32 lines
767 B
C#
32 lines
767 B
C#
using System;
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using UnityEngine;
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namespace RecRoom
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{
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// Token: 0x02001114 RID: 4372
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public static class KCGKNMAPEDK
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{
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// Token: 0x06025722 RID: 153378 RVA: 0x00A67458 File Offset: 0x00A65658
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public static T NJFAHHNIJAB<T>(this Component NCOHNOPAIOG) where T : Component
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{
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Transform parent = NCOHNOPAIOG.transform.parent;
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if (parent == null)
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{
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return (T)((object)null);
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}
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return parent.GetComponentInParent<T>();
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}
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// Token: 0x06025723 RID: 153379 RVA: 0x00A6748C File Offset: 0x00A6568C
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public static T[] PCELGIKECOH<T>(this Component NCOHNOPAIOG) where T : Component
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{
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Transform parent = NCOHNOPAIOG.transform.parent;
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if (parent == null)
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{
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return null;
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}
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return parent.GetComponentsInParent<T>();
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}
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}
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}
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