Files
2026-06-04 11:42:34 +02:00

50 lines
1.2 KiB
C#

using System;
using System.Runtime.CompilerServices;
using UnityEngine.Scripting;
namespace UnityEngine
{
// Token: 0x020000DD RID: 221
public sealed class UnityEventQueueSystem
{
// Token: 0x0600104A RID: 4170 RVA: 0x00015DE8 File Offset: 0x00013FE8
public static string GenerateEventIdForPayload(string eventPayloadName)
{
byte[] array = Guid.NewGuid().ToByteArray();
return string.Format("REGISTER_EVENT_ID(0x{0:X2}{1:X2}{2:X2}{3:X2}{4:X2}{5:X2}{6:X2}{7:X2}ULL,0x{8:X2}{9:X2}{10:X2}{11:X2}{12:X2}{13:X2}{14:X2}{15:X2}ULL,{16})", new object[]
{
array[0],
array[1],
array[2],
array[3],
array[4],
array[5],
array[6],
array[7],
array[8],
array[9],
array[10],
array[11],
array[12],
array[13],
array[14],
array[15],
eventPayloadName
});
}
// Token: 0x0600104B RID: 4171 RVA: 0x00015EE0 File Offset: 0x000140E0
public static IntPtr GetGlobalEventQueue()
{
IntPtr intPtr;
UnityEventQueueSystem.INTERNAL_CALL_GetGlobalEventQueue(out intPtr);
return intPtr;
}
// Token: 0x0600104C RID: 4172
[GeneratedByOldBindingsGenerator]
[MethodImpl(MethodImplOptions.InternalCall)]
private static extern void INTERNAL_CALL_GetGlobalEventQueue(out IntPtr value);
}
}