16 lines
250 B
C#
16 lines
250 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x0200015A RID: 346
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public enum RigidbodyInterpolation
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{
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// Token: 0x040003C5 RID: 965
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None,
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// Token: 0x040003C6 RID: 966
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Interpolate,
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// Token: 0x040003C7 RID: 967
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Extrapolate
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}
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}
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