstPerson);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DA9 RID: 146857 RVA: 0x009CA0E0 File Offset: 0x009C82E0
public static RenderTexture OIHMPJACJGD(Canvas AIAGIIMDCJO)
{
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 1, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Default);
NCFHCLMCPBN.ADMHDHNMALL(AIAGIIMDCJO, renderTexture);
return renderTexture;
}
// Token: 0x06023DAA RID: 146858 RVA: 0x009CA128 File Offset: 0x009C8328
public static RenderTexture PNNLOGHMIHE(Canvas AIAGIIMDCJO)
{
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.Depth, RenderTextureReadWrite.Default);
NCFHCLMCPBN.NJFFCPMCJGD(AIAGIIMDCJO, renderTexture);
return renderTexture;
}
// Token: 0x06023DAB RID: 146859 RVA: 0x009CA170 File Offset: 0x009C8370
public static void MNCEDALKFGO(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != RenderMode.WorldSpace)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.CAHLPIOKIIE(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 926f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DAC RID: 146860 RVA: 0x009CA1FC File Offset: 0x009C83FC
private static Camera DEOFBFEKJOK()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("CanvasToTextureCam");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(false);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = CameraClearFlags.Color;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(0f, 0f, 0f, 0f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 16;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = true;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023DAD RID: 146861 RVA: 0x009CA2C0 File Offset: 0x009C84C0
public static void OHACLBNBPBH(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != (RenderMode)8)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.CAHLPIOKIIE(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 1338f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DAE RID: 146862 RVA: 0x009CA34C File Offset: 0x009C854C
public static void ADMHDHNMALL(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.NNBDEADIPLJ();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.PLEKCOHOHOD(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.TransparentFX);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)7, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DAF RID: 146863 RVA: 0x009CA3A0 File Offset: 0x009C85A0
public static void FHEPKLCKOIO(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != RenderMode.ScreenSpaceCamera)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 567f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DB0 RID: 146864 RVA: 0x009CA42C File Offset: 0x009C862C
private static Camera NNBDEADIPLJ()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("google_analytics_clientid_pref_key");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(true);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)5;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1760f, 216f, 746f, 615f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = -65;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.Forward;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = true;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = true;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.None;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = false;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023DB2 RID: 146866 RVA: 0x009CA4F4 File Offset: 0x009C86F4
private static Camera HBPCNEJLNNN()
{
if (NCFHCLMCPBN.OPHOCFODDJE == null)
{
GameObject gameObject = new GameObject("{0}v2/addfriend?id={1}");
global::UnityEngine.Object.DontDestroyOnLoad(gameObject);
gameObject.SetActive(false);
NCFHCLMCPBN.OPHOCFODDJE = gameObject.AddComponent<Camera>();
NCFHCLMCPBN.OPHOCFODDJE.clearFlags = (CameraClearFlags)6;
NCFHCLMCPBN.OPHOCFODDJE.backgroundColor = new Color(1207f, 1411f, 1623f, 219f);
NCFHCLMCPBN.OPHOCFODDJE.cullingMask = 108;
NCFHCLMCPBN.OPHOCFODDJE.renderingPath = RenderingPath.VertexLit;
NCFHCLMCPBN.OPHOCFODDJE.useOcclusionCulling = false;
NCFHCLMCPBN.OPHOCFODDJE.allowHDR = false;
NCFHCLMCPBN.OPHOCFODDJE.allowMSAA = false;
NCFHCLMCPBN.OPHOCFODDJE.stereoTargetEye = StereoTargetEyeMask.Left;
NCFHCLMCPBN.OPHOCFODDJE.orthographic = false;
}
return NCFHCLMCPBN.OPHOCFODDJE;
}
// Token: 0x06023DB3 RID: 146867 RVA: 0x009CA5B8 File Offset: 0x009C87B8
public static void OMCGPHEEGOK(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.NHALAOPJMFF();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.FHEPKLCKOIO(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.IgnoreRaycast);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Water, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DB4 RID: 146868 RVA: 0x009CA60C File Offset: 0x009C880C
public static void FHMNKHOLJDF(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.HBPCNEJLNNN();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.GAEHDBBCPKG(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, (NILFAGNKNMH)6);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.HiddenInFirstPerson, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DB5 RID: 146869 RVA: 0x009CA660 File Offset: 0x009C8860
public static void KIPABNLJEAA(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.FNNOCCCDLDE();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.BBNBOKALCLA(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.Default);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.UI, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x06023DB6 RID: 146870 RVA: 0x009CA6B4 File Offset: 0x009C88B4
public static void CAHLPIOKIIE(Canvas GDOLFBNBGBD, out float BODEDBACLFE, out float DLKBIFHEFMN)
{
if (GDOLFBNBGBD.renderMode == (RenderMode)5)
{
Vector2 sizeDelta = ((RectTransform)GDOLFBNBGBD.transform).sizeDelta;
BODEDBACLFE = sizeDelta.x * GDOLFBNBGBD.transform.lossyScale.x;
DLKBIFHEFMN = sizeDelta.y * GDOLFBNBGBD.transform.lossyScale.y;
}
else
{
BODEDBACLFE = GDOLFBNBGBD.pixelRect.width;
DLKBIFHEFMN = GDOLFBNBGBD.pixelRect.height;
}
}
// Token: 0x06023DB7 RID: 146871 RVA: 0x009CA740 File Offset: 0x009C8940
public static RenderTexture PKCPODADAII(Canvas AIAGIIMDCJO)
{
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 1, RenderTextureFormat.Depth, RenderTextureReadWrite.Default);
NCFHCLMCPBN.ADMHDHNMALL(AIAGIIMDCJO, renderTexture);
return renderTexture;
}
// Token: 0x06023DB8 RID: 146872 RVA: 0x009CA788 File Offset: 0x009C8988
public static void GEKMPDFDOLM(Camera JLAMMIJECBK, Canvas IKKFDMDMEEG)
{
if (IKKFDMDMEEG.renderMode != RenderMode.ScreenSpaceCamera)
{
IKKFDMDMEEG.worldCamera = JLAMMIJECBK;
}
float num;
float num2;
NCFHCLMCPBN.AAFOCJFBOPD(IKKFDMDMEEG, out num, out num2);
JLAMMIJECBK.gameObject.transform.position = IKKFDMDMEEG.transform.position - IKKFDMDMEEG.transform.forward;
JLAMMIJECBK.gameObject.transform.rotation = Quaternion.LookRotation(IKKFDMDMEEG.transform.forward);
JLAMMIJECBK.orthographicSize = num2 / 205f;
JLAMMIJECBK.aspect = num / num2;
}
// Token: 0x06023DB9 RID: 146873 RVA: 0x009CA814 File Offset: 0x009C8A14
public static RenderTexture LPJOFLAOMGG(Canvas AIAGIIMDCJO)
{
RectTransform rectTransform = AIAGIIMDCJO.transform as RectTransform;
RenderTexture renderTexture = new RenderTexture((int)rectTransform.rect.width, (int)rectTransform.rect.height, 0, RenderTextureFormat.ARGB32, RenderTextureReadWrite.Linear);
NCFHCLMCPBN.OMCGPHEEGOK(AIAGIIMDCJO, renderTexture);
return renderTexture;
}
// Token: 0x06023DBA RID: 146874 RVA: 0x009CA85C File Offset: 0x009C8A5C
public static void DOELIKABAMA(Canvas AIAGIIMDCJO, RenderTexture LOGHOEJFELC)
{
Camera camera = NCFHCLMCPBN.NNBDEADIPLJ();
camera.targetTexture = LOGHOEJFELC;
NCFHCLMCPBN.OHACLBNBPBH(camera, AIAGIIMDCJO);
int layer = AIAGIIMDCJO.gameObject.layer;
AIAGIIMDCJO.gameObject.LLOHMKAPBDK((NILFAGNKNMH)layer, NILFAGNKNMH.UI);
camera.Render();
AIAGIIMDCJO.gameObject.LLOHMKAPBDK(NILFAGNKNMH.Default, (NILFAGNKNMH)layer);
camera.targetTexture = null;
}
// Token: 0x04005BC5 RID: 23493
private const NILFAGNKNMH HBCIIIEMHBN = NILFAGNKNMH.Water;
// Token: 0x04005BC6 RID: 23494
private const int FIHIEFMGDCI = 16;
// Token: 0x04005BC7 RID: 23495
private static Camera OPHOCFODDJE;
}