Files
2026-06-04 11:42:34 +02:00

995 lines
29 KiB
C#

using System;
using System.Collections;
using System.Collections.Generic;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Threading;
using UnityEngine;
// Token: 0x0200030D RID: 781
public class SA_WWWTextureLoader : MonoBehaviour
{
// Token: 0x06009806 RID: 38918 RVA: 0x002EE410 File Offset: 0x002EC610
public void DBGPNMBLLHC(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009807 RID: 38919 RVA: 0x002EE448 File Offset: 0x002EC648
public void LHGJJDFLEEJ(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.AADFGMOLHLB());
}
// Token: 0x06009808 RID: 38920 RVA: 0x002EE4A8 File Offset: 0x002EC6A8
public void HLDKODIGPMJ(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009809 RID: 38921 RVA: 0x002EE4E0 File Offset: 0x002EC6E0
public void MCNCEECOEOD(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x0600980A RID: 38922 RVA: 0x002EE518 File Offset: 0x002EC718
private static void FDBLIPGDEKE(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x0600980B RID: 38923 RVA: 0x002EE51C File Offset: 0x002EC71C
public static SA_WWWTextureLoader DBLMNFPKGHN()
{
return new GameObject("rotate").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x0600980C RID: 38924 RVA: 0x002EE530 File Offset: 0x002EC730
private static void AKKNCBLHDHP(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x0600980D RID: 38925 RVA: 0x002EE534 File Offset: 0x002EC734
private static void AGNDAAJLLFD(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x0600980E RID: 38926 RVA: 0x002EE538 File Offset: 0x002EC738
private static void NMIDCLKIDNH(Texture2D A_0)
{
}
// Token: 0x0600980F RID: 38927 RVA: 0x002EE53C File Offset: 0x002EC73C
public static SA_WWWTextureLoader Create()
{
return new GameObject("WWWTextureLoader").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009810 RID: 38928 RVA: 0x002EE550 File Offset: 0x002EC750
private static void ODOJIKBAEPB(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009811 RID: 38929 RVA: 0x002EE554 File Offset: 0x002EC754
public void LFBEHLBLPNA(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.ALHABNKENPA());
}
// Token: 0x06009812 RID: 38930 RVA: 0x002EE5B4 File Offset: 0x002EC7B4
public static SA_WWWTextureLoader PBKIPIKEAMI()
{
return new GameObject("Failed to load render model texture for render model ").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009813 RID: 38931 RVA: 0x002EE5C8 File Offset: 0x002EC7C8
private IEnumerator IJDPKFLNALD()
{
WWW www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009814 RID: 38932 RVA: 0x002EE5E4 File Offset: 0x002EC7E4
public void GDGHIHHMLKK(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009815 RID: 38933 RVA: 0x002EE61C File Offset: 0x002EC81C
public static SA_WWWTextureLoader KCCOOBLJDEA()
{
return new GameObject("RecRoomId").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009816 RID: 38934 RVA: 0x002EE630 File Offset: 0x002EC830
public void GDMIAOAIFMC(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009817 RID: 38935 RVA: 0x002EE668 File Offset: 0x002EC868
public static SA_WWWTextureLoader EMLABPCJJBF()
{
return new GameObject("Null was passed to a value-type argument").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009818 RID: 38936 RVA: 0x002EE67C File Offset: 0x002EC87C
private static void EILKDCLGACM(Texture2D A_0)
{
}
// Token: 0x06009819 RID: 38937 RVA: 0x002EE680 File Offset: 0x002EC880
private static void NOFOAHNDBFN(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x0600981A RID: 38938 RVA: 0x002EE684 File Offset: 0x002EC884
public void HICFHIOGBPD(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.AADFGMOLHLB());
}
// Token: 0x0600981B RID: 38939 RVA: 0x002EE6E4 File Offset: 0x002EC8E4
public void JLNPKGNELDC(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.BFBDALBKEGM());
}
// Token: 0x0600981C RID: 38940 RVA: 0x002EE744 File Offset: 0x002EC944
public void GGAPEDNKLEG(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.AALDGGKJEGH());
}
// Token: 0x0600981D RID: 38941 RVA: 0x002EE7A4 File Offset: 0x002EC9A4
private IEnumerator KMPNMJIMMDE()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x0600981E RID: 38942 RVA: 0x002EE7C0 File Offset: 0x002EC9C0
public void NMAOFNIDEBI(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.IBCBMGGBMKI());
}
// Token: 0x0600981F RID: 38943 RVA: 0x002EE820 File Offset: 0x002ECA20
public void LoadTexture(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.AALDGGKJEGH());
}
// Token: 0x06009820 RID: 38944 RVA: 0x002EE880 File Offset: 0x002ECA80
public void KCIBAANAKJD(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.CNHCGINGCED());
}
// Token: 0x06009821 RID: 38945 RVA: 0x002EE8E0 File Offset: 0x002ECAE0
public void CIDCCOEFNPC(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.AADFGMOLHLB());
}
// Token: 0x06009822 RID: 38946 RVA: 0x002EE940 File Offset: 0x002ECB40
private IEnumerator BFBDALBKEGM()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009823 RID: 38947 RVA: 0x002EE95C File Offset: 0x002ECB5C
public void GEHLDIIKCGA(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.AADFGMOLHLB());
}
// Token: 0x06009824 RID: 38948 RVA: 0x002EE9BC File Offset: 0x002ECBBC
private static void AJKINPGMJHK(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009825 RID: 38949 RVA: 0x002EE9C0 File Offset: 0x002ECBC0
public void NOGFEIPGAFE(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009826 RID: 38950 RVA: 0x002EE9F8 File Offset: 0x002ECBF8
public void NICFCHLPKCK(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009827 RID: 38951 RVA: 0x002EEA30 File Offset: 0x002ECC30
public void JNFANKIPKEA(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x14000029 RID: 41
// (add) Token: 0x06009851 RID: 38993 RVA: 0x002EEF98 File Offset: 0x002ED198
// (remove) Token: 0x06009828 RID: 38952 RVA: 0x002EEA68 File Offset: 0x002ECC68
[field: DebuggerBrowsable(DebuggerBrowsableState.Never)]
public event Action<Texture2D> NFMCOCLKLOL;
// Token: 0x06009829 RID: 38953 RVA: 0x002EEAA0 File Offset: 0x002ECCA0
public static SA_WWWTextureLoader KIMLPMLFLBP()
{
return new GameObject("SetDeviceIndex").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x0600982A RID: 38954 RVA: 0x002EEAB4 File Offset: 0x002ECCB4
private static void MMDCJDNHIOG(Texture2D A_0)
{
}
// Token: 0x0600982B RID: 38955 RVA: 0x002EEAB8 File Offset: 0x002ECCB8
private static void ALJCAHBMNMP(Texture2D A_0)
{
}
// Token: 0x0600982C RID: 38956 RVA: 0x002EEABC File Offset: 0x002ECCBC
private static void KFIGAGAFPFP(Texture2D A_0)
{
}
// Token: 0x0600982D RID: 38957 RVA: 0x002EEAC0 File Offset: 0x002ECCC0
public void JAIGLEDGEOK(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x0600982E RID: 38958 RVA: 0x002EEAF8 File Offset: 0x002ECCF8
private static void GLNCJAOMAMI(Texture2D A_0)
{
}
// Token: 0x0600982F RID: 38959 RVA: 0x002EEAFC File Offset: 0x002ECCFC
private static void KGPEIFOHAGK(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009830 RID: 38960 RVA: 0x002EEB00 File Offset: 0x002ECD00
private static void HPCPGIJDFAC(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009831 RID: 38961 RVA: 0x002EEB04 File Offset: 0x002ECD04
public SA_WWWTextureLoader()
{
if (SA_WWWTextureLoader.DINNJGHCFHI == null)
{
SA_WWWTextureLoader.DINNJGHCFHI = new Action<Texture2D>(SA_WWWTextureLoader.IMPEGMPKMEK);
}
this.NFMCOCLKLOL = SA_WWWTextureLoader.DINNJGHCFHI;
base..ctor();
}
// Token: 0x06009832 RID: 38962 RVA: 0x002EEB30 File Offset: 0x002ECD30
private static void EBHLMKJAKAD(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009833 RID: 38963 RVA: 0x002EEB34 File Offset: 0x002ECD34
private IEnumerator ALHABNKENPA()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009834 RID: 38964 RVA: 0x002EEB50 File Offset: 0x002ECD50
private static void ONAOEEBBJGE(Texture2D A_0)
{
}
// Token: 0x06009835 RID: 38965 RVA: 0x002EEB54 File Offset: 0x002ECD54
public void DINEDAJCLOE(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009836 RID: 38966 RVA: 0x002EEB8C File Offset: 0x002ECD8C
public void PNONAMOEGEM(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.IBCBMGGBMKI());
}
// Token: 0x06009837 RID: 38967 RVA: 0x002EEBEC File Offset: 0x002ECDEC
public void JDLODMHJDDJ(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.LFBDMPNBBJB());
}
// Token: 0x06009838 RID: 38968 RVA: 0x002EEC4C File Offset: 0x002ECE4C
public void KEMKNENPEIJ(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009839 RID: 38969 RVA: 0x002EEC84 File Offset: 0x002ECE84
public void LDLNAOEDHBO(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x0600983A RID: 38970 RVA: 0x002EECBC File Offset: 0x002ECEBC
public void ACKFCBLJMEI(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x0600983C RID: 38972 RVA: 0x002EED00 File Offset: 0x002ECF00
public void MJBOIGLLAOF(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.BFBDALBKEGM());
}
// Token: 0x0600983D RID: 38973 RVA: 0x002EED60 File Offset: 0x002ECF60
private static void OPPMOCJBHGA(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x0600983E RID: 38974 RVA: 0x002EED64 File Offset: 0x002ECF64
private static void DHLLLKPAHDF(Texture2D A_0)
{
}
// Token: 0x0600983F RID: 38975 RVA: 0x002EED68 File Offset: 0x002ECF68
public void HMJLMMGJMMK(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009840 RID: 38976 RVA: 0x002EEDA0 File Offset: 0x002ECFA0
private IEnumerator KKHONBKHAML()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009841 RID: 38977 RVA: 0x002EEDBC File Offset: 0x002ECFBC
private static void HGPBNHCHNKG(Texture2D A_0)
{
}
// Token: 0x06009842 RID: 38978 RVA: 0x002EEDC0 File Offset: 0x002ECFC0
public void GBMJGFJOCLK(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009843 RID: 38979 RVA: 0x002EEDF8 File Offset: 0x002ECFF8
private IEnumerator JCJLAPIEFCO()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009844 RID: 38980 RVA: 0x002EEE14 File Offset: 0x002ED014
private static void LDEGKACJLKP(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009845 RID: 38981 RVA: 0x002EEE18 File Offset: 0x002ED018
public void JBJEAFHFHKC(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009846 RID: 38982 RVA: 0x002EEE50 File Offset: 0x002ED050
public void OPNPHIFFAOF(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009847 RID: 38983 RVA: 0x002EEE88 File Offset: 0x002ED088
private IEnumerator LFBDMPNBBJB()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009848 RID: 38984 RVA: 0x002EEEA4 File Offset: 0x002ED0A4
public static SA_WWWTextureLoader JBOFMIMJNMF()
{
return new GameObject("value").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009849 RID: 38985 RVA: 0x002EEEB8 File Offset: 0x002ED0B8
public static SA_WWWTextureLoader LGMMDJLDLFL()
{
return new GameObject("r").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x0600984A RID: 38986 RVA: 0x002EEECC File Offset: 0x002ED0CC
public void DPIGHBFIEAK(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x0600984B RID: 38987 RVA: 0x002EEF04 File Offset: 0x002ED104
private static void CMOCIMEJPPN(Texture2D A_0)
{
}
// Token: 0x0600984C RID: 38988 RVA: 0x002EEF08 File Offset: 0x002ED108
public void IMIFBNGIDKP(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.KKHONBKHAML());
}
// Token: 0x0600984D RID: 38989 RVA: 0x002EEF68 File Offset: 0x002ED168
private static void MCOBEPBOAAK(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x0600984E RID: 38990 RVA: 0x002EEF6C File Offset: 0x002ED16C
public static SA_WWWTextureLoader PPNIIJNKAKP()
{
return new GameObject(" Flag Taken!").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x0600984F RID: 38991 RVA: 0x002EEF80 File Offset: 0x002ED180
public static SA_WWWTextureLoader HCBEDDIJBKD()
{
return new GameObject("Framerate: {0:F2}\n").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009850 RID: 38992 RVA: 0x002EEF94 File Offset: 0x002ED194
private static void BAOFAMKJHGF(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009852 RID: 38994 RVA: 0x002EEFD0 File Offset: 0x002ED1D0
public void OMPHDDINECB(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009853 RID: 38995 RVA: 0x002EF008 File Offset: 0x002ED208
private static void OAACDKGBFBB(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009854 RID: 38996 RVA: 0x002EF00C File Offset: 0x002ED20C
public void HOOJCOGOJEO(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.LFBDMPNBBJB());
}
// Token: 0x06009855 RID: 38997 RVA: 0x002EF06C File Offset: 0x002ED26C
public void BMCOFDCIBOM(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009856 RID: 38998 RVA: 0x002EF0A4 File Offset: 0x002ED2A4
public void NGLDLOPNPGN(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009857 RID: 38999 RVA: 0x002EF0DC File Offset: 0x002ED2DC
public void EPFIMNPAHEJ(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009858 RID: 39000 RVA: 0x002EF114 File Offset: 0x002ED314
public static SA_WWWTextureLoader OHJENGIFONM()
{
return new GameObject("fake_microsoft_platform_id").AddComponent<SA_WWWTextureLoader>();
}
// Token: 0x06009859 RID: 39001 RVA: 0x002EF128 File Offset: 0x002ED328
private static void HLBCMKNIIKH(Texture2D A_0)
{
}
// Token: 0x0600985A RID: 39002 RVA: 0x002EF12C File Offset: 0x002ED32C
private IEnumerator AALDGGKJEGH()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x0600985B RID: 39003 RVA: 0x002EF148 File Offset: 0x002ED348
private IEnumerator AADFGMOLHLB()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x0600985C RID: 39004 RVA: 0x002EF164 File Offset: 0x002ED364
public void OCNGHCCNGEK(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.KKHONBKHAML());
}
// Token: 0x0600985D RID: 39005 RVA: 0x002EF1C4 File Offset: 0x002ED3C4
private IEnumerator IDCBIFFHNLB()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x0600985E RID: 39006 RVA: 0x002EF1E0 File Offset: 0x002ED3E0
[CompilerGenerated]
private static void IMPEGMPKMEK(Texture2D A_0)
{
}
// Token: 0x0600985F RID: 39007 RVA: 0x002EF1E4 File Offset: 0x002ED3E4
public void DEBAGPBPDCH(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Combine(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009860 RID: 39008 RVA: 0x002EF21C File Offset: 0x002ED41C
private static void ICEEOCKHFKB(string KFBLNOCKOND, Texture2D FFODIOFHGEP)
{
}
// Token: 0x06009861 RID: 39009 RVA: 0x002EF220 File Offset: 0x002ED420
private static void BENKBKNEGGA(Texture2D A_0)
{
}
// Token: 0x06009862 RID: 39010 RVA: 0x002EF224 File Offset: 0x002ED424
public void MMJABKOOPEP(Action<Texture2D> NOBAPCOKFIL)
{
Action<Texture2D> action = this.NFMCOCLKLOL;
Action<Texture2D> action2;
do
{
action2 = action;
action = Interlocked.CompareExchange<Action<Texture2D>>(ref this.NFMCOCLKLOL, (Action<Texture2D>)Delegate.Remove(action2, NOBAPCOKFIL), action);
}
while (action != action2);
}
// Token: 0x06009863 RID: 39011 RVA: 0x002EF25C File Offset: 0x002ED45C
private IEnumerator IBCBMGGBMKI()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x06009864 RID: 39012 RVA: 0x002EF278 File Offset: 0x002ED478
public void KGJKDMFBNBD(string KFBLNOCKOND)
{
this.OCIMOHIAOKH = KFBLNOCKOND;
if (SA_WWWTextureLoader.LocalCache.ContainsKey(this.OCIMOHIAOKH))
{
this.NFMCOCLKLOL(SA_WWWTextureLoader.LocalCache[this.OCIMOHIAOKH]);
global::UnityEngine.Object.Destroy(base.gameObject);
return;
}
base.StartCoroutine(this.KMPNMJIMMDE());
}
// Token: 0x06009865 RID: 39013 RVA: 0x002EF2D8 File Offset: 0x002ED4D8
private IEnumerator CNHCGINGCED()
{
www = new WWW(this.OCIMOHIAOKH);
yield return www;
if (www.error == null)
{
SA_WWWTextureLoader.LDEGKACJLKP(this.OCIMOHIAOKH, www.texture);
this.NFMCOCLKLOL(www.texture);
}
else
{
this.NFMCOCLKLOL(null);
}
global::UnityEngine.Object.Destroy(base.gameObject);
yield break;
}
// Token: 0x040013A4 RID: 5028
public static Dictionary<string, Texture2D> LocalCache = new Dictionary<string, Texture2D>();
// Token: 0x040013A5 RID: 5029
private string OCIMOHIAOKH;
// Token: 0x040013A7 RID: 5031
[CompilerGenerated]
private static Action<Texture2D> DINNJGHCFHI;
}