Files
2026-06-04 11:42:34 +02:00

29 lines
713 B
C#

using System;
namespace UnityEngine.Networking.NetworkSystem
{
// Token: 0x0200002F RID: 47
internal class AnimationTriggerMessage : MessageBase
{
// Token: 0x060000DA RID: 218 RVA: 0x0000871A File Offset: 0x0000691A
public override void Deserialize(NetworkReader reader)
{
this.netId = reader.ReadNetworkId();
this.hash = (int)reader.ReadPackedUInt32();
}
// Token: 0x060000DB RID: 219 RVA: 0x00008735 File Offset: 0x00006935
public override void Serialize(NetworkWriter writer)
{
writer.Write(this.netId);
writer.WritePackedUInt32((uint)this.hash);
}
// Token: 0x0400009F RID: 159
public NetworkInstanceId netId;
// Token: 0x040000A0 RID: 160
public int hash;
}
}