16 lines
247 B
C#
16 lines
247 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200011C RID: 284
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public enum ParticleSystemMeshShapeType
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{
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// Token: 0x040002D4 RID: 724
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Vertex,
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// Token: 0x040002D5 RID: 725
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Edge,
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// Token: 0x040002D6 RID: 726
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Triangle
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}
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}
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