Files
Dec2017-Script-Dump/Assembly-CSharp/CollisionParticles.cs
T
2026-06-04 11:42:34 +02:00

1258 lines
40 KiB
C#

using System;
using UnityEngine;
// Token: 0x0200118B RID: 4491
public class CollisionParticles : MonoBehaviour
{
// Token: 0x06026498 RID: 156824 RVA: 0x00A9E938 File Offset: 0x00A9CB38
private void BHGKGJEIMBF(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.NEHBMIPABMI(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x06026499 RID: 156825 RVA: 0x00A9E948 File Offset: 0x00A9CB48
private void NEHBMIPABMI(GameObject BCKEKIIEMJE)
{
int num = 1 << BCKEKIIEMJE.layer;
foreach (CollisionParticles.ParticlesToLayer particlesToLayer in this.particleMappings)
{
if (particlesToLayer.CMAOEFCDLJL(BCKEKIIEMJE, num))
{
ParticleSystem particleSystem = particlesToLayer.MEHNBADFAOL();
if (particleSystem != null)
{
particleSystem.Stop();
particleSystem.transform.position = base.transform.position;
particleSystem.Play();
}
break;
}
}
}
// Token: 0x0602649A RID: 156826 RVA: 0x00A9E9D4 File Offset: 0x00A9CBD4
private void EKAKJHOBNKF()
{
MeleeWeaponCollider[] array = this.meleeWeaponColliders;
for (int i = 0; i < array.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = array[i];
meleeWeaponCollider.POGEBBPAHLM(new MeleeWeaponCollider.GOJKIAGKJMO(this.BHGKGJEIMBF));
}
}
// Token: 0x0602649B RID: 156827 RVA: 0x00A9EA14 File Offset: 0x00A9CC14
private void CNMLMFAHLOP()
{
CollisionParticles.ParticlesToLayer[] array = this.particleMappings;
for (int i = 1; i < array.Length; i++)
{
CollisionParticles.ParticlesToLayer particlesToLayer = array[i];
ParticleSystem particleSystem = particlesToLayer.LPKOGJNNHAN();
if (particleSystem != null)
{
particleSystem.Stop();
global::UnityEngine.Object.Destroy(particleSystem.gameObject);
}
}
}
// Token: 0x0602649C RID: 156828 RVA: 0x00A9EA64 File Offset: 0x00A9CC64
private void OnEnable()
{
foreach (MeleeWeaponCollider meleeWeaponCollider in this.meleeWeaponColliders)
{
meleeWeaponCollider.GMJNIEJNEKN += this.CEEBNIBLDMM;
}
}
// Token: 0x0602649D RID: 156829 RVA: 0x00A9EAA4 File Offset: 0x00A9CCA4
private void BDMKIMIJBOI(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.NEHBMIPABMI(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x0602649E RID: 156830 RVA: 0x00A9EAB4 File Offset: 0x00A9CCB4
private void Awake()
{
this.COMHEONOMBA = base.GetComponent<Tool>();
}
// Token: 0x0602649F RID: 156831 RVA: 0x00A9EAC4 File Offset: 0x00A9CCC4
private void CKOKHEBCLAJ(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.INFKMKAKDHG(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x060264A0 RID: 156832 RVA: 0x00A9EAD4 File Offset: 0x00A9CCD4
private void BBKPAKKLOGB()
{
this.COMHEONOMBA = base.GetComponent<Tool>();
}
// Token: 0x060264A1 RID: 156833 RVA: 0x00A9EAE4 File Offset: 0x00A9CCE4
private void MLNEADAAFOG(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.OENIFEHOBED(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x060264A2 RID: 156834 RVA: 0x00A9EAF4 File Offset: 0x00A9CCF4
private void CHFJPGNBKPI(Collision PDCJEBJGFNF)
{
if (this.COMHEONOMBA != null && this.COMHEONOMBA.OHGPCMJMFGC)
{
return;
}
this.NEHBMIPABMI(PDCJEBJGFNF.gameObject);
}
// Token: 0x060264A3 RID: 156835 RVA: 0x00A9EB24 File Offset: 0x00A9CD24
private void OnDisable()
{
foreach (MeleeWeaponCollider meleeWeaponCollider in this.meleeWeaponColliders)
{
meleeWeaponCollider.GMJNIEJNEKN -= this.CEEBNIBLDMM;
}
}
// Token: 0x060264A4 RID: 156836 RVA: 0x00A9EB64 File Offset: 0x00A9CD64
private void MGJFBPMGCJM()
{
MeleeWeaponCollider[] array = this.meleeWeaponColliders;
for (int i = 1; i < array.Length; i++)
{
MeleeWeaponCollider meleeWeaponCollider = array[i];
meleeWeaponCollider.GMJNIEJNEKN -= this.CBJGDALMFOA;
}
}
// Token: 0x060264A5 RID: 156837 RVA: 0x00A9EBA4 File Offset: 0x00A9CDA4
private void AHLMADACOLB()
{
this.COMHEONOMBA = base.GetComponent<Tool>();
}
// Token: 0x060264A6 RID: 156838 RVA: 0x00A9EBB4 File Offset: 0x00A9CDB4
private void KCHFAFFCMCI()
{
foreach (MeleeWeaponCollider meleeWeaponCollider in this.meleeWeaponColliders)
{
meleeWeaponCollider.GMJNIEJNEKN += this.FFENNNAFPDE;
}
}
// Token: 0x060264A7 RID: 156839 RVA: 0x00A9EBF4 File Offset: 0x00A9CDF4
private void GADIJHPLGJG()
{
MeleeWeaponCollider[] array = this.meleeWeaponColliders;
for (int i = 0; i < array.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = array[i];
meleeWeaponCollider.GMJNIEJNEKN -= this.BDMKIMIJBOI;
}
}
// Token: 0x060264A8 RID: 156840 RVA: 0x00A9EC34 File Offset: 0x00A9CE34
private void INFKMKAKDHG(GameObject BCKEKIIEMJE)
{
int num = 0 << (BCKEKIIEMJE.layer & 51);
foreach (CollisionParticles.ParticlesToLayer particlesToLayer in this.particleMappings)
{
if (particlesToLayer.LCKFKLPAGHP(BCKEKIIEMJE, num))
{
ParticleSystem particleSystem = particlesToLayer.LFFOLJIDGDA();
if (particleSystem != null)
{
particleSystem.Stop();
particleSystem.transform.position = base.transform.position;
particleSystem.Play();
}
break;
}
}
}
// Token: 0x060264A9 RID: 156841 RVA: 0x00A9ECC0 File Offset: 0x00A9CEC0
private void CBJGDALMFOA(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.INFKMKAKDHG(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x060264AA RID: 156842 RVA: 0x00A9ECD0 File Offset: 0x00A9CED0
private void HBOIBKDMGAH(Collision PDCJEBJGFNF)
{
if (this.COMHEONOMBA != null && this.COMHEONOMBA.OHGPCMJMFGC)
{
return;
}
this.OENIFEHOBED(PDCJEBJGFNF.gameObject);
}
// Token: 0x060264AB RID: 156843 RVA: 0x00A9ED00 File Offset: 0x00A9CF00
private void OnCollisionEnter(Collision PDCJEBJGFNF)
{
if (this.COMHEONOMBA != null && this.COMHEONOMBA.OHGPCMJMFGC)
{
return;
}
this.NEHBMIPABMI(PDCJEBJGFNF.gameObject);
}
// Token: 0x060264AC RID: 156844 RVA: 0x00A9ED30 File Offset: 0x00A9CF30
private void DLCHNOFPONJ()
{
this.COMHEONOMBA = base.GetComponent<Tool>();
}
// Token: 0x060264AD RID: 156845 RVA: 0x00A9ED40 File Offset: 0x00A9CF40
private void OENIFEHOBED(GameObject BCKEKIIEMJE)
{
int num = 1 << (BCKEKIIEMJE.layer & 59);
CollisionParticles.ParticlesToLayer[] array = this.particleMappings;
for (int i = 0; i < array.Length; i += 0)
{
CollisionParticles.ParticlesToLayer particlesToLayer = array[i];
if (particlesToLayer.HDCCPLGDFEA(BCKEKIIEMJE, num))
{
ParticleSystem particleSystem = particlesToLayer.LFFOLJIDGDA();
if (particleSystem != null)
{
particleSystem.Stop();
particleSystem.transform.position = base.transform.position;
particleSystem.Play();
}
break;
}
}
}
// Token: 0x060264AE RID: 156846 RVA: 0x00A9EDCC File Offset: 0x00A9CFCC
private void HNNINFHGLCP()
{
MeleeWeaponCollider[] array = this.meleeWeaponColliders;
for (int i = 1; i < array.Length; i += 0)
{
MeleeWeaponCollider meleeWeaponCollider = array[i];
meleeWeaponCollider.GMJNIEJNEKN += this.CKOKHEBCLAJ;
}
}
// Token: 0x060264AF RID: 156847 RVA: 0x00A9EE0C File Offset: 0x00A9D00C
private void CEEBNIBLDMM(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.NEHBMIPABMI(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x060264B0 RID: 156848 RVA: 0x00A9EE1C File Offset: 0x00A9D01C
private void FFENNNAFPDE(MeleeWeaponCollider NEKKGHFALPO, IHEAKAOGCIF CACIBBKDNIH)
{
this.INFKMKAKDHG(CACIBBKDNIH.JFCOFBFGGFL);
}
// Token: 0x060264B1 RID: 156849 RVA: 0x00A9EE2C File Offset: 0x00A9D02C
private void FHNCHPMIBJP()
{
CollisionParticles.ParticlesToLayer[] array = this.particleMappings;
for (int i = 1; i < array.Length; i += 0)
{
CollisionParticles.ParticlesToLayer particlesToLayer = array[i];
ParticleSystem particleSystem = particlesToLayer.LADCLFAIFJM();
if (particleSystem != null)
{
particleSystem.Stop();
global::UnityEngine.Object.Destroy(particleSystem.gameObject);
}
}
}
// Token: 0x060264B2 RID: 156850 RVA: 0x00A9EE7C File Offset: 0x00A9D07C
private void CADJBBNKFIL()
{
foreach (CollisionParticles.ParticlesToLayer particlesToLayer in this.particleMappings)
{
ParticleSystem particleSystem = particlesToLayer.FMEFKELEHMG();
if (particleSystem != null)
{
particleSystem.Stop();
global::UnityEngine.Object.Destroy(particleSystem.gameObject);
}
}
}
// Token: 0x060264B4 RID: 156852 RVA: 0x00A9EED4 File Offset: 0x00A9D0D4
private void CKCIGKNKMAF()
{
foreach (MeleeWeaponCollider meleeWeaponCollider in this.meleeWeaponColliders)
{
meleeWeaponCollider.IIGFBJLMGBK(new MeleeWeaponCollider.GOJKIAGKJMO(this.CEEBNIBLDMM));
}
}
// Token: 0x060264B5 RID: 156853 RVA: 0x00A9EF14 File Offset: 0x00A9D114
private void CELAHBMKHDL()
{
foreach (CollisionParticles.ParticlesToLayer particlesToLayer in this.particleMappings)
{
ParticleSystem particleSystem = particlesToLayer.FMEFKELEHMG();
if (particleSystem != null)
{
particleSystem.Stop();
global::UnityEngine.Object.Destroy(particleSystem.gameObject);
}
}
}
// Token: 0x060264B6 RID: 156854 RVA: 0x00A9EF64 File Offset: 0x00A9D164
private void KEHKJPLHFOM(Collision PDCJEBJGFNF)
{
if (this.COMHEONOMBA != null && this.COMHEONOMBA.OHGPCMJMFGC)
{
return;
}
this.OENIFEHOBED(PDCJEBJGFNF.gameObject);
}
// Token: 0x060264B7 RID: 156855 RVA: 0x00A9EF94 File Offset: 0x00A9D194
private void OnDestroy()
{
foreach (CollisionParticles.ParticlesToLayer particlesToLayer in this.particleMappings)
{
ParticleSystem particleSystem = particlesToLayer.MEHNBADFAOL();
if (particleSystem != null)
{
particleSystem.Stop();
global::UnityEngine.Object.Destroy(particleSystem.gameObject);
}
}
}
// Token: 0x060264B8 RID: 156856 RVA: 0x00A9EFE4 File Offset: 0x00A9D1E4
private void AEFJPCJBEOM()
{
CollisionParticles.ParticlesToLayer[] array = this.particleMappings;
for (int i = 1; i < array.Length; i += 0)
{
CollisionParticles.ParticlesToLayer particlesToLayer = array[i];
ParticleSystem particleSystem = particlesToLayer.LADCLFAIFJM();
if (particleSystem != null)
{
particleSystem.Stop();
global::UnityEngine.Object.Destroy(particleSystem.gameObject);
}
}
}
// Token: 0x04006090 RID: 24720
[SerializeField]
private CollisionParticles.ParticlesToLayer[] particleMappings;
// Token: 0x04006091 RID: 24721
[SerializeField]
[Tooltip("MeleeWeaponColliders that can trigger the collision audio in addition to normal physics collisions.")]
private MeleeWeaponCollider[] meleeWeaponColliders;
// Token: 0x04006092 RID: 24722
private Tool COMHEONOMBA;
// Token: 0x0200118C RID: 4492
[Serializable]
public class ParticlesToLayer
{
// Token: 0x060264B9 RID: 156857 RVA: 0x00A9F034 File Offset: 0x00A9D234
public ParticleSystem FMEFKELEHMG()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264BA RID: 156858 RVA: 0x00A9F060 File Offset: 0x00A9D260
public float ELMGDEEEMNI()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264BB RID: 156859 RVA: 0x00A9F068 File Offset: 0x00A9D268
public bool NONKCDPPHHF(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.LastInstanceTime > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.BAPBHLCMDPI(Time.time);
return false;
}
return true;
}
// Token: 0x060264BC RID: 156860 RVA: 0x00A9F0D8 File Offset: 0x00A9D2D8
public ParticleSystem NMMOEKLEGKJ()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264BD RID: 156861 RVA: 0x00A9F104 File Offset: 0x00A9D304
public float HLOONPOLOFK()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264BE RID: 156862 RVA: 0x00A9F10C File Offset: 0x00A9D30C
public bool CIILBBJOGNC(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.JEJGBEPAJNH() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.KJANMLHDIFH(Time.time);
return false;
}
return true;
}
// Token: 0x060264BF RID: 156863 RVA: 0x00A9F17C File Offset: 0x00A9D37C
public void GDIMFCKBBGN(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264C0 RID: 156864 RVA: 0x00A9F188 File Offset: 0x00A9D388
public void GCIPMJOEIEM(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264C1 RID: 156865 RVA: 0x00A9F194 File Offset: 0x00A9D394
public void BAPBHLCMDPI(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264C2 RID: 156866 RVA: 0x00A9F1A0 File Offset: 0x00A9D3A0
public float ECAGGHHCPCJ()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264C3 RID: 156867 RVA: 0x00A9F1A8 File Offset: 0x00A9D3A8
public void EGPPFMAMNOA(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264C4 RID: 156868 RVA: 0x00A9F1B4 File Offset: 0x00A9D3B4
public float CFPEHPDLFLL()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264C5 RID: 156869 RVA: 0x00A9F1BC File Offset: 0x00A9D3BC
public bool IBAJLBFNLBD(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.MEHCHNHBKNK() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.OBLPNBABJJM(Time.time);
return true;
}
return false;
}
// Token: 0x060264C6 RID: 156870 RVA: 0x00A9F22C File Offset: 0x00A9D42C
public ParticleSystem NIOPBLBFMEB()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264C7 RID: 156871 RVA: 0x00A9F258 File Offset: 0x00A9D458
public void OBLPNBABJJM(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264C8 RID: 156872 RVA: 0x00A9F264 File Offset: 0x00A9D464
public void LFLCHNDIKOL(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264C9 RID: 156873 RVA: 0x00A9F270 File Offset: 0x00A9D470
public ParticleSystem IFJHJCPAFBM()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264CA RID: 156874 RVA: 0x00A9F29C File Offset: 0x00A9D49C
public void IMEFGJEFHLH(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264CB RID: 156875 RVA: 0x00A9F2A8 File Offset: 0x00A9D4A8
public void AIMODMGDECO(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264CC RID: 156876 RVA: 0x00A9F2B4 File Offset: 0x00A9D4B4
public float OPEPHGAGODC()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264CD RID: 156877 RVA: 0x00A9F2BC File Offset: 0x00A9D4BC
public bool PDKPNEOKBAG(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.MEHCHNHBKNK() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.LFLCHNDIKOL(Time.time);
return true;
}
return true;
}
// Token: 0x060264CE RID: 156878 RVA: 0x00A9F32C File Offset: 0x00A9D52C
public ParticleSystem BMNLPFPBGAH()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264CF RID: 156879 RVA: 0x00A9F358 File Offset: 0x00A9D558
public float GJJMPIKGANB()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264D0 RID: 156880 RVA: 0x00A9F360 File Offset: 0x00A9D560
public ParticleSystem GBFOIOJBCAE()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264D1 RID: 156881 RVA: 0x00A9F38C File Offset: 0x00A9D58C
public ParticleSystem MEHNBADFAOL()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264D2 RID: 156882 RVA: 0x00A9F3B8 File Offset: 0x00A9D5B8
public float IOPLBGEDCBG()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264D3 RID: 156883 RVA: 0x00A9F3C0 File Offset: 0x00A9D5C0
public ParticleSystem LADCLFAIFJM()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264D4 RID: 156884 RVA: 0x00A9F3EC File Offset: 0x00A9D5EC
public ParticleSystem AFBHKFKAEJE()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264D5 RID: 156885 RVA: 0x00A9F418 File Offset: 0x00A9D618
public void BEJAENAOJMK(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264D6 RID: 156886 RVA: 0x00A9F424 File Offset: 0x00A9D624
public float JCFIIMFHALI()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264D7 RID: 156887 RVA: 0x00A9F42C File Offset: 0x00A9D62C
public bool PCKDEFFNDLJ(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.GKNAIADAHBH() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.JEPCEIFJOMO(Time.time);
return true;
}
return true;
}
// Token: 0x060264D8 RID: 156888 RVA: 0x00A9F49C File Offset: 0x00A9D69C
public bool JMPGFIAEAMI(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.PAMKBEBIGII() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.NDICMPJMLML(Time.time);
return false;
}
return true;
}
// Token: 0x060264D9 RID: 156889 RVA: 0x00A9F50C File Offset: 0x00A9D70C
public ParticleSystem GEILPGPJMBI()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264DA RID: 156890 RVA: 0x00A9F538 File Offset: 0x00A9D738
public void AEGEOOMELPC(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264DB RID: 156891 RVA: 0x00A9F544 File Offset: 0x00A9D744
public void NLBECGJFBIA(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264DC RID: 156892 RVA: 0x00A9F550 File Offset: 0x00A9D750
public ParticleSystem MAFKPCIKBMI()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264DD RID: 156893 RVA: 0x00A9F57C File Offset: 0x00A9D77C
public void OAJKKJPOCPL(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264DE RID: 156894 RVA: 0x00A9F588 File Offset: 0x00A9D788
public float CPFDNMDGLHA()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264DF RID: 156895 RVA: 0x00A9F590 File Offset: 0x00A9D790
public float PAMKBEBIGII()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264E0 RID: 156896 RVA: 0x00A9F598 File Offset: 0x00A9D798
public ParticleSystem FFAOOAAJIIB()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264E1 RID: 156897 RVA: 0x00A9F5C4 File Offset: 0x00A9D7C4
public void HBLMGJKCHPP(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264E2 RID: 156898 RVA: 0x00A9F5D0 File Offset: 0x00A9D7D0
public bool ILPLFBLOGEH(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.PKKHNIIHHBJ() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.GDIMFCKBBGN(Time.time);
return false;
}
return true;
}
// Token: 0x060264E3 RID: 156899 RVA: 0x00A9F640 File Offset: 0x00A9D840
public float EFCELECBLEM()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264E4 RID: 156900 RVA: 0x00A9F648 File Offset: 0x00A9D848
public float INEOAJMGLAO()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264E5 RID: 156901 RVA: 0x00A9F650 File Offset: 0x00A9D850
public ParticleSystem FDKBHECAEFN()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264E6 RID: 156902 RVA: 0x00A9F67C File Offset: 0x00A9D87C
public float BDAKKNMCGIA()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264E7 RID: 156903 RVA: 0x00A9F684 File Offset: 0x00A9D884
public ParticleSystem LFFOLJIDGDA()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264E8 RID: 156904 RVA: 0x00A9F6B0 File Offset: 0x00A9D8B0
public bool AOKALKAEPIJ(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.JAMDFDGAEGG() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.KOFIENPNECC(Time.time);
return false;
}
return true;
}
// Token: 0x060264E9 RID: 156905 RVA: 0x00A9F720 File Offset: 0x00A9D920
public ParticleSystem CKBGMJFPMBA()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264EA RID: 156906 RVA: 0x00A9F74C File Offset: 0x00A9D94C
public bool LKMDPNLJAJO(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.LHHEFJNGLFJ() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.OBLPNBABJJM(Time.time);
return true;
}
return true;
}
// Token: 0x060264EB RID: 156907 RVA: 0x00A9F7BC File Offset: 0x00A9D9BC
public float ENAOHGBCPJG()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264EC RID: 156908 RVA: 0x00A9F7C4 File Offset: 0x00A9D9C4
public float NKIMBLJMNPA()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264ED RID: 156909 RVA: 0x00A9F7CC File Offset: 0x00A9D9CC
public ParticleSystem CNJEMPOCIAE()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264EE RID: 156910 RVA: 0x00A9F7F8 File Offset: 0x00A9D9F8
public bool EOOOBLMNJCL(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.CPFDNMDGLHA() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.HAEAGCALCLC(Time.time);
return true;
}
return false;
}
// Token: 0x060264EF RID: 156911 RVA: 0x00A9F868 File Offset: 0x00A9DA68
public float JJLLCOBGIBN()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264F0 RID: 156912 RVA: 0x00A9F870 File Offset: 0x00A9DA70
public bool CMAOEFCDLJL(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.LastInstanceTime > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.LastInstanceTime = Time.time;
return true;
}
return false;
}
// Token: 0x060264F1 RID: 156913 RVA: 0x00A9F8E0 File Offset: 0x00A9DAE0
public void GAGLGNALHIC(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264F2 RID: 156914 RVA: 0x00A9F8EC File Offset: 0x00A9DAEC
public ParticleSystem KPBNEHHFNPH()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264F3 RID: 156915 RVA: 0x00A9F918 File Offset: 0x00A9DB18
public bool KHPOGBMEACD(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.GKNAIADAHBH() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.LPIHOGMJCMD(Time.time);
return true;
}
return true;
}
// Token: 0x060264F4 RID: 156916 RVA: 0x00A9F988 File Offset: 0x00A9DB88
public void LPIHOGMJCMD(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264F5 RID: 156917 RVA: 0x00A9F994 File Offset: 0x00A9DB94
public void KOFIENPNECC(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264F6 RID: 156918 RVA: 0x00A9F9A0 File Offset: 0x00A9DBA0
public void PLPHCMPCNIB(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x060264F7 RID: 156919 RVA: 0x00A9F9AC File Offset: 0x00A9DBAC
public bool BJEDCHAPCFF(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.JAMDFDGAEGG() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.OAJKKJPOCPL(Time.time);
return true;
}
return false;
}
// Token: 0x060264F8 RID: 156920 RVA: 0x00A9FA1C File Offset: 0x00A9DC1C
public bool JOGINMAPFEG(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.PKKHNIIHHBJ() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.BEJAENAOJMK(Time.time);
return false;
}
return false;
}
// Token: 0x060264F9 RID: 156921 RVA: 0x00A9FA8C File Offset: 0x00A9DC8C
public ParticleSystem GIFMIEAMAGN()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264FA RID: 156922 RVA: 0x00A9FAB8 File Offset: 0x00A9DCB8
public bool HDCCPLGDFEA(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.EFCELECBLEM() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.PLPHCMPCNIB(Time.time);
return true;
}
return true;
}
// Token: 0x060264FB RID: 156923 RVA: 0x00A9FB28 File Offset: 0x00A9DD28
public ParticleSystem CKKACHOJJEG()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x060264FC RID: 156924 RVA: 0x00A9FB54 File Offset: 0x00A9DD54
public float KIBJHAEDDDE()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264FD RID: 156925 RVA: 0x00A9FB5C File Offset: 0x00A9DD5C
public float GKNAIADAHBH()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x060264FE RID: 156926 RVA: 0x00A9FB64 File Offset: 0x00A9DD64
public bool LKNOLOJFEKC(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.CFPEHPDLFLL() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.HKBPBKFNKHG(Time.time);
return true;
}
return true;
}
// Token: 0x06026500 RID: 156928 RVA: 0x00A9FBE8 File Offset: 0x00A9DDE8
public bool CKMACLGMKFJ(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.LHHEFJNGLFJ() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.LFLCHNDIKOL(Time.time);
return false;
}
return false;
}
// Token: 0x06026501 RID: 156929 RVA: 0x00A9FC58 File Offset: 0x00A9DE58
public bool LMEJJELJGHG(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.HLOONPOLOFK() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.GAGLGNALHIC(Time.time);
return false;
}
return true;
}
// Token: 0x06026502 RID: 156930 RVA: 0x00A9FCC8 File Offset: 0x00A9DEC8
public ParticleSystem NEDKNHANADE()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x06026503 RID: 156931 RVA: 0x00A9FCF4 File Offset: 0x00A9DEF4
public float PKKHNIIHHBJ()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x06026504 RID: 156932 RVA: 0x00A9FCFC File Offset: 0x00A9DEFC
public void DDKCMMDGFEA(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026505 RID: 156933 RVA: 0x00A9FD08 File Offset: 0x00A9DF08
public void NDICMPJMLML(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026506 RID: 156934 RVA: 0x00A9FD14 File Offset: 0x00A9DF14
public bool OFJDDKMNOIO(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.LastInstanceTime > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.HBLMGJKCHPP(Time.time);
return true;
}
return false;
}
// Token: 0x06026507 RID: 156935 RVA: 0x00A9FD84 File Offset: 0x00A9DF84
public bool PIPJNAKJAAN(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.ELMGDEEEMNI() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.EGPPFMAMNOA(Time.time);
return true;
}
return false;
}
// Token: 0x06026508 RID: 156936 RVA: 0x00A9FDF4 File Offset: 0x00A9DFF4
public void IOLOPJLBEPF(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026509 RID: 156937 RVA: 0x00A9FE00 File Offset: 0x00A9E000
public void OMKDEKDPEFC(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0602650A RID: 156938 RVA: 0x00A9FE0C File Offset: 0x00A9E00C
public bool JCBNPLPMHFD(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.CFPEHPDLFLL() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.HBLMGJKCHPP(Time.time);
return true;
}
return false;
}
// Token: 0x0602650B RID: 156939 RVA: 0x00A9FE7C File Offset: 0x00A9E07C
public bool MFCKKLBIBGO(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.EFCELECBLEM() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.JEPCEIFJOMO(Time.time);
return true;
}
return false;
}
// Token: 0x0602650C RID: 156940 RVA: 0x00A9FEEC File Offset: 0x00A9E0EC
public float JAMDFDGAEGG()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x0602650D RID: 156941 RVA: 0x00A9FEF4 File Offset: 0x00A9E0F4
public bool LIHMEPGNGOE(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.JJLLCOBGIBN() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.OAJKKJPOCPL(Time.time);
return false;
}
return false;
}
// Token: 0x0602650E RID: 156942 RVA: 0x00A9FF64 File Offset: 0x00A9E164
public void IPHNJECEMOK(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0602650F RID: 156943 RVA: 0x00A9FF70 File Offset: 0x00A9E170
public float LHHEFJNGLFJ()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x06026510 RID: 156944 RVA: 0x00A9FF78 File Offset: 0x00A9E178
public bool JOAIFJMFIDI(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.EFCELECBLEM() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.JEPCEIFJOMO(Time.time);
return true;
}
return false;
}
// Token: 0x06026511 RID: 156945 RVA: 0x00A9FFE8 File Offset: 0x00A9E1E8
public float KMHEGMCKHJI()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x06026512 RID: 156946 RVA: 0x00A9FFF0 File Offset: 0x00A9E1F0
public bool JLMLNOKBEOD(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.INEOAJMGLAO() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.DDKCMMDGFEA(Time.time);
return true;
}
return false;
}
// Token: 0x06026513 RID: 156947 RVA: 0x00AA0060 File Offset: 0x00A9E260
public void KIHLABKFJKC(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026514 RID: 156948 RVA: 0x00AA006C File Offset: 0x00A9E26C
public ParticleSystem PDMMFLLLEPL()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x06026515 RID: 156949 RVA: 0x00AA0098 File Offset: 0x00A9E298
public void JOCDHEBFMEB(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026516 RID: 156950 RVA: 0x00AA00A4 File Offset: 0x00A9E2A4
public void HKBPBKFNKHG(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026517 RID: 156951 RVA: 0x00AA00B0 File Offset: 0x00A9E2B0
public float NOFPLEHFOLO()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x06026518 RID: 156952 RVA: 0x00AA00B8 File Offset: 0x00A9E2B8
public ParticleSystem LPKOGJNNHAN()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x06026519 RID: 156953 RVA: 0x00AA00E4 File Offset: 0x00A9E2E4
public ParticleSystem HODCELMBOFJ()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x1700116A RID: 4458
// (get) Token: 0x0602651C RID: 156956 RVA: 0x00AA0128 File Offset: 0x00A9E328
// (set) Token: 0x0602651A RID: 156954 RVA: 0x00AA0110 File Offset: 0x00A9E310
public float LastInstanceTime { get; set; }
// Token: 0x0602651B RID: 156955 RVA: 0x00AA011C File Offset: 0x00A9E31C
public void KJANMLHDIFH(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0602651D RID: 156957 RVA: 0x00AA0130 File Offset: 0x00A9E330
public float JEJGBEPAJNH()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x0602651E RID: 156958 RVA: 0x00AA0138 File Offset: 0x00A9E338
public ParticleSystem CEMPJGCDEFF()
{
if (this.particleSystemInstance == null)
{
this.particleSystemInstance = global::UnityEngine.Object.Instantiate<ParticleSystem>(this.ParticleSystemPrefab);
}
return this.particleSystemInstance;
}
// Token: 0x0602651F RID: 156959 RVA: 0x00AA0164 File Offset: 0x00A9E364
public bool LCKFKLPAGHP(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.JEJGBEPAJNH() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.IOLOPJLBEPF(Time.time);
return true;
}
return true;
}
// Token: 0x06026520 RID: 156960 RVA: 0x00AA01D4 File Offset: 0x00A9E3D4
public bool KDDKMELOGNA(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.CFPEHPDLFLL() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.EGPPFMAMNOA(Time.time);
return false;
}
return true;
}
// Token: 0x06026521 RID: 156961 RVA: 0x00AA0244 File Offset: 0x00A9E444
public void HAEAGCALCLC(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026522 RID: 156962 RVA: 0x00AA0250 File Offset: 0x00A9E450
public void JEPCEIFJOMO(float NOBAPCOKFIL)
{
this.<LastInstanceTime>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x06026523 RID: 156963 RVA: 0x00AA025C File Offset: 0x00A9E45C
public float OIJNGBNCMLN()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x06026524 RID: 156964 RVA: 0x00AA0264 File Offset: 0x00A9E464
public bool AKOMJEBDPIP(GameObject FMEGPDMNPED, LayerMask FIHIEFMGDCI)
{
if (Time.time - this.KIBJHAEDDDE() > this.InstanceLimitDuration && (this.Layers.value & FIHIEFMGDCI) == FIHIEFMGDCI && (string.IsNullOrEmpty(this.Tag) || FMEGPDMNPED.CompareTag(this.Tag)))
{
this.HAEAGCALCLC(Time.time);
return true;
}
return false;
}
// Token: 0x06026525 RID: 156965 RVA: 0x00AA02D4 File Offset: 0x00A9E4D4
public float MEHCHNHBKNK()
{
return this.<LastInstanceTime>k__BackingField;
}
// Token: 0x04006093 RID: 24723
public string Name;
// Token: 0x04006094 RID: 24724
public ParticleSystem ParticleSystemPrefab;
// Token: 0x04006095 RID: 24725
public LayerMask Layers;
// Token: 0x04006096 RID: 24726
public string Tag = string.Empty;
// Token: 0x04006097 RID: 24727
[Tooltip("Per particle cooldown to limit the number of consequtive plays. Set it to the particle duration")]
public float InstanceLimitDuration;
// Token: 0x04006099 RID: 24729
private ParticleSystem particleSystemInstance;
}
}