17 lines
303 B
C#
17 lines
303 B
C#
using System;
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using UnityEngine.Scripting;
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namespace UnityEngine.Rendering
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{
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// Token: 0x02000424 RID: 1060
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[UsedByNativeCode]
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public struct ReflectionProbeBlendInfo
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{
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// Token: 0x04000F61 RID: 3937
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public ReflectionProbe probe;
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// Token: 0x04000F62 RID: 3938
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public float weight;
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}
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}
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