17 lines
277 B
C#
17 lines
277 B
C#
using System;
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using UnityEngine.Scripting;
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namespace UnityEngine
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{
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// Token: 0x02000246 RID: 582
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[UsedByNativeCode]
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public struct UICharInfo
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{
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// Token: 0x040006DA RID: 1754
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public Vector2 cursorPos;
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// Token: 0x040006DB RID: 1755
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public float charWidth;
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}
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}
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