Files
2026-06-04 11:42:34 +02:00

16 lines
266 B
C#

using System;
namespace UnityEngineInternal
{
// Token: 0x020000E8 RID: 232
public enum LightmapType
{
// Token: 0x0400021F RID: 543
NoLightmap = -1,
// Token: 0x04000220 RID: 544
StaticLightmap,
// Token: 0x04000221 RID: 545
DynamicLightmap
}
}