652 lines
18 KiB
C#
652 lines
18 KiB
C#
using System;
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using System.Collections.Generic;
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using TriangleNet.Data;
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using TriangleNet.Geometry;
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using TriangleNet.Log;
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using TriangleNet.Tools;
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namespace TriangleNet.Algorithm
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{
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// Token: 0x0200003E RID: 62
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internal class SweepLine
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{
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// Token: 0x0600022E RID: 558 RVA: 0x0001AA18 File Offset: 0x00018C18
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private int randomnation(int choices)
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{
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SweepLine.randomseed = (SweepLine.randomseed * 1366 + 150889) % 714025;
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return SweepLine.randomseed / (714025 / choices + 1);
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}
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// Token: 0x0600022F RID: 559 RVA: 0x0001AA48 File Offset: 0x00018C48
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private void HeapInsert(SweepLine.SweepEvent[] heap, int heapsize, SweepLine.SweepEvent newevent)
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{
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double xkey = newevent.xkey;
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double ykey = newevent.ykey;
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int num = heapsize;
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bool flag = num > 0;
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while (flag)
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{
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int num2 = num - 1 >> 1;
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if (heap[num2].ykey < ykey || (heap[num2].ykey == ykey && heap[num2].xkey <= xkey))
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{
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flag = false;
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}
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else
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{
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heap[num] = heap[num2];
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heap[num].heapposition = num;
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num = num2;
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flag = num > 0;
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}
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}
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heap[num] = newevent;
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newevent.heapposition = num;
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}
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// Token: 0x06000230 RID: 560 RVA: 0x0001AAC0 File Offset: 0x00018CC0
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private void Heapify(SweepLine.SweepEvent[] heap, int heapsize, int eventnum)
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{
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SweepLine.SweepEvent sweepEvent = heap[eventnum];
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double xkey = sweepEvent.xkey;
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double ykey = sweepEvent.ykey;
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int num = 2 * eventnum + 1;
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bool flag = num < heapsize;
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while (flag)
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{
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int num2;
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if (heap[num].ykey < ykey || (heap[num].ykey == ykey && heap[num].xkey < xkey))
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{
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num2 = num;
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}
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else
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{
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num2 = eventnum;
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}
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int num3 = num + 1;
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if (num3 < heapsize && (heap[num3].ykey < heap[num2].ykey || (heap[num3].ykey == heap[num2].ykey && heap[num3].xkey < heap[num2].xkey)))
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{
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num2 = num3;
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}
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if (num2 == eventnum)
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{
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flag = false;
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}
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else
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{
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heap[eventnum] = heap[num2];
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heap[eventnum].heapposition = eventnum;
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heap[num2] = sweepEvent;
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sweepEvent.heapposition = num2;
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eventnum = num2;
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num = 2 * eventnum + 1;
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flag = num < heapsize;
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}
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}
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}
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// Token: 0x06000231 RID: 561 RVA: 0x0001ABA4 File Offset: 0x00018DA4
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private void HeapDelete(SweepLine.SweepEvent[] heap, int heapsize, int eventnum)
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{
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SweepLine.SweepEvent sweepEvent = heap[heapsize - 1];
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if (eventnum > 0)
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{
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double xkey = sweepEvent.xkey;
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double ykey = sweepEvent.ykey;
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bool flag;
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do
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{
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int num = eventnum - 1 >> 1;
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if (heap[num].ykey < ykey || (heap[num].ykey == ykey && heap[num].xkey <= xkey))
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{
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flag = false;
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}
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else
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{
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heap[eventnum] = heap[num];
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heap[eventnum].heapposition = eventnum;
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eventnum = num;
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flag = eventnum > 0;
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}
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}
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while (flag);
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}
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heap[eventnum] = sweepEvent;
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sweepEvent.heapposition = eventnum;
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this.Heapify(heap, heapsize - 1, eventnum);
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}
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// Token: 0x06000232 RID: 562 RVA: 0x0001AC28 File Offset: 0x00018E28
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private void CreateHeap(out SweepLine.SweepEvent[] eventheap)
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{
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int num = 3 * this.mesh.invertices / 2;
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eventheap = new SweepLine.SweepEvent[num];
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int num2 = 0;
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foreach (Vertex vertex in this.mesh.vertices.Values)
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{
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SweepLine.SweepEvent sweepEvent = new SweepLine.SweepEvent();
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sweepEvent.vertexEvent = vertex;
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sweepEvent.xkey = vertex.x;
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sweepEvent.ykey = vertex.y;
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this.HeapInsert(eventheap, num2++, sweepEvent);
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}
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}
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// Token: 0x06000233 RID: 563 RVA: 0x0001ACCC File Offset: 0x00018ECC
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private SweepLine.SplayNode Splay(SweepLine.SplayNode splaytree, Point searchpoint, ref Otri searchtri)
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{
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if (splaytree == null)
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{
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return null;
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}
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if (splaytree.keyedge.Dest() == splaytree.keydest)
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{
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bool flag = this.RightOfHyperbola(ref splaytree.keyedge, searchpoint);
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SweepLine.SplayNode splayNode;
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if (flag)
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{
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splaytree.keyedge.Copy(ref searchtri);
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splayNode = splaytree.rchild;
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}
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else
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{
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splayNode = splaytree.lchild;
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}
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if (splayNode == null)
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{
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return splaytree;
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}
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if (splayNode.keyedge.Dest() != splayNode.keydest)
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{
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splayNode = this.Splay(splayNode, searchpoint, ref searchtri);
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if (splayNode == null)
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{
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if (flag)
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{
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splaytree.rchild = null;
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}
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else
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{
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splaytree.lchild = null;
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}
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return splaytree;
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}
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}
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bool flag2 = this.RightOfHyperbola(ref splayNode.keyedge, searchpoint);
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SweepLine.SplayNode splayNode2;
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if (flag2)
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{
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splayNode.keyedge.Copy(ref searchtri);
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splayNode2 = this.Splay(splayNode.rchild, searchpoint, ref searchtri);
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splayNode.rchild = splayNode2;
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}
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else
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{
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splayNode2 = this.Splay(splayNode.lchild, searchpoint, ref searchtri);
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splayNode.lchild = splayNode2;
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}
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if (splayNode2 == null)
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{
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if (flag)
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{
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splaytree.rchild = splayNode.lchild;
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splayNode.lchild = splaytree;
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}
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else
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{
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splaytree.lchild = splayNode.rchild;
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splayNode.rchild = splaytree;
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}
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return splayNode;
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}
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if (flag2)
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{
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if (flag)
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{
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splaytree.rchild = splayNode.lchild;
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splayNode.lchild = splaytree;
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}
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else
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{
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splaytree.lchild = splayNode2.rchild;
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splayNode2.rchild = splaytree;
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}
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splayNode.rchild = splayNode2.lchild;
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splayNode2.lchild = splayNode;
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}
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else
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{
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if (flag)
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{
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splaytree.rchild = splayNode2.lchild;
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splayNode2.lchild = splaytree;
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}
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else
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{
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splaytree.lchild = splayNode.rchild;
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splayNode.rchild = splaytree;
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}
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splayNode.lchild = splayNode2.rchild;
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splayNode2.rchild = splayNode;
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}
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return splayNode2;
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}
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else
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{
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SweepLine.SplayNode splayNode3 = this.Splay(splaytree.lchild, searchpoint, ref searchtri);
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SweepLine.SplayNode splayNode4 = this.Splay(splaytree.rchild, searchpoint, ref searchtri);
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this.splaynodes.Remove(splaytree);
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if (splayNode3 == null)
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{
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return splayNode4;
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}
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if (splayNode4 == null)
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{
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return splayNode3;
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}
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if (splayNode3.rchild == null)
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{
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splayNode3.rchild = splayNode4.lchild;
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splayNode4.lchild = splayNode3;
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return splayNode4;
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}
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if (splayNode4.lchild == null)
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{
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splayNode4.lchild = splayNode3.rchild;
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splayNode3.rchild = splayNode4;
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return splayNode3;
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}
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SweepLine.SplayNode splayNode5 = splayNode3.rchild;
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while (splayNode5.rchild != null)
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{
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splayNode5 = splayNode5.rchild;
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}
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splayNode5.rchild = splayNode4;
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return splayNode3;
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}
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}
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// Token: 0x06000234 RID: 564 RVA: 0x0001AF00 File Offset: 0x00019100
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private SweepLine.SplayNode SplayInsert(SweepLine.SplayNode splayroot, Otri newkey, Point searchpoint)
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{
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SweepLine.SplayNode splayNode = new SweepLine.SplayNode();
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this.splaynodes.Add(splayNode);
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newkey.Copy(ref splayNode.keyedge);
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splayNode.keydest = newkey.Dest();
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if (splayroot == null)
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{
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splayNode.lchild = null;
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splayNode.rchild = null;
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}
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else if (this.RightOfHyperbola(ref splayroot.keyedge, searchpoint))
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{
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splayNode.lchild = splayroot;
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splayNode.rchild = splayroot.rchild;
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splayroot.rchild = null;
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}
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else
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{
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splayNode.lchild = splayroot.lchild;
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splayNode.rchild = splayroot;
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splayroot.lchild = null;
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}
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return splayNode;
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}
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// Token: 0x06000235 RID: 565 RVA: 0x0001AF94 File Offset: 0x00019194
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private SweepLine.SplayNode FrontLocate(SweepLine.SplayNode splayroot, Otri bottommost, Vertex searchvertex, ref Otri searchtri, ref bool farright)
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{
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bottommost.Copy(ref searchtri);
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splayroot = this.Splay(splayroot, searchvertex, ref searchtri);
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bool flag = false;
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while (!flag && this.RightOfHyperbola(ref searchtri, searchvertex))
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{
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searchtri.OnextSelf();
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flag = searchtri.Equal(bottommost);
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}
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farright = flag;
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return splayroot;
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}
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// Token: 0x06000236 RID: 566 RVA: 0x0001AFE0 File Offset: 0x000191E0
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private SweepLine.SplayNode CircleTopInsert(SweepLine.SplayNode splayroot, Otri newkey, Vertex pa, Vertex pb, Vertex pc, double topy)
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{
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Point point = new Point();
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Otri otri = default(Otri);
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double num = Primitives.CounterClockwise(pa, pb, pc);
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double num2 = pa.x - pc.x;
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double num3 = pa.y - pc.y;
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double num4 = pb.x - pc.x;
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double num5 = pb.y - pc.y;
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double num6 = num2 * num2 + num3 * num3;
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double num7 = num4 * num4 + num5 * num5;
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point.x = pc.x - (num3 * num7 - num5 * num6) / (2.0 * num);
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point.y = topy;
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return this.SplayInsert(this.Splay(splayroot, point, ref otri), newkey, point);
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}
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// Token: 0x06000237 RID: 567 RVA: 0x0001B098 File Offset: 0x00019298
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private bool RightOfHyperbola(ref Otri fronttri, Point newsite)
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{
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Statistic.HyperbolaCount += 1L;
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Vertex vertex = fronttri.Dest();
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Vertex vertex2 = fronttri.Apex();
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if (vertex.y < vertex2.y || (vertex.y == vertex2.y && vertex.x < vertex2.x))
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{
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if (newsite.x >= vertex2.x)
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{
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return true;
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}
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}
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else if (newsite.x <= vertex.x)
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{
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return false;
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}
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double num = vertex.x - newsite.x;
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double num2 = vertex.y - newsite.y;
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double num3 = vertex2.x - newsite.x;
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double num4 = vertex2.y - newsite.y;
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return num2 * (num3 * num3 + num4 * num4) > num4 * (num * num + num2 * num2);
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}
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// Token: 0x06000238 RID: 568 RVA: 0x0001B160 File Offset: 0x00019360
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private double CircleTop(Vertex pa, Vertex pb, Vertex pc, double ccwabc)
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{
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Statistic.CircleTopCount += 1L;
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double num = pa.x - pc.x;
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double num2 = pa.y - pc.y;
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double num3 = pb.x - pc.x;
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double num4 = pb.y - pc.y;
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double num5 = pa.x - pb.x;
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double num6 = pa.y - pb.y;
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double num7 = num * num + num2 * num2;
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double num8 = num3 * num3 + num4 * num4;
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double num9 = num5 * num5 + num6 * num6;
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return pc.y + (num * num8 - num3 * num7 + Math.Sqrt(num7 * num8 * num9)) / (2.0 * ccwabc);
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}
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// Token: 0x06000239 RID: 569 RVA: 0x0001B218 File Offset: 0x00019418
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private void Check4DeadEvent(ref Otri checktri, SweepLine.SweepEvent[] eventheap, ref int heapsize)
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{
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SweepLine.SweepEventVertex sweepEventVertex = checktri.Org() as SweepLine.SweepEventVertex;
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if (sweepEventVertex != null)
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{
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int heapposition = sweepEventVertex.evt.heapposition;
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this.HeapDelete(eventheap, heapsize, heapposition);
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heapsize--;
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checktri.SetOrg(null);
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}
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}
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// Token: 0x0600023A RID: 570 RVA: 0x0001B260 File Offset: 0x00019460
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private int RemoveGhosts(ref Otri startghost)
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{
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Otri otri = default(Otri);
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Otri otri2 = default(Otri);
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Otri otri3 = default(Otri);
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bool flag = !this.mesh.behavior.Poly;
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startghost.Lprev(ref otri);
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otri.SymSelf();
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Mesh.dummytri.neighbors[0] = otri;
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startghost.Copy(ref otri2);
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int num = 0;
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do
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{
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num++;
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otri2.Lnext(ref otri3);
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otri2.LprevSelf();
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otri2.SymSelf();
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if (flag && otri2.triangle != Mesh.dummytri)
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{
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Vertex vertex = otri2.Org();
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if (vertex.mark == 0)
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{
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vertex.mark = 1;
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}
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}
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otri2.Dissolve();
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otri3.Sym(ref otri2);
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this.mesh.TriangleDealloc(otri3.triangle);
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}
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while (!otri2.Equal(startghost));
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return num;
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}
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// Token: 0x0600023B RID: 571 RVA: 0x0001B33C File Offset: 0x0001953C
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public int Triangulate(Mesh mesh)
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{
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this.mesh = mesh;
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this.xminextreme = 10.0 * mesh.bounds.MinX - 9.0 * mesh.bounds.MaxX;
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Otri otri = default(Otri);
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Otri otri2 = default(Otri);
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Otri otri3 = default(Otri);
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Otri otri4 = default(Otri);
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Otri otri5 = default(Otri);
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Otri otri6 = default(Otri);
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Otri otri7 = default(Otri);
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bool flag = false;
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this.splaynodes = new List<SweepLine.SplayNode>();
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SweepLine.SplayNode splayNode = null;
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SweepLine.SweepEvent[] array;
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this.CreateHeap(out array);
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int i = mesh.invertices;
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mesh.MakeTriangle(ref otri3);
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mesh.MakeTriangle(ref otri4);
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otri3.Bond(ref otri4);
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otri3.LnextSelf();
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otri4.LprevSelf();
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otri3.Bond(ref otri4);
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otri3.LnextSelf();
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otri4.LprevSelf();
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otri3.Bond(ref otri4);
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Vertex vertexEvent = array[0].vertexEvent;
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this.HeapDelete(array, i, 0);
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i--;
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while (i != 0)
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{
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Vertex vertexEvent2 = array[0].vertexEvent;
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this.HeapDelete(array, i, 0);
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i--;
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if (vertexEvent.x == vertexEvent2.x && vertexEvent.y == vertexEvent2.y)
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{
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if (Behavior.Verbose)
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{
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SimpleLog.Instance.Warning("A duplicate vertex appeared and was ignored (ID " + vertexEvent2.id + ").", "SweepLine.Triangulate().1");
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}
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vertexEvent2.type = VertexType.UndeadVertex;
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mesh.undeads++;
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}
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if (vertexEvent.x != vertexEvent2.x || vertexEvent.y != vertexEvent2.y)
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{
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otri3.SetOrg(vertexEvent);
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otri3.SetDest(vertexEvent2);
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otri4.SetOrg(vertexEvent2);
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otri4.SetDest(vertexEvent);
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otri3.Lprev(ref otri);
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Vertex vertex = vertexEvent2;
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while (i > 0)
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{
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SweepLine.SweepEvent sweepEvent = array[0];
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this.HeapDelete(array, i, 0);
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i--;
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bool flag2 = true;
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if (sweepEvent.xkey < mesh.bounds.MinX)
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{
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Otri otriEvent = sweepEvent.otriEvent;
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otriEvent.Oprev(ref otri5);
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this.Check4DeadEvent(ref otri5, array, ref i);
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otriEvent.Onext(ref otri6);
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this.Check4DeadEvent(ref otri6, array, ref i);
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if (otri5.Equal(otri))
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{
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otriEvent.Lprev(ref otri);
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}
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mesh.Flip(ref otriEvent);
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otriEvent.SetApex(null);
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otriEvent.Lprev(ref otri3);
|
|
otriEvent.Lnext(ref otri4);
|
|
otri3.Sym(ref otri5);
|
|
if (this.randomnation(SweepLine.SAMPLERATE) == 0)
|
|
{
|
|
otriEvent.SymSelf();
|
|
Vertex vertex2 = otriEvent.Dest();
|
|
Vertex vertex3 = otriEvent.Apex();
|
|
Vertex vertex4 = otriEvent.Org();
|
|
splayNode = this.CircleTopInsert(splayNode, otri3, vertex2, vertex3, vertex4, sweepEvent.ykey);
|
|
}
|
|
}
|
|
else
|
|
{
|
|
Vertex vertexEvent3 = sweepEvent.vertexEvent;
|
|
if (vertexEvent3.x == vertex.x && vertexEvent3.y == vertex.y)
|
|
{
|
|
if (Behavior.Verbose)
|
|
{
|
|
SimpleLog.Instance.Warning("A duplicate vertex appeared and was ignored (ID " + vertexEvent3.id + ").", "SweepLine.Triangulate().2");
|
|
}
|
|
vertexEvent3.type = VertexType.UndeadVertex;
|
|
mesh.undeads++;
|
|
flag2 = false;
|
|
}
|
|
else
|
|
{
|
|
vertex = vertexEvent3;
|
|
splayNode = this.FrontLocate(splayNode, otri, vertexEvent3, ref otri2, ref flag);
|
|
this.Check4DeadEvent(ref otri2, array, ref i);
|
|
otri2.Copy(ref otri6);
|
|
otri2.Sym(ref otri5);
|
|
mesh.MakeTriangle(ref otri3);
|
|
mesh.MakeTriangle(ref otri4);
|
|
Vertex vertex5 = otri6.Dest();
|
|
otri3.SetOrg(vertex5);
|
|
otri3.SetDest(vertexEvent3);
|
|
otri4.SetOrg(vertexEvent3);
|
|
otri4.SetDest(vertex5);
|
|
otri3.Bond(ref otri4);
|
|
otri3.LnextSelf();
|
|
otri4.LprevSelf();
|
|
otri3.Bond(ref otri4);
|
|
otri3.LnextSelf();
|
|
otri4.LprevSelf();
|
|
otri3.Bond(ref otri5);
|
|
otri4.Bond(ref otri6);
|
|
if (!flag && otri6.Equal(otri))
|
|
{
|
|
otri3.Copy(ref otri);
|
|
}
|
|
if (this.randomnation(SweepLine.SAMPLERATE) == 0)
|
|
{
|
|
splayNode = this.SplayInsert(splayNode, otri3, vertexEvent3);
|
|
}
|
|
else if (this.randomnation(SweepLine.SAMPLERATE) == 0)
|
|
{
|
|
otri4.Lnext(ref otri7);
|
|
splayNode = this.SplayInsert(splayNode, otri7, vertexEvent3);
|
|
}
|
|
}
|
|
}
|
|
if (flag2)
|
|
{
|
|
Vertex vertex2 = otri5.Apex();
|
|
Vertex vertex3 = otri3.Dest();
|
|
Vertex vertex4 = otri3.Apex();
|
|
double num = Primitives.CounterClockwise(vertex2, vertex3, vertex4);
|
|
if (num > 0.0)
|
|
{
|
|
SweepLine.SweepEvent sweepEvent2 = new SweepLine.SweepEvent();
|
|
sweepEvent2.xkey = this.xminextreme;
|
|
sweepEvent2.ykey = this.CircleTop(vertex2, vertex3, vertex4, num);
|
|
sweepEvent2.otriEvent = otri3;
|
|
this.HeapInsert(array, i, sweepEvent2);
|
|
i++;
|
|
otri3.SetOrg(new SweepLine.SweepEventVertex(sweepEvent2));
|
|
}
|
|
vertex2 = otri4.Apex();
|
|
vertex3 = otri4.Org();
|
|
vertex4 = otri6.Apex();
|
|
double num2 = Primitives.CounterClockwise(vertex2, vertex3, vertex4);
|
|
if (num2 > 0.0)
|
|
{
|
|
SweepLine.SweepEvent sweepEvent2 = new SweepLine.SweepEvent();
|
|
sweepEvent2.xkey = this.xminextreme;
|
|
sweepEvent2.ykey = this.CircleTop(vertex2, vertex3, vertex4, num2);
|
|
sweepEvent2.otriEvent = otri6;
|
|
this.HeapInsert(array, i, sweepEvent2);
|
|
i++;
|
|
otri6.SetOrg(new SweepLine.SweepEventVertex(sweepEvent2));
|
|
}
|
|
}
|
|
}
|
|
this.splaynodes.Clear();
|
|
otri.LprevSelf();
|
|
return this.RemoveGhosts(ref otri);
|
|
}
|
|
}
|
|
SimpleLog.Instance.Error("Input vertices are all identical.", "SweepLine.Triangulate()");
|
|
throw new Exception("Input vertices are all identical.");
|
|
}
|
|
|
|
// Token: 0x04000131 RID: 305
|
|
private static int randomseed = 1;
|
|
|
|
// Token: 0x04000132 RID: 306
|
|
private static int SAMPLERATE = 10;
|
|
|
|
// Token: 0x04000133 RID: 307
|
|
private Mesh mesh;
|
|
|
|
// Token: 0x04000134 RID: 308
|
|
private double xminextreme;
|
|
|
|
// Token: 0x04000135 RID: 309
|
|
private List<SweepLine.SplayNode> splaynodes;
|
|
|
|
// Token: 0x02000046 RID: 70
|
|
private class SweepEvent
|
|
{
|
|
// Token: 0x0400014C RID: 332
|
|
public double xkey;
|
|
|
|
// Token: 0x0400014D RID: 333
|
|
public double ykey;
|
|
|
|
// Token: 0x0400014E RID: 334
|
|
public Vertex vertexEvent;
|
|
|
|
// Token: 0x0400014F RID: 335
|
|
public Otri otriEvent;
|
|
|
|
// Token: 0x04000150 RID: 336
|
|
public int heapposition;
|
|
}
|
|
|
|
// Token: 0x02000047 RID: 71
|
|
private class SweepEventVertex : Vertex
|
|
{
|
|
// Token: 0x06000258 RID: 600 RVA: 0x0001BE5D File Offset: 0x0001A05D
|
|
public SweepEventVertex(SweepLine.SweepEvent e)
|
|
{
|
|
this.evt = e;
|
|
}
|
|
|
|
// Token: 0x04000151 RID: 337
|
|
public SweepLine.SweepEvent evt;
|
|
}
|
|
|
|
// Token: 0x02000048 RID: 72
|
|
private class SplayNode
|
|
{
|
|
// Token: 0x04000152 RID: 338
|
|
public Otri keyedge;
|
|
|
|
// Token: 0x04000153 RID: 339
|
|
public Vertex keydest;
|
|
|
|
// Token: 0x04000154 RID: 340
|
|
public SweepLine.SplayNode lchild;
|
|
|
|
// Token: 0x04000155 RID: 341
|
|
public SweepLine.SplayNode rchild;
|
|
}
|
|
}
|
|
}
|