32 lines
734 B
C#
32 lines
734 B
C#
using System;
|
|
|
|
namespace UnityEngineInternal
|
|
{
|
|
// Token: 0x020004F9 RID: 1273
|
|
[AttributeUsage(AttributeTargets.Method)]
|
|
[Serializable]
|
|
public class TypeInferenceRuleAttribute : Attribute
|
|
{
|
|
// Token: 0x06003C45 RID: 15429 RVA: 0x0006A930 File Offset: 0x00068B30
|
|
public TypeInferenceRuleAttribute(TypeInferenceRules rule)
|
|
: this(rule.ToString())
|
|
{
|
|
}
|
|
|
|
// Token: 0x06003C46 RID: 15430 RVA: 0x0006A948 File Offset: 0x00068B48
|
|
public TypeInferenceRuleAttribute(string rule)
|
|
{
|
|
this._rule = rule;
|
|
}
|
|
|
|
// Token: 0x06003C47 RID: 15431 RVA: 0x0006A958 File Offset: 0x00068B58
|
|
public override string ToString()
|
|
{
|
|
return this._rule;
|
|
}
|
|
|
|
// Token: 0x04001268 RID: 4712
|
|
private readonly string _rule;
|
|
}
|
|
}
|