16 lines
242 B
C#
16 lines
242 B
C#
using System;
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namespace UnityEngine
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{
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// Token: 0x02000180 RID: 384
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public enum RigidbodyType2D
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{
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// Token: 0x04000436 RID: 1078
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Dynamic,
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// Token: 0x04000437 RID: 1079
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Kinematic,
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// Token: 0x04000438 RID: 1080
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Static
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}
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}
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