20 lines
406 B
C#
20 lines
406 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000095 RID: 149
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public enum MasterServerEvent
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{
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// Token: 0x0400013D RID: 317
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RegistrationFailedGameName,
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// Token: 0x0400013E RID: 318
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RegistrationFailedGameType,
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// Token: 0x0400013F RID: 319
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RegistrationFailedNoServer,
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// Token: 0x04000140 RID: 320
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RegistrationSucceeded,
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// Token: 0x04000141 RID: 321
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HostListReceived
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}
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}
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