11 lines
237 B
C#
11 lines
237 B
C#
using System;
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namespace UnityEngine.Scripting
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{
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// Token: 0x020004EA RID: 1258
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[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct, Inherited = false)]
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internal class GenerateManagedProxyAttribute : Attribute
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{
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}
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}
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