Files
2026-06-04 11:42:34 +02:00

60 lines
1.4 KiB
C#

using System;
namespace UnityEngine.Rendering
{
// Token: 0x02000416 RID: 1046
public enum CameraEvent
{
// Token: 0x04000EDD RID: 3805
BeforeDepthTexture,
// Token: 0x04000EDE RID: 3806
AfterDepthTexture,
// Token: 0x04000EDF RID: 3807
BeforeDepthNormalsTexture,
// Token: 0x04000EE0 RID: 3808
AfterDepthNormalsTexture,
// Token: 0x04000EE1 RID: 3809
BeforeGBuffer,
// Token: 0x04000EE2 RID: 3810
AfterGBuffer,
// Token: 0x04000EE3 RID: 3811
BeforeLighting,
// Token: 0x04000EE4 RID: 3812
AfterLighting,
// Token: 0x04000EE5 RID: 3813
BeforeFinalPass,
// Token: 0x04000EE6 RID: 3814
AfterFinalPass,
// Token: 0x04000EE7 RID: 3815
BeforeForwardOpaque,
// Token: 0x04000EE8 RID: 3816
AfterForwardOpaque,
// Token: 0x04000EE9 RID: 3817
BeforeImageEffectsOpaque,
// Token: 0x04000EEA RID: 3818
AfterImageEffectsOpaque,
// Token: 0x04000EEB RID: 3819
BeforeSkybox,
// Token: 0x04000EEC RID: 3820
AfterSkybox,
// Token: 0x04000EED RID: 3821
BeforeForwardAlpha,
// Token: 0x04000EEE RID: 3822
AfterForwardAlpha,
// Token: 0x04000EEF RID: 3823
BeforeImageEffects,
// Token: 0x04000EF0 RID: 3824
AfterImageEffects,
// Token: 0x04000EF1 RID: 3825
AfterEverything,
// Token: 0x04000EF2 RID: 3826
BeforeReflections,
// Token: 0x04000EF3 RID: 3827
AfterReflections,
// Token: 0x04000EF4 RID: 3828
BeforeHaloAndLensFlares,
// Token: 0x04000EF5 RID: 3829
AfterHaloAndLensFlares
}
}