16 lines
246 B
C#
16 lines
246 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000124 RID: 292
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public enum ParticleSystemScalingMode
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{
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// Token: 0x040002EF RID: 751
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Hierarchy,
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// Token: 0x040002F0 RID: 752
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Local,
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// Token: 0x040002F1 RID: 753
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Shape
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}
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}
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