16 lines
241 B
C#
16 lines
241 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200012C RID: 300
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public enum ParticleSystemNoiseQuality
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{
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// Token: 0x04000344 RID: 836
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Low,
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// Token: 0x04000345 RID: 837
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Medium,
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// Token: 0x04000346 RID: 838
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High
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}
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}
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