Files
Dec2017-Script-Dump/Assembly-CSharp-firstpass/ImageEffects/SepiaTone.cs
T
2026-06-04 11:42:34 +02:00

18 lines
462 B
C#

using System;
using UnityEngine;
namespace UnityStandardAssets.ImageEffects
{
// Token: 0x0200008A RID: 138
[ExecuteInEditMode]
[AddComponentMenu("Image Effects/Color Adjustments/Sepia Tone")]
public class SepiaTone : ImageEffectBase
{
// Token: 0x06000191 RID: 401 RVA: 0x00011D4B File Offset: 0x0001014B
private void OnRenderImage(RenderTexture source, RenderTexture destination)
{
Graphics.Blit(source, destination, base.material);
}
}
}