23 lines
434 B
C#
23 lines
434 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020003B5 RID: 949
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[Flags]
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internal enum AtomicSafetyHandleVersionMask
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{
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// Token: 0x04000C99 RID: 3225
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Read = 1,
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// Token: 0x04000C9A RID: 3226
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Write = 2,
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// Token: 0x04000C9B RID: 3227
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ReadAndWrite = 3,
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// Token: 0x04000C9C RID: 3228
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WriteInv = -3,
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// Token: 0x04000C9D RID: 3229
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ReadInv = -2,
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// Token: 0x04000C9E RID: 3230
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ReadAndWriteInv = -4
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}
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}
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