Files
Dec2017-Script-Dump/Assembly-CSharp/PlayerHandOverlapRegionEvent.cs
2026-06-04 11:42:34 +02:00

9 lines
167 B
C#

using System;
using UnityEngine.Events;
// Token: 0x020010B4 RID: 4276
[Serializable]
public class PlayerHandOverlapRegionEvent : UnityEvent<PlayerHand, bool>
{
}