15 lines
520 B
C#
15 lines
520 B
C#
using System;
|
|
using UnityEngine;
|
|
|
|
// Token: 0x020002FA RID: 762
|
|
public static class MNMCMJEDPAP
|
|
{
|
|
// Token: 0x0600948E RID: 38030 RVA: 0x002D916C File Offset: 0x002D736C
|
|
public static void EDNKNEBPHEK(this GameObject FMEGPDMNPED, Vector3 CIGPHKLAAOD, float GKICDGMMPBH)
|
|
{
|
|
SA_ValuesTween sa_ValuesTween = FMEGPDMNPED.AddComponent<SA_ValuesTween>();
|
|
sa_ValuesTween.DestoryGameObjectOnComplete = false;
|
|
sa_ValuesTween.VectorTo(FMEGPDMNPED.transform.position, CIGPHKLAAOD, GKICDGMMPBH, MPOBFGLIENK.linear);
|
|
}
|
|
}
|