Files
2026-06-04 11:42:34 +02:00

40 lines
1.0 KiB
C#

using System;
namespace UnityEngine
{
// Token: 0x020003BA RID: 954
[AttributeUsage(AttributeTargets.Class, AllowMultiple = true)]
public sealed class RequireComponent : Attribute
{
// Token: 0x060037AF RID: 14255 RVA: 0x0005EDEC File Offset: 0x0005CFEC
public RequireComponent(Type requiredComponent)
{
this.m_Type0 = requiredComponent;
}
// Token: 0x060037B0 RID: 14256 RVA: 0x0005EDFC File Offset: 0x0005CFFC
public RequireComponent(Type requiredComponent, Type requiredComponent2)
{
this.m_Type0 = requiredComponent;
this.m_Type1 = requiredComponent2;
}
// Token: 0x060037B1 RID: 14257 RVA: 0x0005EE14 File Offset: 0x0005D014
public RequireComponent(Type requiredComponent, Type requiredComponent2, Type requiredComponent3)
{
this.m_Type0 = requiredComponent;
this.m_Type1 = requiredComponent2;
this.m_Type2 = requiredComponent3;
}
// Token: 0x04000CA1 RID: 3233
public Type m_Type0;
// Token: 0x04000CA2 RID: 3234
public Type m_Type1;
// Token: 0x04000CA3 RID: 3235
public Type m_Type2;
}
}