16 lines
233 B
C#
16 lines
233 B
C#
using System;
|
|
|
|
namespace UnityEngine
|
|
{
|
|
// Token: 0x020000BD RID: 189
|
|
public enum SpriteDrawMode
|
|
{
|
|
// Token: 0x040001A1 RID: 417
|
|
Simple,
|
|
// Token: 0x040001A2 RID: 418
|
|
Sliced,
|
|
// Token: 0x040001A3 RID: 419
|
|
Tiled
|
|
}
|
|
}
|