30 lines
670 B
C#
30 lines
670 B
C#
using System;
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namespace UnityEngine.Windows.Speech
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{
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// Token: 0x020004FE RID: 1278
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public enum SpeechError
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{
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// Token: 0x04001273 RID: 4723
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NoError,
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// Token: 0x04001274 RID: 4724
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TopicLanguageNotSupported,
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// Token: 0x04001275 RID: 4725
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GrammarLanguageMismatch,
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// Token: 0x04001276 RID: 4726
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GrammarCompilationFailure,
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// Token: 0x04001277 RID: 4727
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AudioQualityFailure,
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// Token: 0x04001278 RID: 4728
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PauseLimitExceeded,
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// Token: 0x04001279 RID: 4729
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TimeoutExceeded,
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// Token: 0x0400127A RID: 4730
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NetworkFailure,
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// Token: 0x0400127B RID: 4731
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MicrophoneUnavailable,
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// Token: 0x0400127C RID: 4732
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UnknownError
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}
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}
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