41 lines
1.2 KiB
C#
41 lines
1.2 KiB
C#
using System;
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namespace System.Net.Sockets
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{
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/// <summary>The type of asynchronous socket operation most recently performed with this context object.</summary>
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// Token: 0x020001EB RID: 491
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public enum SocketAsyncOperation
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{
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/// <summary>None of the socket operations.</summary>
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// Token: 0x04000E9E RID: 3742
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None,
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/// <summary>A socket Accept operation. </summary>
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// Token: 0x04000E9F RID: 3743
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Accept,
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/// <summary>A socket Connect operation.</summary>
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// Token: 0x04000EA0 RID: 3744
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Connect,
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/// <summary>A socket Disconnect operation.</summary>
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// Token: 0x04000EA1 RID: 3745
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Disconnect,
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/// <summary>A socket Receive operation.</summary>
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// Token: 0x04000EA2 RID: 3746
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Receive,
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/// <summary>A socket ReceiveFrom operation.</summary>
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// Token: 0x04000EA3 RID: 3747
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ReceiveFrom,
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/// <summary>A socket ReceiveMessageFrom operation.</summary>
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// Token: 0x04000EA4 RID: 3748
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ReceiveMessageFrom,
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/// <summary>A socket Send operation.</summary>
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// Token: 0x04000EA5 RID: 3749
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Send,
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/// <summary>A socket SendPackets operation.</summary>
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// Token: 0x04000EA6 RID: 3750
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SendPackets,
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/// <summary>A socket SendTo operation.</summary>
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// Token: 0x04000EA7 RID: 3751
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SendTo
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}
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}
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