15 lines
262 B
C#
15 lines
262 B
C#
using System;
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namespace UnityEngine.Networking
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{
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// Token: 0x02000075 RID: 117
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public class Channels
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{
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// Token: 0x04000271 RID: 625
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public const int DefaultReliable = 0;
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// Token: 0x04000272 RID: 626
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public const int DefaultUnreliable = 1;
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}
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}
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