Files
Dec2017-Script-Dump/Assembly-CSharp/PhotonLagSimulationGui.cs
T
2026-06-04 11:42:34 +02:00

1202 lines
71 KiB
C#

using System;
using ExitGames.Client.Photon;
using UnityEngine;
// Token: 0x020004AC RID: 1196
public class PhotonLagSimulationGui : MonoBehaviour
{
// Token: 0x0600C365 RID: 50021 RVA: 0x003A6D70 File Offset: 0x003A4F70
public void PLGEFANFPGN()
{
this.IHOBMLHEBJM(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C366 RID: 50022 RVA: 0x003A6D80 File Offset: 0x003A4F80
private void KHINCFHMGDA(int IIJLDMLJJHL)
{
GUILayout.Label(" buttonTransform: ", new GUILayoutOption[0]);
}
// Token: 0x0600C367 RID: 50023 RVA: 0x003A6D94 File Offset: 0x003A4F94
public void KJLILLLALJN(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C368 RID: 50024 RVA: 0x003A6DA0 File Offset: 0x003A4FA0
public void ODGKKLHMONB(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C369 RID: 50025 RVA: 0x003A6DAC File Offset: 0x003A4FAC
public void LFEJJPLNEJA(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C36A RID: 50026 RVA: 0x003A6DB8 File Offset: 0x003A4FB8
public void FJOIIFAGPGH(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C36B RID: 50027 RVA: 0x003A6DC4 File Offset: 0x003A4FC4
private void ELGHLHKGBNM(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("CONTINUOUS_ROTATION_MODE", this.APPKKMPFFDE.RoundTripTime, this.LGNBOBECEKD().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.LGNBOBECEKD().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Unexpected end-of-file reading GZIP header.", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.NFEDCMJIKGB().IsSimulationEnabled = flag;
}
float num = (float)this.LDFHMBEFFFI().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("speed" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 573f, 786f, new GUILayoutOption[1]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLag = (int)num;
this.MGOKHDANPLC().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.MBAFKAOAEKG().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("pa" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 1681f, 541f, new GUILayoutOption[1]);
this.BKNNKNEECGA().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.JIOBAPBPCBD().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MGOKHDANPLC().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Received null response from Storefront!" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1407f, 1820f, new GUILayoutOption[0]);
this.MOJNADIABIF().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1137f;
}
GUI.DragWindow();
}
// Token: 0x0600C36C RID: 50028 RVA: 0x003A6F94 File Offset: 0x003A5194
public void OOEDBGPPDPF(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C36D RID: 50029 RVA: 0x003A6FA0 File Offset: 0x003A51A0
public void JAMDPKFNJBF()
{
this.GLMLDDAHCJB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C36E RID: 50030 RVA: 0x003A6FB0 File Offset: 0x003A51B0
private void HELFOJMFCOB(int IIJLDMLJJHL)
{
GUILayout.Label("10 Seconds Remaining", new GUILayoutOption[1]);
}
// Token: 0x0600C36F RID: 50031 RVA: 0x003A6FC4 File Offset: 0x003A51C4
public void CMJPABLMOAN(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C370 RID: 50032 RVA: 0x003A6FD0 File Offset: 0x003A51D0
private void IMHHJGOOKFK(int IIJLDMLJJHL)
{
GUILayout.Label("PublishMessage called while not connected to front end server.", new GUILayoutOption[1]);
}
// Token: 0x0600C371 RID: 50033 RVA: 0x003A6FE4 File Offset: 0x003A51E4
private void OEPGKAKJCHB(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("Rtt:{0,4} +/-{1,3}", this.APPKKMPFFDE.RoundTripTime, this.APPKKMPFFDE.RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.APPKKMPFFDE.IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Simulate", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.APPKKMPFFDE.IsSimulationEnabled = flag;
}
float num = (float)this.APPKKMPFFDE.NetworkSimulationSettings.IncomingLag;
GUILayout.Label("Lag " + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 0f, 500f, new GUILayoutOption[0]);
this.APPKKMPFFDE.NetworkSimulationSettings.IncomingLag = (int)num;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.APPKKMPFFDE.NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("Jit " + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 0f, 100f, new GUILayoutOption[0]);
this.APPKKMPFFDE.NetworkSimulationSettings.IncomingJitter = (int)num2;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.APPKKMPFFDE.NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Loss " + num3, new GUILayoutOption[0]);
num3 = GUILayout.HorizontalSlider(num3, 0f, 10f, new GUILayoutOption[0]);
this.APPKKMPFFDE.NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 100f;
}
GUI.DragWindow();
}
// Token: 0x0600C372 RID: 50034 RVA: 0x003A71B4 File Offset: 0x003A53B4
public void AMJEANBMHFF()
{
this.OOEDBGPPDPF(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C373 RID: 50035 RVA: 0x003A71C4 File Offset: 0x003A53C4
private void LHCKHGEPLIL(int IIJLDMLJJHL)
{
GUILayout.Label("_Blue_Col", new GUILayoutOption[0]);
}
// Token: 0x0600C374 RID: 50036 RVA: 0x003A71D8 File Offset: 0x003A53D8
private void JOHKKBBECGI(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("TeleportRegion", this.DPOCNDLMBJK().RoundTripTime, this.MGOKHDANPLC().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.GDIEKDOMMMK().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Unknown target: {0}", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.MGOKHDANPLC().IsSimulationEnabled = flag;
}
float num = (float)this.IEEFHPBBMDH().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("Streaming finished!" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1829f, 749f, new GUILayoutOption[0]);
this.JIOBAPBPCBD().NetworkSimulationSettings.IncomingLag = (int)num;
this.LDFHMBEFFFI().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.IBAFKIINAHO().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("vr_interaction_system_unknown_hand.png" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 982f, 117f, new GUILayoutOption[1]);
this.CEFEOMOABAC().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.KJHGKNIKAEG().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.BKNNKNEECGA().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Can't add a property here" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1668f, 1619f, new GUILayoutOption[1]);
this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.KJHGKNIKAEG().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1897f;
}
GUI.DragWindow();
}
// Token: 0x0600C375 RID: 50037 RVA: 0x003A73A8 File Offset: 0x003A55A8
private void LHBAOIEDKBM(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("Check your desktop", this.NAJHPPNPMEJ().RoundTripTime, this.BKNNKNEECGA().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.IBAFKIINAHO().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "_Decal_Tex", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.APPKKMPFFDE.IsSimulationEnabled = flag;
}
float num = (float)this.IEEFHPBBMDH().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("fixeddeltatime" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1518f, 1084f, new GUILayoutOption[1]);
this.NFOCIDFDBBP().NetworkSimulationSettings.IncomingLag = (int)num;
this.OJNEILAFJED().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.LGNBOBECEKD().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("Invalid character '{0}' in input string" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 880f, 629f, new GUILayoutOption[1]);
this.NFOCIDFDBBP().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.ICKONIJFGGH().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MGOKHDANPLC().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("ChangeMaster" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1067f, 1653f, new GUILayoutOption[0]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 565f;
}
GUI.DragWindow();
}
// Token: 0x0600C376 RID: 50038 RVA: 0x003A7578 File Offset: 0x003A5778
public PhotonPeer PENKJPCGHPC()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C377 RID: 50039 RVA: 0x003A7580 File Offset: 0x003A5780
private void GKDAAMFLBFN(int IIJLDMLJJHL)
{
GUILayout.Label("looktarget", new GUILayoutOption[1]);
}
// Token: 0x0600C378 RID: 50040 RVA: 0x003A7594 File Offset: 0x003A5794
private void KAFGFMKEOCN(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("AllocateViewID() failed. User {0} is out of subIds, as all viewIDs are used.", this.LDFHMBEFFFI().RoundTripTime, this.NFOCIDFDBBP().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.IEEFHPBBMDH().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Argument cannot be null.", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.DPOCNDLMBJK().IsSimulationEnabled = flag;
}
float num = (float)this.LDFHMBEFFFI().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("AEMPID" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 64f, 763f, new GUILayoutOption[0]);
this.NFEDCMJIKGB().NetworkSimulationSettings.IncomingLag = (int)num;
this.IEEFHPBBMDH().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.LDFHMBEFFFI().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("{0}v2/acceptfriendrequest?id={1}" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 1735f, 1629f, new GUILayoutOption[0]);
this.NAJHPPNPMEJ().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.KJHGKNIKAEG().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Text Hints" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 657f, 772f, new GUILayoutOption[0]);
this.CEFEOMOABAC().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.NFOCIDFDBBP().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 966f;
}
GUI.DragWindow();
}
// Token: 0x0600C379 RID: 50041 RVA: 0x003A7764 File Offset: 0x003A5964
public PhotonPeer IBAFKIINAHO()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C37A RID: 50042 RVA: 0x003A776C File Offset: 0x003A596C
public void MJBKHAKEJMB(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C37B RID: 50043 RVA: 0x003A7778 File Offset: 0x003A5978
public void NICOCLOFMEF()
{
this.MMMMOENMBHB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C37C RID: 50044 RVA: 0x003A7788 File Offset: 0x003A5988
public PhotonPeer NFEDCMJIKGB()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C37D RID: 50045 RVA: 0x003A7790 File Offset: 0x003A5990
public void NHAOAEBNLJI()
{
this.ODGKKLHMONB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C37E RID: 50046 RVA: 0x003A77A0 File Offset: 0x003A59A0
private void NLFEEAOKFIF(int IIJLDMLJJHL)
{
GUILayout.Label("No peer to communicate with. ", new GUILayoutOption[0]);
}
// Token: 0x0600C37F RID: 50047 RVA: 0x003A77B4 File Offset: 0x003A59B4
public void MBKDKCLCCLH(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C380 RID: 50048 RVA: 0x003A77C0 File Offset: 0x003A59C0
public PhotonPeer NAJHPPNPMEJ()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C381 RID: 50049 RVA: 0x003A77C8 File Offset: 0x003A59C8
public void KGHEACCGPEE()
{
this.MGECBFCJNNE(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C382 RID: 50050 RVA: 0x003A77D8 File Offset: 0x003A59D8
public void MGECBFCJNNE(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C383 RID: 50051 RVA: 0x003A77E4 File Offset: 0x003A59E4
public void IHOBMLHEBJM(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C384 RID: 50052 RVA: 0x003A77F0 File Offset: 0x003A59F0
public PhotonPeer IEEFHPBBMDH()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C385 RID: 50053 RVA: 0x003A77F8 File Offset: 0x003A59F8
public void FLIBGBGHKCG()
{
this.MBKDKCLCCLH(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C386 RID: 50054 RVA: 0x003A7808 File Offset: 0x003A5A08
public PhotonPeer MBAFKAOAEKG()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C387 RID: 50055 RVA: 0x003A7810 File Offset: 0x003A5A10
private void GNMFKOIEDCC(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("Hazard", this.IBAFKIINAHO().RoundTripTime, this.OCBNBDNCGMI().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.OCBNBDNCGMI().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "includechildren", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.APPKKMPFFDE.IsSimulationEnabled = flag;
}
float num = (float)this.DPOCNDLMBJK().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("Xp" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 116f, 1574f, new GUILayoutOption[1]);
this.JIOBAPBPCBD().NetworkSimulationSettings.IncomingLag = (int)num;
this.FGOBHNFDLHP().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.JIOBAPBPCBD().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("\n" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 116f, 1418f, new GUILayoutOption[0]);
this.PENKJPCGHPC().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.LDFHMBEFFFI().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MGOKHDANPLC().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("{0}v1/myprogress" + num3, new GUILayoutOption[0]);
num3 = GUILayout.HorizontalSlider(num3, 1120f, 250f, new GUILayoutOption[1]);
this.DPOCNDLMBJK().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.NFEDCMJIKGB().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1268f;
}
GUI.DragWindow();
}
// Token: 0x0600C388 RID: 50056 RVA: 0x003A79E0 File Offset: 0x003A5BE0
private void COCNMPDIGJP(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("spillway4", this.ELCBKNNGEIK().RoundTripTime, this.LGNBOBECEKD().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.CEFEOMOABAC().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "GetRegions failed. Can't provide regions list. Error: ", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.NAJHPPNPMEJ().IsSimulationEnabled = flag;
}
float num = (float)this.PENKJPCGHPC().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("HOLE_USED_POWERUP" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 539f, 1121f, new GUILayoutOption[0]);
this.OCBNBDNCGMI().NetworkSimulationSettings.IncomingLag = (int)num;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.LGNBOBECEKD().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("status == FINISH_STATE && _codec.AvailableBytesIn != 0" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 769f, 500f, new GUILayoutOption[1]);
this.ELCBKNNGEIK().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.JIOBAPBPCBD().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.GDIEKDOMMMK().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("ObscuredUShort:" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 994f, 1993f, new GUILayoutOption[0]);
this.LDFHMBEFFFI().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.DPOCNDLMBJK().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1127f;
}
GUI.DragWindow();
}
// Token: 0x0600C389 RID: 50057 RVA: 0x003A7BB0 File Offset: 0x003A5DB0
public PhotonPeer FGOBHNFDLHP()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C38A RID: 50058 RVA: 0x003A7BB8 File Offset: 0x003A5DB8
private void AEDNGCDILHO(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("graphicsDeviceVersion", this.DPOCNDLMBJK().RoundTripTime, this.LDFHMBEFFFI().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.HIMMCMOACFD().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Room: '{0}' {1},{2} {4}/{3} players.\ncustomProps: {5}", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.HIMMCMOACFD().IsSimulationEnabled = flag;
}
float num = (float)this.PENKJPCGHPC().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("RpcOnCardPickup" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 704f, 1343f, new GUILayoutOption[1]);
this.JIOBAPBPCBD().NetworkSimulationSettings.IncomingLag = (int)num;
this.FGOBHNFDLHP().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.LGNBOBECEKD().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("productId" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 1276f, 714f, new GUILayoutOption[0]);
this.BKNNKNEECGA().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.KJHGKNIKAEG().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.PENKJPCGHPC().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("speed" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 853f, 75f, new GUILayoutOption[0]);
this.CEFEOMOABAC().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1731f;
}
GUI.DragWindow();
}
// Token: 0x0600C38B RID: 50059 RVA: 0x003A7D88 File Offset: 0x003A5F88
public PhotonPeer MOJNADIABIF()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C38C RID: 50060 RVA: 0x003A7D90 File Offset: 0x003A5F90
private void GLAOOCPIDPI(int IIJLDMLJJHL)
{
GUILayout.Label("AvoidJuniors", new GUILayoutOption[1]);
}
// Token: 0x0600C38D RID: 50061 RVA: 0x003A7DA4 File Offset: 0x003A5FA4
public void MMMMOENMBHB(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C38E RID: 50062 RVA: 0x003A7DB0 File Offset: 0x003A5FB0
public void BCEECLPFOAF()
{
this.ODGKKLHMONB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C38F RID: 50063 RVA: 0x003A7DC0 File Offset: 0x003A5FC0
public PhotonPeer JIOBAPBPCBD()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C390 RID: 50064 RVA: 0x003A7DC8 File Offset: 0x003A5FC8
public void Start()
{
this.APPKKMPFFDE = IHFKMIAHBFP.DBOGBGIJDDJ;
}
// Token: 0x0600C391 RID: 50065 RVA: 0x003A7DD8 File Offset: 0x003A5FD8
public PhotonPeer CEFEOMOABAC()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C392 RID: 50066 RVA: 0x003A7DE0 File Offset: 0x003A5FE0
private void HHGIJBHJPFA(int IIJLDMLJJHL)
{
GUILayout.Label("UnityEngine.DebugLogHandler.", new GUILayoutOption[1]);
}
// Token: 0x170004D2 RID: 1234
// (get) Token: 0x0600C393 RID: 50067 RVA: 0x003A7DF4 File Offset: 0x003A5FF4
// (set) Token: 0x0600C3C2 RID: 50114 RVA: 0x003A90A0 File Offset: 0x003A72A0
public PhotonPeer APPKKMPFFDE { get; set; }
// Token: 0x0600C394 RID: 50068 RVA: 0x003A7DFC File Offset: 0x003A5FFC
private void JMBPPKFHEBN(int IIJLDMLJJHL)
{
GUILayout.Label("pr", new GUILayoutOption[1]);
}
// Token: 0x0600C395 RID: 50069 RVA: 0x003A7E10 File Offset: 0x003A6010
private void GGOBHAIBNDI(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("The Photon license's CCU Limit was reached. Server rejected this connection. Wait and re-try.", this.NFEDCMJIKGB().RoundTripTime, this.MOJNADIABIF().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.OCBNBDNCGMI().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "unity_SHBr", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.HIMMCMOACFD().IsSimulationEnabled = flag;
}
float num = (float)this.OCBNBDNCGMI().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("z" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 777f, 1232f, new GUILayoutOption[1]);
this.MBAFKAOAEKG().NetworkSimulationSettings.IncomingLag = (int)num;
this.DCHILGJJAMF().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("HairColor" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 1670f, 531f, new GUILayoutOption[0]);
this.NFEDCMJIKGB().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.NFOCIDFDBBP().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.IBAFKIINAHO().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("gclid" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 706f, 958f, new GUILayoutOption[1]);
this.MAKGFGHNPLP().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.MBAFKAOAEKG().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 271f;
}
GUI.DragWindow();
}
// Token: 0x0600C396 RID: 50070 RVA: 0x003A7FE0 File Offset: 0x003A61E0
private void JOKEANOOBPG(int IIJLDMLJJHL)
{
GUILayout.Label("RpcPlayHitEffect", new GUILayoutOption[1]);
}
// Token: 0x0600C397 RID: 50071 RVA: 0x003A7FF4 File Offset: 0x003A61F4
public PhotonPeer OJNEILAFJED()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C398 RID: 50072 RVA: 0x003A7FFC File Offset: 0x003A61FC
private void BHHGOOHFHBM(int IIJLDMLJJHL)
{
GUILayout.Label("rotation", new GUILayoutOption[1]);
}
// Token: 0x0600C399 RID: 50073 RVA: 0x003A8010 File Offset: 0x003A6210
public void KCKPOOJHBNO()
{
this.GLMLDDAHCJB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C39B RID: 50075 RVA: 0x003A8058 File Offset: 0x003A6258
private void OKHPHAMHECO(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("gameComplete", this.DCHILGJJAMF().RoundTripTime, this.CEFEOMOABAC().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.IBAFKIINAHO().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "ConnectToHMD", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.MAKGFGHNPLP().IsSimulationEnabled = flag;
}
float num = (float)this.APPKKMPFFDE.NetworkSimulationSettings.IncomingLag;
GUILayout.Label("time" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1053f, 1118f, new GUILayoutOption[1]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLag = (int)num;
this.IEEFHPBBMDH().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.GDIEKDOMMMK().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("&" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 1044f, 540f, new GUILayoutOption[1]);
this.CEFEOMOABAC().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.FGOBHNFDLHP().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.DPOCNDLMBJK().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Authorization" + num3, new GUILayoutOption[0]);
num3 = GUILayout.HorizontalSlider(num3, 174f, 578f, new GUILayoutOption[0]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.OCBNBDNCGMI().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1243f;
}
GUI.DragWindow();
}
// Token: 0x0600C39C RID: 50076 RVA: 0x003A8228 File Offset: 0x003A6428
private void CHCLCABNBGK(int IIJLDMLJJHL)
{
GUILayout.Label("Error checking availability: ", new GUILayoutOption[0]);
}
// Token: 0x0600C39D RID: 50077 RVA: 0x003A823C File Offset: 0x003A643C
public PhotonPeer LDFHMBEFFFI()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C39E RID: 50078 RVA: 0x003A8244 File Offset: 0x003A6444
private void MLIFFIDLNNO(int IIJLDMLJJHL)
{
GUILayout.Label("Hint_", new GUILayoutOption[1]);
}
// Token: 0x0600C39F RID: 50079 RVA: 0x003A8258 File Offset: 0x003A6458
private void OJGKGBPFGCM(int IIJLDMLJJHL)
{
GUILayout.Label("OnClick", new GUILayoutOption[1]);
}
// Token: 0x0600C3A0 RID: 50080 RVA: 0x003A826C File Offset: 0x003A646C
private void GMAMADEBIBE(int IIJLDMLJJHL)
{
GUILayout.Label("Please call the BestHTTP.HTTPManager.Setup() from one of Unity's event(eg. awake, start) before you send any request!", new GUILayoutOption[0]);
}
// Token: 0x0600C3A1 RID: 50081 RVA: 0x003A8280 File Offset: 0x003A6480
private void NDFCBLHNPIN(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("PlayerId", this.MBAFKAOAEKG().RoundTripTime, this.LGNBOBECEKD().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.ICKONIJFGGH().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "SystemInfo", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.ICKONIJFGGH().IsSimulationEnabled = flag;
}
float num = (float)this.DPOCNDLMBJK().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("speed" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 792f, 732f, new GUILayoutOption[1]);
this.MOJNADIABIF().NetworkSimulationSettings.IncomingLag = (int)num;
this.FGOBHNFDLHP().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("Keep-Alive" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 286f, 1116f, new GUILayoutOption[0]);
this.JIOBAPBPCBD().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.MAKGFGHNPLP().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.OJNEILAFJED().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("GiftContext" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1880f, 1128f, new GUILayoutOption[0]);
this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.GDIEKDOMMMK().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1136f;
}
GUI.DragWindow();
}
// Token: 0x0600C3A2 RID: 50082 RVA: 0x003A8450 File Offset: 0x003A6650
public PhotonPeer KJHGKNIKAEG()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3A3 RID: 50083 RVA: 0x003A8458 File Offset: 0x003A6658
public void JBAGNOJEJKB(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3A4 RID: 50084 RVA: 0x003A8464 File Offset: 0x003A6664
private void MKDODCLECDJ(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("playerSubscriptions/v1/update", this.OJNEILAFJED().RoundTripTime, this.LGNBOBECEKD().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.CEFEOMOABAC().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "ATTENUATION_CURVE_OFF", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.OJNEILAFJED().IsSimulationEnabled = flag;
}
float num = (float)this.LGNBOBECEKD().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("ReconnectAndRejoin() failed. Can only connect while in state 'Disconnected'. Current state: " + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 851f, 946f, new GUILayoutOption[0]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLag = (int)num;
this.GDIEKDOMMMK().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.IBAFKIINAHO().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("activityNameFriendly" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 1426f, 1886f, new GUILayoutOption[0]);
this.DCHILGJJAMF().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.OCBNBDNCGMI().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MOJNADIABIF().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Ticket" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 577f, 173f, new GUILayoutOption[0]);
this.NFEDCMJIKGB().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.GDIEKDOMMMK().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1344f;
}
GUI.DragWindow();
}
// Token: 0x0600C3A5 RID: 50085 RVA: 0x003A8634 File Offset: 0x003A6834
public void OLLOAPMOOHE()
{
this.MMMMOENMBHB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3A6 RID: 50086 RVA: 0x003A8644 File Offset: 0x003A6844
public void LGIOGECFBJB()
{
this.MJBKHAKEJMB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3A7 RID: 50087 RVA: 0x003A8654 File Offset: 0x003A6854
public void FGBJJONEBDC()
{
this.DNMMLGHJBKC(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3A8 RID: 50088 RVA: 0x003A8664 File Offset: 0x003A6864
public void KIMKKKICMOI(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3A9 RID: 50089 RVA: 0x003A8670 File Offset: 0x003A6870
public void PINHMNLCHGK()
{
this.MJBKHAKEJMB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3AA RID: 50090 RVA: 0x003A8680 File Offset: 0x003A6880
private void COJNKIMBBAI(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("ConnectToBestCloudServer() failed. Can only connect while in state 'Disconnected'. Current state: ", this.ELCBKNNGEIK().RoundTripTime, this.OCBNBDNCGMI().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.GDIEKDOMMMK().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Received your UserID from server. Updating local value to: {0}", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.JIOBAPBPCBD().IsSimulationEnabled = flag;
}
float num = (float)this.DCHILGJJAMF().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("y" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 1690f, 492f, new GUILayoutOption[1]);
this.IEEFHPBBMDH().NetworkSimulationSettings.IncomingLag = (int)num;
this.DPOCNDLMBJK().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.MAKGFGHNPLP().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("Failed to create room. \"" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 374f, 90f, new GUILayoutOption[0]);
this.PENKJPCGHPC().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.NFEDCMJIKGB().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MAKGFGHNPLP().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("With HTTPManager.MaxConnectionPerServer you can control how many requests can be processed per server parallel.\n\nFeatures demoed in this example:\n-Parallel requests to the same server\n-Controlling the parallelization\n-Automatic Caching\n-Create a Texture2D from the downloaded data" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1317f, 64f, new GUILayoutOption[0]);
this.MGOKHDANPLC().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.KJHGKNIKAEG().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 494f;
}
GUI.DragWindow();
}
// Token: 0x0600C3AB RID: 50091 RVA: 0x003A8850 File Offset: 0x003A6A50
private void KMPMGHJKPHK(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("time", this.JIOBAPBPCBD().RoundTripTime, this.BKNNKNEECGA().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.JIOBAPBPCBD().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "money", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.KJHGKNIKAEG().IsSimulationEnabled = flag;
}
float num = (float)this.DCHILGJJAMF().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("Failed to " + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 877f, 656f, new GUILayoutOption[1]);
this.NFOCIDFDBBP().NetworkSimulationSettings.IncomingLag = (int)num;
this.APPKKMPFFDE.NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.OJNEILAFJED().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("Outfit Manager tool scale animation curve is invalid." + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 1880f, 1299f, new GUILayoutOption[0]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.JIOBAPBPCBD().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MBAFKAOAEKG().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Google Store - Online" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1650f, 631f, new GUILayoutOption[1]);
this.OJNEILAFJED().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.NAJHPPNPMEJ().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1091f;
}
GUI.DragWindow();
}
// Token: 0x0600C3AC RID: 50092 RVA: 0x003A8A20 File Offset: 0x003A6C20
public PhotonPeer GDIEKDOMMMK()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3AD RID: 50093 RVA: 0x003A8A28 File Offset: 0x003A6C28
public PhotonPeer ICKONIJFGGH()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3AE RID: 50094 RVA: 0x003A8A30 File Offset: 0x003A6C30
public void DNMMLGHJBKC(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3AF RID: 50095 RVA: 0x003A8A3C File Offset: 0x003A6C3C
public void GFFGEHILHOC(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3B0 RID: 50096 RVA: 0x003A8A48 File Offset: 0x003A6C48
private void LOPIFBKKOOF(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("{0} (FirstPersonShadowCaster)", this.BKNNKNEECGA().RoundTripTime, this.NFOCIDFDBBP().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.LGNBOBECEKD().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "TapToOpenWatch", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.DCHILGJJAMF().IsSimulationEnabled = flag;
}
float num = (float)this.PENKJPCGHPC().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("Button_JoinEvent RecRoomSceneManager is null." + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1796f, 1291f, new GUILayoutOption[0]);
this.DPOCNDLMBJK().NetworkSimulationSettings.IncomingLag = (int)num;
this.LDFHMBEFFFI().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.MOJNADIABIF().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("hh_mm_ss" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 769f, 251f, new GUILayoutOption[1]);
this.MOJNADIABIF().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.KJHGKNIKAEG().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.LDFHMBEFFFI().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("index" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 508f, 1648f, new GUILayoutOption[0]);
this.LGNBOBECEKD().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.MAKGFGHNPLP().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 780f;
}
GUI.DragWindow();
}
// Token: 0x0600C3B1 RID: 50097 RVA: 0x003A8C18 File Offset: 0x003A6E18
private void JMBLDMBHBBN(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("ObscuredInt vs int, ", this.JIOBAPBPCBD().RoundTripTime, this.HIMMCMOACFD().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.CEFEOMOABAC().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "body", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.IBAFKIINAHO().IsSimulationEnabled = flag;
}
float num = (float)this.MGOKHDANPLC().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("IsHeld" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1839f, 1875f, new GUILayoutOption[0]);
this.LGNBOBECEKD().NetworkSimulationSettings.IncomingLag = (int)num;
this.IEEFHPBBMDH().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.MOJNADIABIF().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("method" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 1805f, 1548f, new GUILayoutOption[1]);
this.LGNBOBECEKD().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.LGNBOBECEKD().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MGOKHDANPLC().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("fixeddeltatime" + num3, new GUILayoutOption[0]);
num3 = GUILayout.HorizontalSlider(num3, 945f, 172f, new GUILayoutOption[0]);
this.ELCBKNNGEIK().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.LDFHMBEFFFI().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1263f;
}
GUI.DragWindow();
}
// Token: 0x0600C3B2 RID: 50098 RVA: 0x003A8DE8 File Offset: 0x003A6FE8
public PhotonPeer ELCBKNNGEIK()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3B3 RID: 50099 RVA: 0x003A8DF0 File Offset: 0x003A6FF0
public void BNHPGCJEPFM(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3B4 RID: 50100 RVA: 0x003A8DFC File Offset: 0x003A6FFC
private void CACHMFPAGJC(int IIJLDMLJJHL)
{
GUILayout.Label(" ", new GUILayoutOption[1]);
}
// Token: 0x0600C3B5 RID: 50101 RVA: 0x003A8E10 File Offset: 0x003A7010
public PhotonPeer OCBNBDNCGMI()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3B6 RID: 50102 RVA: 0x003A8E18 File Offset: 0x003A7018
private void NBCFIHBLPFN(int IIJLDMLJJHL)
{
GUILayout.Label("active_camera", new GUILayoutOption[0]);
}
// Token: 0x0600C3B7 RID: 50103 RVA: 0x003A8E2C File Offset: 0x003A702C
public void EHHPCGOOPLD()
{
this.KIMKKKICMOI(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3B8 RID: 50104 RVA: 0x003A8E3C File Offset: 0x003A703C
public void OKIAGLLHGGF()
{
this.MMMMOENMBHB(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3B9 RID: 50105 RVA: 0x003A8E4C File Offset: 0x003A704C
private void CCIFDBIDJPN(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("up", this.LDFHMBEFFFI().RoundTripTime, this.GDIEKDOMMMK().RoundTripTimeVariance), new GUILayoutOption[1]);
bool isSimulationEnabled = this.MGOKHDANPLC().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "float: ", new GUILayoutOption[1]);
if (flag != isSimulationEnabled)
{
this.DCHILGJJAMF().IsSimulationEnabled = flag;
}
float num = (float)this.MOJNADIABIF().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("basic" + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1348f, 772f, new GUILayoutOption[1]);
this.CEFEOMOABAC().NetworkSimulationSettings.IncomingLag = (int)num;
this.GDIEKDOMMMK().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.ELCBKNNGEIK().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("groups" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 524f, 538f, new GUILayoutOption[0]);
this.MBAFKAOAEKG().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.DPOCNDLMBJK().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("<pre style=\"font-family:Consolas;font-size:13;color:black;background:silver;\"><span style=\"color:blue;\">using</span>&nbsp;System;\r\n<span style=\"color:blue;\">using</span>&nbsp;System.Collections.Generic;\r\n\r\n<span style=\"color:blue;\">using</span>&nbsp;UnityEngine;\r\n<span style=\"color:blue;\">using</span>&nbsp;BestHTTP.SocketIO;\r\n<span style=\"color:blue;\">using</span>&nbsp;BestHTTP.SocketIO.Events;\r\n\r\n<span style=\"color:blue;\">public</span>&nbsp;<span style=\"color:blue;\">sealed</span>&nbsp;<span style=\"color:blue;\">class</span>&nbsp;<span style=\"color:#2b91af;\">SocketIOWePlaySample</span>&nbsp;:&nbsp;<span style=\"color:#2b91af;\">MonoBehaviour</span>\r\n{\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;Possible&nbsp;states&nbsp;of&nbsp;the&nbsp;game.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">enum</span>&nbsp;<span style=\"color:#2b91af;\">States</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Connecting,\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;WaitForNick,\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Joined\r\n&nbsp;&nbsp;&nbsp;&nbsp;}\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;Controls&nbsp;that&nbsp;the&nbsp;server&nbsp;understands&nbsp;as&nbsp;a&nbsp;parameter&nbsp;in&nbsp;the&nbsp;move&nbsp;event.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:blue;\">string</span>[]&nbsp;controls&nbsp;=&nbsp;<span style=\"color:blue;\">new</span>&nbsp;<span style=\"color:blue;\">string</span>[]&nbsp;{&nbsp;<span style=\"color:#a31515;\">&quot;left&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;right&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;a&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;b&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;up&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;down&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;select&quot;</span>,&nbsp;<span style=\"color:#a31515;\">&quot;start&quot;</span>&nbsp;};\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;Ratio&nbsp;of&nbsp;the&nbsp;drawn&nbsp;GUI&nbsp;texture&nbsp;from&nbsp;the&nbsp;screen</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:blue;\">const</span>&nbsp;<span style=\"color:blue;\">float</span>&nbsp;ratio&nbsp;=&nbsp;1.5f;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;How&nbsp;many&nbsp;messages&nbsp;to&nbsp;keep.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:blue;\">int</span>&nbsp;MaxMessages&nbsp;=&nbsp;50;\r\n&nbsp;&nbsp;&nbsp;&nbsp;\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;Current&nbsp;state&nbsp;of&nbsp;the&nbsp;game.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:#2b91af;\">States</span>&nbsp;State;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;The&nbsp;root(&quot;/&quot;)&nbsp;Socket&nbsp;instance.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:#2b91af;\">Socket</span>&nbsp;Socket;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;The&nbsp;user-selected&nbsp;nickname.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:blue;\">string</span>&nbsp;Nick&nbsp;=&nbsp;<span style=\"color:blue;\">string</span>.Empty;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;The&nbsp;message&nbsp;that&nbsp;the&nbsp;user&nbsp;want&nbsp;to&nbsp;send&nbsp;to&nbsp;the&nbsp;chat.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:blue;\">string</span>&nbsp;messageToSend&nbsp;=&nbsp;<span style=\"color:blue;\">string</span>.Empty;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;How&nbsp;many&nbsp;user&nbsp;connected&nbsp;to&nbsp;the&nbsp;server.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:blue;\">int</span>&nbsp;connections;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;Local&nbsp;and&nbsp;server&nbsp;sent&nbsp;messages.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:#2b91af;\">List</span>&lt;<span style=\"color:blue;\">string</span>&gt;&nbsp;messages&nbsp;=&nbsp;<span style=\"color:blue;\">new</span>&nbsp;<span style=\"color:#2b91af;\">List</span>&lt;<span style=\"color:blue;\">string</span>&gt;();\r\n&nbsp;&nbsp;&nbsp;&nbsp;\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;The&nbsp;chat&nbsp;scroll&nbsp;position.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:#2b91af;\">Vector2</span>&nbsp;scrollPos;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;The&nbsp;decoded&nbsp;texture&nbsp;from&nbsp;the&nbsp;server&nbsp;sent&nbsp;binary&nbsp;data</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;/summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">private</span>&nbsp;<span style=\"color:#2b91af;\">Texture2D</span>&nbsp;FrameTexture;\r\n\r\n<span style=\"color:blue;\">&nbsp;&nbsp;&nbsp;&nbsp;#region</span>&nbsp;Unity&nbsp;Events\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">void</span>&nbsp;Start()\r\n&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Change&nbsp;an&nbsp;option&nbsp;to&nbsp;show&nbsp;how&nbsp;it&nbsp;should&nbsp;be&nbsp;done</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">SocketOptions</span>&nbsp;options&nbsp;=&nbsp;<span style=\"color:blue;\">new</span>&nbsp;<span style=\"color:#2b91af;\">SocketOptions</span>();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;options.AutoConnect&nbsp;=&nbsp;<span style=\"color:blue;\">false</span>;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Create&nbsp;the&nbsp;SocketManager&nbsp;instance</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">var</span>&nbsp;manager&nbsp;=&nbsp;<span style=\"color:blue;\">new</span>&nbsp;<span style=\"color:#2b91af;\">SocketManager</span>(<span style=\"color:blue;\">new</span>&nbsp;<span style=\"color:#2b91af;\">Uri</span>(<span style=\"color:#a31515;\">&quot;http://io.weplay.io/socket.io/&quot;</span>),&nbsp;options);\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Keep&nbsp;a&nbsp;reference&nbsp;to&nbsp;the&nbsp;root&nbsp;namespace</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket&nbsp;=&nbsp;manager.Socket;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Set&nbsp;up&nbsp;our&nbsp;event&nbsp;handlers.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#2b91af;\">SocketIOEventTypes</span>.Connect,&nbsp;OnConnected);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;joined&quot;</span>,&nbsp;OnJoined);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;connections&quot;</span>,&nbsp;OnConnections);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;join&quot;</span>,&nbsp;OnJoin);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;move&quot;</span>,&nbsp;OnMove);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;message&quot;</span>,&nbsp;OnMessage);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;reload&quot;</span>,&nbsp;OnReload);\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Don&#39;t&nbsp;waste&nbsp;cpu&nbsp;cycles&nbsp;on&nbsp;decoding&nbsp;the&nbsp;payload,&nbsp;we&nbsp;are&nbsp;expecting&nbsp;only&nbsp;binary&nbsp;data&nbsp;with&nbsp;this&nbsp;event,</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;&nbsp;and&nbsp;we&nbsp;can&nbsp;access&nbsp;it&nbsp;through&nbsp;the&nbsp;packet&#39;s&nbsp;Attachments&nbsp;property.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#a31515;\">&quot;frame&quot;</span>,&nbsp;OnFrame,&nbsp;<span style=\"color:green;\">/*autoDecodePayload:*/</span>&nbsp;<span style=\"color:blue;\">false</span>);\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Add&nbsp;error&nbsp;handler,&nbsp;so&nbsp;we&nbsp;can&nbsp;display&nbsp;it</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.On(<span style=\"color:#2b91af;\">SocketIOEventTypes</span>.Error,&nbsp;OnError);\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;We&nbsp;set&nbsp;SocketOptions&#39;&nbsp;AutoConnect&nbsp;to&nbsp;false,&nbsp;so&nbsp;we&nbsp;have&nbsp;to&nbsp;call&nbsp;it&nbsp;manually.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;manager.Open();\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;We&nbsp;are&nbsp;connecting&nbsp;to&nbsp;the&nbsp;server.</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;State&nbsp;=&nbsp;<span style=\"color:#2b91af;\">States</span>.Connecting;\r\n&nbsp;&nbsp;&nbsp;&nbsp;}\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">void</span>&nbsp;OnDestroy()\r\n&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Leaving&nbsp;this&nbsp;sample,&nbsp;close&nbsp;the&nbsp;socket</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;Socket.Manager.Close();\r\n&nbsp;&nbsp;&nbsp;&nbsp;}\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">void</span>&nbsp;Update()\r\n&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Go&nbsp;back&nbsp;to&nbsp;the&nbsp;demo&nbsp;selector</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">if</span>&nbsp;(<span style=\"color:#2b91af;\">Input</span>.GetKeyDown(<span style=\"color:#2b91af;\">KeyCode</span>.Escape))\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">SampleSelector</span>.SelectedSample.DestroyUnityObject();\r\n&nbsp;&nbsp;&nbsp;&nbsp;}\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">void</span>&nbsp;OnGUI()\r\n&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">switch</span>(State)\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">case</span>&nbsp;<span style=\"color:#2b91af;\">States</span>.Connecting:\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUIHelper</span>.DrawArea(<span style=\"color:#2b91af;\">GUIHelper</span>.ClientArea,&nbsp;<span style=\"color:blue;\">true</span>,&nbsp;()&nbsp;=&gt;\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUILayout</span>.BeginVertical();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUILayout</span>.FlexibleSpace();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUIHelper</span>.DrawCenteredText(<span style=\"color:#a31515;\">&quot;Connecting&nbsp;to&nbsp;the&nbsp;server...&quot;</span>);\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUILayout</span>.FlexibleSpace();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUILayout</span>.EndVertical();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;});\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">break</span>;\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">case</span>&nbsp;<span style=\"color:#2b91af;\">States</span>.WaitForNick:\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUIHelper</span>.DrawArea(<span style=\"color:#2b91af;\">GUIHelper</span>.ClientArea,&nbsp;<span style=\"color:blue;\">true</span>,&nbsp;()&nbsp;=&gt;\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;DrawLoginScreen();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;});\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">break</span>;\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">case</span>&nbsp;<span style=\"color:#2b91af;\">States</span>.Joined:\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUIHelper</span>.DrawArea(<span style=\"color:#2b91af;\">GUIHelper</span>.ClientArea,&nbsp;<span style=\"color:blue;\">true</span>,&nbsp;()&nbsp;=&gt;\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;{\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:green;\">//&nbsp;Draw&nbsp;Texture</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">if</span>&nbsp;(FrameTexture&nbsp;!=&nbsp;<span style=\"color:blue;\">null</span>)\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:#2b91af;\">GUILayout</span>.Box(FrameTexture);\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;DrawControls();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;DrawChat();\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;});\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:blue;\">break</span>;\r\n&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;&nbsp;}\r\n&nbsp;&nbsp;&nbsp;&nbsp;}\r\n\r\n<span style=\"color:blue;\">&nbsp;&nbsp;&nbsp;&nbsp;#endregion</span>\r\n\r\n<span style=\"color:blue;\">&nbsp;&nbsp;&nbsp;&nbsp;#region</span>&nbsp;Helper&nbsp;Functions\r\n\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;</span><span style=\"color:gray;\">&lt;summary&gt;</span>\r\n&nbsp;&nbsp;&nbsp;&nbsp;<span style=\"color:gray;\">///</span><span style=\"color:green;\">&nbsp;Called&nbsp;from&nbsp;an&nbsp;OnGUI&nbsp;event&nb[...string is too long...]" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 751f, 751f, new GUILayoutOption[1]);
this.OJNEILAFJED().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.DPOCNDLMBJK().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 539f;
}
GUI.DragWindow();
}
// Token: 0x0600C3BA RID: 50106 RVA: 0x003A901C File Offset: 0x003A721C
public void HCKKAHHGCGO()
{
this.GFFGEHILHOC(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3BB RID: 50107 RVA: 0x003A902C File Offset: 0x003A722C
public void GEDEMEIJBGG()
{
this.OOEDBGPPDPF(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3BC RID: 50108 RVA: 0x003A903C File Offset: 0x003A723C
private void HCADCAHLAFF(int IIJLDMLJJHL)
{
GUILayout.Label("GetPCM() returned {0} samples, expected {1}", new GUILayoutOption[1]);
}
// Token: 0x0600C3BD RID: 50109 RVA: 0x003A9050 File Offset: 0x003A7250
private void GIGHLEHLBDL(int IIJLDMLJJHL)
{
GUILayout.Label("{0}v2/phone/verify", new GUILayoutOption[1]);
}
// Token: 0x0600C3BE RID: 50110 RVA: 0x003A9064 File Offset: 0x003A7264
public PhotonPeer BKNNKNEECGA()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3BF RID: 50111 RVA: 0x003A906C File Offset: 0x003A726C
private void HBLPLALCMGJ(int IIJLDMLJJHL)
{
GUILayout.Label("bytes={0}-{1}", new GUILayoutOption[0]);
}
// Token: 0x0600C3C0 RID: 50112 RVA: 0x003A9080 File Offset: 0x003A7280
private void KKJGMBIGIAB(int IIJLDMLJJHL)
{
GUILayout.Label("Gift.DropChance", new GUILayoutOption[0]);
}
// Token: 0x0600C3C1 RID: 50113 RVA: 0x003A9094 File Offset: 0x003A7294
public void GLMLDDAHCJB(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3C3 RID: 50115 RVA: 0x003A90AC File Offset: 0x003A72AC
private void ILAEILNONPD(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("StickyData", this.MAKGFGHNPLP().RoundTripTime, this.BKNNKNEECGA().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.NFEDCMJIKGB().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Nine.png", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.LGNBOBECEKD().IsSimulationEnabled = flag;
}
float num = (float)this.IBAFKIINAHO().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("OVRTouchpadHelper" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 491f, 375f, new GUILayoutOption[0]);
this.HIMMCMOACFD().NetworkSimulationSettings.IncomingLag = (int)num;
this.ELCBKNNGEIK().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.OJNEILAFJED().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("VisitorCount" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 723f, 446f, new GUILayoutOption[1]);
this.MGOKHDANPLC().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.IBAFKIINAHO().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.DPOCNDLMBJK().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("time" + num3, new GUILayoutOption[0]);
num3 = GUILayout.HorizontalSlider(num3, 163f, 95f, new GUILayoutOption[0]);
this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.NFEDCMJIKGB().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1407f;
}
GUI.DragWindow();
}
// Token: 0x0600C3C4 RID: 50116 RVA: 0x003A927C File Offset: 0x003A747C
private void CDJNBGKIBBK(int IIJLDMLJJHL)
{
GUILayout.Label("easetype", new GUILayoutOption[1]);
}
// Token: 0x0600C3C5 RID: 50117 RVA: 0x003A9290 File Offset: 0x003A7490
public PhotonPeer MGOKHDANPLC()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3C6 RID: 50118 RVA: 0x003A9298 File Offset: 0x003A7498
public void MMPJIIEMMIA(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3C7 RID: 50119 RVA: 0x003A92A4 File Offset: 0x003A74A4
public PhotonPeer NFOCIDFDBBP()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3C8 RID: 50120 RVA: 0x003A92AC File Offset: 0x003A74AC
public void ILMNFJFOCAE(PhotonPeer NOBAPCOKFIL)
{
this.<JOKPEKHPMGC>k__BackingField = NOBAPCOKFIL;
}
// Token: 0x0600C3C9 RID: 50121 RVA: 0x003A92B8 File Offset: 0x003A74B8
public void EONMIHOPPOJ()
{
this.ILMNFJFOCAE(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3CA RID: 50122 RVA: 0x003A92C8 File Offset: 0x003A74C8
public PhotonPeer DCHILGJJAMF()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3CB RID: 50123 RVA: 0x003A92D0 File Offset: 0x003A74D0
public void IHNMLMNMCAC()
{
this.FJOIIFAGPGH(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3CC RID: 50124 RVA: 0x003A92E0 File Offset: 0x003A74E0
public PhotonPeer MAKGFGHNPLP()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3CD RID: 50125 RVA: 0x003A92E8 File Offset: 0x003A74E8
public PhotonPeer DPOCNDLMBJK()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3CE RID: 50126 RVA: 0x003A92F0 File Offset: 0x003A74F0
public PhotonPeer HIMMCMOACFD()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3CF RID: 50127 RVA: 0x003A92F8 File Offset: 0x003A74F8
private void KLCHDFFIJKN(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("set-cookie", this.CEFEOMOABAC().RoundTripTime, this.IBAFKIINAHO().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.BKNNKNEECGA().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Description too short!", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.BKNNKNEECGA().IsSimulationEnabled = flag;
}
float num = (float)this.MAKGFGHNPLP().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("SteamManager" + num, new GUILayoutOption[0]);
num = GUILayout.HorizontalSlider(num, 423f, 801f, new GUILayoutOption[1]);
this.ICKONIJFGGH().NetworkSimulationSettings.IncomingLag = (int)num;
this.GDIEKDOMMMK().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.MBAFKAOAEKG().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("to" + num2, new GUILayoutOption[1]);
num2 = GUILayout.HorizontalSlider(num2, 1396f, 800f, new GUILayoutOption[0]);
this.IEEFHPBBMDH().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.CEFEOMOABAC().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.FGOBHNFDLHP().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("Clear Cookies" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 221f, 1053f, new GUILayoutOption[0]);
this.KJHGKNIKAEG().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.MBAFKAOAEKG().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 1707f;
}
GUI.DragWindow();
}
// Token: 0x0600C3D0 RID: 50128 RVA: 0x003A94C8 File Offset: 0x003A76C8
public void KFAOLMFIFMH()
{
this.APPKKMPFFDE = IHFKMIAHBFP.DBOGBGIJDDJ;
}
// Token: 0x0600C3D1 RID: 50129 RVA: 0x003A94D8 File Offset: 0x003A76D8
public void ADIMNKKPECO()
{
this.DNMMLGHJBKC(IHFKMIAHBFP.DBOGBGIJDDJ);
}
// Token: 0x0600C3D2 RID: 50130 RVA: 0x003A94E8 File Offset: 0x003A76E8
private void GIACAFDGMBL(int IIJLDMLJJHL)
{
GUILayout.Label(string.Format("SkinColor", this.MOJNADIABIF().RoundTripTime, this.LDFHMBEFFFI().RoundTripTimeVariance), new GUILayoutOption[0]);
bool isSimulationEnabled = this.OCBNBDNCGMI().IsSimulationEnabled;
bool flag = GUILayout.Toggle(isSimulationEnabled, "Catch!", new GUILayoutOption[0]);
if (flag != isSimulationEnabled)
{
this.FGOBHNFDLHP().IsSimulationEnabled = flag;
}
float num = (float)this.CEFEOMOABAC().NetworkSimulationSettings.IncomingLag;
GUILayout.Label("Controller {0} connected." + num, new GUILayoutOption[1]);
num = GUILayout.HorizontalSlider(num, 1850f, 696f, new GUILayoutOption[0]);
this.DCHILGJJAMF().NetworkSimulationSettings.IncomingLag = (int)num;
this.CEFEOMOABAC().NetworkSimulationSettings.OutgoingLag = (int)num;
float num2 = (float)this.LDFHMBEFFFI().NetworkSimulationSettings.IncomingJitter;
GUILayout.Label("EmoteLaugh" + num2, new GUILayoutOption[0]);
num2 = GUILayout.HorizontalSlider(num2, 565f, 108f, new GUILayoutOption[0]);
this.PENKJPCGHPC().NetworkSimulationSettings.IncomingJitter = (int)num2;
this.MBAFKAOAEKG().NetworkSimulationSettings.OutgoingJitter = (int)num2;
float num3 = (float)this.MAKGFGHNPLP().NetworkSimulationSettings.IncomingLossPercentage;
GUILayout.Label("{0}={1}" + num3, new GUILayoutOption[1]);
num3 = GUILayout.HorizontalSlider(num3, 1783f, 1293f, new GUILayoutOption[0]);
this.OJNEILAFJED().NetworkSimulationSettings.IncomingLossPercentage = (int)num3;
this.OJNEILAFJED().NetworkSimulationSettings.OutgoingLossPercentage = (int)num3;
if (GUI.changed)
{
this.WindowRect.height = 635f;
}
GUI.DragWindow();
}
// Token: 0x0600C3D3 RID: 50131 RVA: 0x003A96B8 File Offset: 0x003A78B8
private void HALPIDEEOBM(int IIJLDMLJJHL)
{
GUILayout.Label("Visible", new GUILayoutOption[1]);
}
// Token: 0x0600C3D4 RID: 50132 RVA: 0x003A96CC File Offset: 0x003A78CC
public PhotonPeer LGNBOBECEKD()
{
return this.<JOKPEKHPMGC>k__BackingField;
}
// Token: 0x0600C3D5 RID: 50133 RVA: 0x003A96D4 File Offset: 0x003A78D4
private void GDPCAEPOMFH(int IIJLDMLJJHL)
{
GUILayout.Label("Owner", new GUILayoutOption[0]);
}
// Token: 0x04001BE6 RID: 7142
public Rect WindowRect = new Rect(0f, 100f, 120f, 100f);
// Token: 0x04001BE7 RID: 7143
public int WindowId = 101;
// Token: 0x04001BE8 RID: 7144
public bool Visible = true;
}