21 lines
545 B
C#
21 lines
545 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x020003A7 RID: 935
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[Obsolete("This is part of the legacy particle system, which is deprecated and will be removed in a future release. Use the ParticleSystem component instead.", false)]
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public enum ParticleRenderMode
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{
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// Token: 0x04000C81 RID: 3201
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Billboard,
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// Token: 0x04000C82 RID: 3202
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Stretch = 3,
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// Token: 0x04000C83 RID: 3203
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SortedBillboard = 2,
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// Token: 0x04000C84 RID: 3204
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HorizontalBillboard = 4,
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// Token: 0x04000C85 RID: 3205
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VerticalBillboard
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}
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}
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