30 lines
637 B
C#
30 lines
637 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000217 RID: 535
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internal enum BodyDoF
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{
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// Token: 0x040005AD RID: 1453
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SpineFrontBack,
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// Token: 0x040005AE RID: 1454
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SpineLeftRight,
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// Token: 0x040005AF RID: 1455
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SpineRollLeftRight,
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// Token: 0x040005B0 RID: 1456
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ChestFrontBack,
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// Token: 0x040005B1 RID: 1457
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ChestLeftRight,
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// Token: 0x040005B2 RID: 1458
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ChestRollLeftRight,
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// Token: 0x040005B3 RID: 1459
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UpperChestFrontBack,
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// Token: 0x040005B4 RID: 1460
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UpperChestLeftRight,
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// Token: 0x040005B5 RID: 1461
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UpperChestRollLeftRight,
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// Token: 0x040005B6 RID: 1462
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LastBodyDoF
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}
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}
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