73 lines
1.7 KiB
C#
73 lines
1.7 KiB
C#
using System;
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using System.Runtime.CompilerServices;
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using System.Runtime.InteropServices;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000014 RID: 20
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[RequiredByNativeCode]
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[StructLayout(LayoutKind.Sequential)]
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public class AsyncOperation : YieldInstruction
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{
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// Token: 0x060001B1 RID: 433
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[ThreadAndSerializationSafe]
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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private extern void InternalDestroy();
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// Token: 0x060001B2 RID: 434 RVA: 0x000050CC File Offset: 0x000032CC
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~AsyncOperation()
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{
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this.InternalDestroy();
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}
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// Token: 0x17000034 RID: 52
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// (get) Token: 0x060001B3 RID: 435
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public extern bool isDone
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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// Token: 0x17000035 RID: 53
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// (get) Token: 0x060001B4 RID: 436
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public extern float progress
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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}
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// Token: 0x17000036 RID: 54
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// (get) Token: 0x060001B5 RID: 437
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// (set) Token: 0x060001B6 RID: 438
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public extern int priority
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x17000037 RID: 55
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// (get) Token: 0x060001B7 RID: 439
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// (set) Token: 0x060001B8 RID: 440
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public extern bool allowSceneActivation
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{
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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get;
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[GeneratedByOldBindingsGenerator]
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[MethodImpl(MethodImplOptions.InternalCall)]
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set;
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}
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// Token: 0x04000027 RID: 39
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internal IntPtr m_Ptr;
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}
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}
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