Files
2026-06-04 11:42:34 +02:00

51 lines
1.6 KiB
C#

using System;
namespace UnityEngine
{
// Token: 0x0200011B RID: 283
public enum ParticleSystemShapeType
{
// Token: 0x040002C1 RID: 705
Sphere,
// Token: 0x040002C2 RID: 706
[Obsolete("SphereShell is deprecated and does nothing. Please use ShapeModule.radiusThickness instead, to control edge emission.")]
SphereShell,
// Token: 0x040002C3 RID: 707
Hemisphere,
// Token: 0x040002C4 RID: 708
[Obsolete("HemisphereShell is deprecated and does nothing. Please use ShapeModule.radiusThickness instead, to control edge emission.")]
HemisphereShell,
// Token: 0x040002C5 RID: 709
Cone,
// Token: 0x040002C6 RID: 710
Box,
// Token: 0x040002C7 RID: 711
Mesh,
// Token: 0x040002C8 RID: 712
[Obsolete("ConeShell is deprecated and does nothing. Please use ShapeModule.radiusThickness instead, to control edge emission.")]
ConeShell,
// Token: 0x040002C9 RID: 713
ConeVolume,
// Token: 0x040002CA RID: 714
[Obsolete("ConeVolumeShell is deprecated and does nothing. Please use ShapeModule.radiusThickness instead, to control edge emission.")]
ConeVolumeShell,
// Token: 0x040002CB RID: 715
Circle,
// Token: 0x040002CC RID: 716
[Obsolete("CircleEdge is deprecated and does nothing. Please use ShapeModule.radiusThickness instead, to control edge emission.")]
CircleEdge,
// Token: 0x040002CD RID: 717
SingleSidedEdge,
// Token: 0x040002CE RID: 718
MeshRenderer,
// Token: 0x040002CF RID: 719
SkinnedMeshRenderer,
// Token: 0x040002D0 RID: 720
BoxShell,
// Token: 0x040002D1 RID: 721
BoxEdge,
// Token: 0x040002D2 RID: 722
Donut
}
}