54 lines
1.7 KiB
C#
54 lines
1.7 KiB
C#
using System;
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namespace ExitGames.Client.Photon
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{
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// Token: 0x0200000A RID: 10
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public enum StatusCode
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{
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// Token: 0x04000014 RID: 20
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Connect = 1024,
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// Token: 0x04000015 RID: 21
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Disconnect,
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// Token: 0x04000016 RID: 22
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Exception,
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// Token: 0x04000017 RID: 23
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ExceptionOnConnect = 1023,
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// Token: 0x04000018 RID: 24
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SecurityExceptionOnConnect = 1022,
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// Token: 0x04000019 RID: 25
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[Obsolete("Check QueuedOutgoingCommands and QueuedIncomingCommands on demand instead.")]
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QueueOutgoingReliableWarning = 1027,
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// Token: 0x0400001A RID: 26
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[Obsolete("Check QueuedOutgoingCommands and QueuedIncomingCommands on demand instead.")]
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QueueOutgoingUnreliableWarning = 1029,
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// Token: 0x0400001B RID: 27
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SendError,
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// Token: 0x0400001C RID: 28
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[Obsolete("Check QueuedOutgoingCommands and QueuedIncomingCommands on demand instead.")]
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QueueOutgoingAcksWarning,
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// Token: 0x0400001D RID: 29
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[Obsolete("Check QueuedOutgoingCommands and QueuedIncomingCommands on demand instead.")]
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QueueIncomingReliableWarning = 1033,
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// Token: 0x0400001E RID: 30
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[Obsolete("Check QueuedOutgoingCommands and QueuedIncomingCommands on demand instead.")]
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QueueIncomingUnreliableWarning = 1035,
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// Token: 0x0400001F RID: 31
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[Obsolete("Check QueuedOutgoingCommands and QueuedIncomingCommands on demand instead.")]
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QueueSentWarning = 1037,
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// Token: 0x04000020 RID: 32
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ExceptionOnReceive = 1039,
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// Token: 0x04000021 RID: 33
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TimeoutDisconnect,
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// Token: 0x04000022 RID: 34
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DisconnectByServer,
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// Token: 0x04000023 RID: 35
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DisconnectByServerUserLimit,
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// Token: 0x04000024 RID: 36
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DisconnectByServerLogic,
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// Token: 0x04000025 RID: 37
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EncryptionEstablished = 1048,
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// Token: 0x04000026 RID: 38
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EncryptionFailedToEstablish
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}
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}
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