Files
2026-06-04 11:42:34 +02:00

17 lines
303 B
C#

using System;
using UnityEngine.Scripting;
namespace UnityEngine.Rendering
{
// Token: 0x02000424 RID: 1060
[UsedByNativeCode]
public struct ReflectionProbeBlendInfo
{
// Token: 0x04000F61 RID: 3937
public ReflectionProbe probe;
// Token: 0x04000F62 RID: 3938
public float weight;
}
}