16 lines
272 B
C#
16 lines
272 B
C#
using System;
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namespace UnityEngineInternal.Input
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{
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// Token: 0x0200039B RID: 923
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[Serializable]
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public struct NativeInputDeviceInfo
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{
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// Token: 0x04000C63 RID: 3171
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public int deviceId;
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// Token: 0x04000C64 RID: 3172
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public string deviceDescriptor;
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}
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}
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