13 lines
236 B
C#
13 lines
236 B
C#
using System;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000467 RID: 1127
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[RequiredByNativeCode]
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[AttributeUsage(AttributeTargets.Class)]
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public sealed class PreferBinarySerialization : Attribute
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{
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}
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}
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