23 lines
752 B
C#
23 lines
752 B
C#
using System;
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using UnityEngine;
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// Token: 0x02000A7D RID: 2685
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[DisallowMultipleComponent]
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public abstract class TeleportRestriction : MonoBehaviour
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{
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// Token: 0x1700080B RID: 2059
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// (get) Token: 0x060147B8 RID: 83896 RVA: 0x005BBCEC File Offset: 0x005B9EEC
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// (set) Token: 0x060147B9 RID: 83897 RVA: 0x005BBCF4 File Offset: 0x005B9EF4
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public bool JHLBKOMAGHD { get; protected set; }
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// Token: 0x060147BA RID: 83898 RVA: 0x005BBD00 File Offset: 0x005B9F00
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protected virtual void Awake()
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{
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if (base.gameObject.layer != 14 && !base.CompareTag("TeleportRegion"))
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{
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Debug.LogError("Teleport Restriction " + base.name + " is not in the TeleportRegion layer or marked with the TeleportRegion tag.");
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}
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this.JHLBKOMAGHD = true;
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}
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}
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