Files
2026-06-04 11:42:34 +02:00

28 lines
646 B
C#

using System;
using System.Collections.Generic;
namespace UnityEngine.UI
{
// Token: 0x020000A1 RID: 161
internal static class ListPool<T>
{
// Token: 0x060005E6 RID: 1510 RVA: 0x0001DA08 File Offset: 0x0001BE08
public static List<T> Get()
{
return ListPool<T>.s_ListPool.Get();
}
// Token: 0x060005E7 RID: 1511 RVA: 0x0001DA27 File Offset: 0x0001BE27
public static void Release(List<T> toRelease)
{
ListPool<T>.s_ListPool.Release(toRelease);
}
// Token: 0x040002C1 RID: 705
private static readonly ObjectPool<List<T>> s_ListPool = new ObjectPool<List<T>>(null, delegate(List<T> l)
{
l.Clear();
});
}
}