Files
Dec2017-Script-Dump/UnityEngine/ParticleSystemOverlapAction.cs
2026-06-04 11:42:34 +02:00

16 lines
247 B
C#

using System;
namespace UnityEngine
{
// Token: 0x02000121 RID: 289
public enum ParticleSystemOverlapAction
{
// Token: 0x040002E4 RID: 740
Ignore,
// Token: 0x040002E5 RID: 741
Kill,
// Token: 0x040002E6 RID: 742
Callback
}
}