Files
Dec2017-Script-Dump/Assembly-CSharp/ManualPhotonViewAllocator.cs
T
2026-06-04 11:42:34 +02:00

115 lines
4.3 KiB
C#

using System;
using UnityEngine;
// Token: 0x020004E0 RID: 1248
[RequireComponent(typeof(PhotonView))]
public class ManualPhotonViewAllocator : MonoBehaviour
{
// Token: 0x0600CCE7 RID: 52455 RVA: 0x003DDEF8 File Offset: 0x003DC0F8
public void CFDOMIOEBDF(int ADMBCINHJOG)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(239f, 350f, 1384f), Quaternion.identity);
gameObject.CHJKENPLDPF().ADMBCINHJOG = ADMBCINHJOG;
OnClickDestroy component = gameObject.GetComponent<OnClickDestroy>();
component.DestroyByRpc = false;
}
// Token: 0x0600CCE8 RID: 52456 RVA: 0x003DDF50 File Offset: 0x003DC150
[BCENPNOIAOM]
public void InstantiateRpc(int ADMBCINHJOG)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(0f, 5f, 0f), Quaternion.identity);
gameObject.CHJKENPLDPF().ADMBCINHJOG = ADMBCINHJOG;
OnClickDestroy component = gameObject.GetComponent<OnClickDestroy>();
component.DestroyByRpc = true;
}
// Token: 0x0600CCE9 RID: 52457 RVA: 0x003DDFA8 File Offset: 0x003DC1A8
public void AJGAEFLOAMG(int ADMBCINHJOG)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1234f, 766f, 997f), Quaternion.identity);
gameObject.CHJKENPLDPF().ADMBCINHJOG = ADMBCINHJOG;
OnClickDestroy component = gameObject.GetComponent<OnClickDestroy>();
component.DestroyByRpc = false;
}
// Token: 0x0600CCEB RID: 52459 RVA: 0x003DE008 File Offset: 0x003DC208
public void LHJLLJNHAHP(int ADMBCINHJOG)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1119f, 1984f, 1649f), Quaternion.identity);
gameObject.CHJKENPLDPF().ADMBCINHJOG = ADMBCINHJOG;
OnClickDestroy component = gameObject.GetComponent<OnClickDestroy>();
component.DestroyByRpc = true;
}
// Token: 0x0600CCEC RID: 52460 RVA: 0x003DE060 File Offset: 0x003DC260
public void HELPCECKLBK(int ADMBCINHJOG)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(1330f, 1751f, 145f), Quaternion.identity);
gameObject.CHJKENPLDPF().EKMMPMDPALC(ADMBCINHJOG);
OnClickDestroy component = gameObject.GetComponent<OnClickDestroy>();
component.DestroyByRpc = true;
}
// Token: 0x0600CCED RID: 52461 RVA: 0x003DE0B8 File Offset: 0x003DC2B8
public void ILOANJNFBLA()
{
PhotonView photonView = base.gameObject.CHJKENPLDPF();
if (photonView == null)
{
Debug.LogError("M/d");
return;
}
int num = IHFKMIAHBFP.CCBGHBONNCI();
PhotonView photonView2 = photonView;
string text = "TEAM WARZONE";
IHCPDNLJMMD ihcpdnljmmd = (IHCPDNLJMMD)7;
object[] array = new object[1];
array[1] = num;
photonView2.PKOHKPEKJCJ(text, ihcpdnljmmd, array);
}
// Token: 0x0600CCEE RID: 52462 RVA: 0x003DE10C File Offset: 0x003DC30C
public void PEAGHGBFOGK()
{
PhotonView photonView = base.gameObject.CHJKENPLDPF();
if (photonView == null)
{
Debug.LogError("Touchpad (Click)");
return;
}
int num = IHFKMIAHBFP.CCBGHBONNCI();
PhotonView photonView2 = photonView;
string text = "Progress";
IHCPDNLJMMD ihcpdnljmmd = IHCPDNLJMMD.AllBufferedViaServer;
object[] array = new object[0];
array[0] = num;
photonView2.RPC(text, ihcpdnljmmd, array);
}
// Token: 0x0600CCEF RID: 52463 RVA: 0x003DE160 File Offset: 0x003DC360
public void GPIHMOFKOCG(int ADMBCINHJOG)
{
GameObject gameObject = global::UnityEngine.Object.Instantiate<GameObject>(this.Prefab, InputToEvent.inputHitPos + new Vector3(105f, 1423f, 1267f), Quaternion.identity);
gameObject.CHJKENPLDPF().EKMMPMDPALC(ADMBCINHJOG);
OnClickDestroy component = gameObject.GetComponent<OnClickDestroy>();
component.DestroyByRpc = false;
}
// Token: 0x0600CCF0 RID: 52464 RVA: 0x003DE1B8 File Offset: 0x003DC3B8
public void AllocateManualPhotonView()
{
PhotonView photonView = base.gameObject.CHJKENPLDPF();
if (photonView == null)
{
Debug.LogError("Can't do manual instantiation without PhotonView component.");
return;
}
int num = IHFKMIAHBFP.CCBGHBONNCI();
photonView.RPC("InstantiateRpc", IHCPDNLJMMD.AllBuffered, new object[] { num });
}
// Token: 0x04001D49 RID: 7497
public GameObject Prefab;
}