12 lines
228 B
C#
12 lines
228 B
C#
using System;
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namespace UnityEngine.EventSystems
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{
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// Token: 0x02000007 RID: 7
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public interface IPointerUpHandler : IEventSystemHandler
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{
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// Token: 0x06000004 RID: 4
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void OnPointerUp(PointerEventData eventData);
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}
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}
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