701 lines
29 KiB
C#
701 lines
29 KiB
C#
using System;
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using UnityEngine;
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using UnityEngine.Rendering;
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namespace RecRoom.Core.Rendering
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{
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// Token: 0x02001197 RID: 4503
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[Serializable]
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public class EnvironmentLightingSettings
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{
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// Token: 0x06026667 RID: 157287 RVA: 0x00AA8778 File Offset: 0x00AA6978
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public void NLDKDAMMIKK()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x06026668 RID: 157288 RVA: 0x00AA8820 File Offset: 0x00AA6A20
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public void IKOOEGBBLGJ()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x06026669 RID: 157289 RVA: 0x00AA88C8 File Offset: 0x00AA6AC8
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public void JJMCHPAEDDC()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x0602666A RID: 157290 RVA: 0x00AA8970 File Offset: 0x00AA6B70
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public static void BOFCMFBKOBH()
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{
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EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF();
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}
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// Token: 0x0602666B RID: 157291 RVA: 0x00AA897C File Offset: 0x00AA6B7C
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public static void BEJKLCNIMAF()
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{
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EnvironmentLightingSettings.defaultSceneSettings.IKOOEGBBLGJ();
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}
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// Token: 0x0602666C RID: 157292 RVA: 0x00AA8988 File Offset: 0x00AA6B88
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public static void HIADMCAEFIC()
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{
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EnvironmentLightingSettings.defaultSceneSettings.IGFFEIGPFEM();
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}
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// Token: 0x0602666D RID: 157293 RVA: 0x00AA8994 File Offset: 0x00AA6B94
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public static void ABCHFMNADAA()
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{
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EnvironmentLightingSettings.defaultSceneSettings.GDNEHAGDDEK();
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}
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// Token: 0x0602666E RID: 157294 RVA: 0x00AA89A0 File Offset: 0x00AA6BA0
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public void NEDCDEHFPHJ()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x0602666F RID: 157295 RVA: 0x00AA8A48 File Offset: 0x00AA6C48
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public void KBLEGKEDHJH()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x06026670 RID: 157296 RVA: 0x00AA8AF0 File Offset: 0x00AA6CF0
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public static void JEFPMDKHANB()
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{
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EnvironmentLightingSettings.defaultSceneSettings.GDNEHAGDDEK();
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}
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// Token: 0x06026671 RID: 157297 RVA: 0x00AA8AFC File Offset: 0x00AA6CFC
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public static void FLDCGEIEILJ()
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{
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EnvironmentLightingSettings.defaultSceneSettings.JJMCHPAEDDC();
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}
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// Token: 0x06026672 RID: 157298 RVA: 0x00AA8B08 File Offset: 0x00AA6D08
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public static void IGJNMCPMFDH()
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{
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EnvironmentLightingSettings.defaultSceneSettings.AHOPPCLEFOD();
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}
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// Token: 0x06026673 RID: 157299 RVA: 0x00AA8B14 File Offset: 0x00AA6D14
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public static void FOIJNDENDKE()
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{
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EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD();
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}
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// Token: 0x06026674 RID: 157300 RVA: 0x00AA8B20 File Offset: 0x00AA6D20
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public void EMMEHNGGAKF()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x06026675 RID: 157301 RVA: 0x00AA8BC8 File Offset: 0x00AA6DC8
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public void HIMINEOOGEF()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x06026676 RID: 157302 RVA: 0x00AA8C70 File Offset: 0x00AA6E70
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public static void CPHDNACKKNF()
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{
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EnvironmentLightingSettings.defaultSceneSettings.OGKCMPDPCFH();
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}
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// Token: 0x06026677 RID: 157303 RVA: 0x00AA8C7C File Offset: 0x00AA6E7C
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public static void AAKLMHDKDLL()
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{
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EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH();
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}
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// Token: 0x06026678 RID: 157304 RVA: 0x00AA8C88 File Offset: 0x00AA6E88
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public static void GLMELINOIJN()
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{
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EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF();
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}
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// Token: 0x06026679 RID: 157305 RVA: 0x00AA8C94 File Offset: 0x00AA6E94
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public void NECOFNDEDCA()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x0602667A RID: 157306 RVA: 0x00AA8D3C File Offset: 0x00AA6F3C
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public static void IIOIBKAJCCB()
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{
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EnvironmentLightingSettings.defaultSceneSettings.KJCPMPANDOI();
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}
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// Token: 0x0602667B RID: 157307 RVA: 0x00AA8D48 File Offset: 0x00AA6F48
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public static void FIPNLAOKOHH()
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{
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EnvironmentLightingSettings.defaultSceneSettings.NONGCMKGKMF();
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}
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// Token: 0x0602667C RID: 157308 RVA: 0x00AA8D54 File Offset: 0x00AA6F54
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public static void NLDFIMMIMJE()
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{
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EnvironmentLightingSettings.defaultSceneSettings.NECOFNDEDCA();
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}
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// Token: 0x0602667D RID: 157309 RVA: 0x00AA8D60 File Offset: 0x00AA6F60
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public void KJCPMPANDOI()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x0602667E RID: 157310 RVA: 0x00AA8E08 File Offset: 0x00AA7008
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public void GFIMJLJGCGB()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x0602667F RID: 157311 RVA: 0x00AA8EB0 File Offset: 0x00AA70B0
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public static void BEGCNGPLCLF()
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{
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EnvironmentLightingSettings.defaultSceneSettings.NONGCMKGKMF();
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}
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// Token: 0x06026680 RID: 157312 RVA: 0x00AA8EBC File Offset: 0x00AA70BC
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public void HNHPAEOLBKO()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x06026681 RID: 157313 RVA: 0x00AA8F64 File Offset: 0x00AA7164
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public void GDNEHAGDDEK()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x06026682 RID: 157314 RVA: 0x00AA900C File Offset: 0x00AA720C
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public static void OMGOFAHJGMN()
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{
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EnvironmentLightingSettings.defaultSceneSettings.AHOPPCLEFOD();
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}
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// Token: 0x06026683 RID: 157315 RVA: 0x00AA9018 File Offset: 0x00AA7218
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public static void GDJNNCGKIKI()
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{
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EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH();
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}
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// Token: 0x06026684 RID: 157316 RVA: 0x00AA9024 File Offset: 0x00AA7224
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public void IDIKHEDFFGC()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x06026685 RID: 157317 RVA: 0x00AA90CC File Offset: 0x00AA72CC
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public static void MMBNBPMOHOD()
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{
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EnvironmentLightingSettings.defaultSceneSettings.IKOOEGBBLGJ();
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}
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// Token: 0x06026687 RID: 157319 RVA: 0x00AA90E4 File Offset: 0x00AA72E4
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public static void HIKJOBKANJD()
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{
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EnvironmentLightingSettings.defaultSceneSettings.GFIMJLJGCGB();
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}
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// Token: 0x06026688 RID: 157320 RVA: 0x00AA90F0 File Offset: 0x00AA72F0
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public void GCPNOICDBGD()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x06026689 RID: 157321 RVA: 0x00AA9198 File Offset: 0x00AA7398
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public void APNGFBDONPH()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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RenderSettings.ambientGroundColor = this.ambientGroundColor;
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RenderSettings.ambientIntensity = this.ambientIntensity;
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RenderSettings.ambientLight = this.ambientLight;
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RenderSettings.ambientMode = this.ambientMode;
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RenderSettings.ambientProbe = this.ambientProbe;
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RenderSettings.ambientSkyColor = this.ambientSkyColor;
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RenderSettings.customReflection = this.customReflection;
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RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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RenderSettings.reflectionBounces = this.reflectionBounces;
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RenderSettings.reflectionIntensity = this.reflectionIntensity;
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RenderSettings.skybox = this.skybox;
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RenderSettings.sun = this.sun;
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}
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// Token: 0x0602668A RID: 157322 RVA: 0x00AA9240 File Offset: 0x00AA7440
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public void AKIIOKOANPI()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x0602668B RID: 157323 RVA: 0x00AA92E8 File Offset: 0x00AA74E8
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public static void IIMDKDLIGPH()
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{
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EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD();
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}
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// Token: 0x0602668C RID: 157324 RVA: 0x00AA92F4 File Offset: 0x00AA74F4
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public void ONKMMIBCOBG()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x0602668D RID: 157325 RVA: 0x00AA939C File Offset: 0x00AA759C
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public void NONGCMKGKMF()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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this.customReflection = RenderSettings.customReflection;
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this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x0602668E RID: 157326 RVA: 0x00AA9444 File Offset: 0x00AA7644
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public static void IKBIMNBIOAH()
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{
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EnvironmentLightingSettings.defaultSceneSettings.GCPNOICDBGD();
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}
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// Token: 0x0602668F RID: 157327 RVA: 0x00AA9450 File Offset: 0x00AA7650
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public static void DMDLGNMKEKD()
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{
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EnvironmentLightingSettings.defaultSceneSettings.HNHPAEOLBKO();
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}
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// Token: 0x06026690 RID: 157328 RVA: 0x00AA945C File Offset: 0x00AA765C
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public void EBEJMKBFCAB()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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this.ambientIntensity = RenderSettings.ambientIntensity;
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this.ambientLight = RenderSettings.ambientLight;
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this.ambientMode = RenderSettings.ambientMode;
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this.ambientProbe = RenderSettings.ambientProbe;
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this.ambientSkyColor = RenderSettings.ambientSkyColor;
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|
this.customReflection = RenderSettings.customReflection;
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|
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
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this.reflectionBounces = RenderSettings.reflectionBounces;
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this.reflectionIntensity = RenderSettings.reflectionIntensity;
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this.skybox = RenderSettings.skybox;
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this.sun = RenderSettings.sun;
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}
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// Token: 0x06026691 RID: 157329 RVA: 0x00AA9504 File Offset: 0x00AA7704
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public static void ANIJCLPJKIF()
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{
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|
EnvironmentLightingSettings.defaultSceneSettings.APNGFBDONPH();
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}
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// Token: 0x06026693 RID: 157331 RVA: 0x00AA9518 File Offset: 0x00AA7718
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public static void MCLNMELDHCO()
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|
{
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|
EnvironmentLightingSettings.defaultSceneSettings.EMMEHNGGAKF();
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|
}
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// Token: 0x06026694 RID: 157332 RVA: 0x00AA9524 File Offset: 0x00AA7724
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public static void BPKKGCIEENE()
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{
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EnvironmentLightingSettings.defaultSceneSettings.OGKCMPDPCFH();
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}
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|
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|
// Token: 0x06026695 RID: 157333 RVA: 0x00AA9530 File Offset: 0x00AA7730
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public static void HFJDEIFNMAO()
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|
{
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|
EnvironmentLightingSettings.defaultSceneSettings.KJCPMPANDOI();
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|
}
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// Token: 0x06026696 RID: 157334 RVA: 0x00AA953C File Offset: 0x00AA773C
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public void CBFBMLHKGCD()
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{
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this.ambientEquatorColor = RenderSettings.ambientEquatorColor;
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this.ambientGroundColor = RenderSettings.ambientGroundColor;
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|
this.ambientIntensity = RenderSettings.ambientIntensity;
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|
this.ambientLight = RenderSettings.ambientLight;
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|
this.ambientMode = RenderSettings.ambientMode;
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|
this.ambientProbe = RenderSettings.ambientProbe;
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|
this.ambientSkyColor = RenderSettings.ambientSkyColor;
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|
this.customReflection = RenderSettings.customReflection;
|
|
this.defaultReflectionMode = RenderSettings.defaultReflectionMode;
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|
this.defaultReflectionResolution = RenderSettings.defaultReflectionResolution;
|
|
this.reflectionBounces = RenderSettings.reflectionBounces;
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|
this.reflectionIntensity = RenderSettings.reflectionIntensity;
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|
this.skybox = RenderSettings.skybox;
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|
this.sun = RenderSettings.sun;
|
|
}
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|
|
// Token: 0x06026697 RID: 157335 RVA: 0x00AA95E4 File Offset: 0x00AA77E4
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public void OGKCMPDPCFH()
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{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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|
RenderSettings.ambientGroundColor = this.ambientGroundColor;
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|
RenderSettings.ambientIntensity = this.ambientIntensity;
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|
RenderSettings.ambientLight = this.ambientLight;
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|
RenderSettings.ambientMode = this.ambientMode;
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|
RenderSettings.ambientProbe = this.ambientProbe;
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|
RenderSettings.ambientSkyColor = this.ambientSkyColor;
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|
RenderSettings.customReflection = this.customReflection;
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|
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
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|
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
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|
RenderSettings.reflectionBounces = this.reflectionBounces;
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|
RenderSettings.reflectionIntensity = this.reflectionIntensity;
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|
RenderSettings.skybox = this.skybox;
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|
RenderSettings.sun = this.sun;
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|
}
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|
|
// Token: 0x06026698 RID: 157336 RVA: 0x00AA968C File Offset: 0x00AA788C
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public static void AFAKDIHNLDG()
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|
{
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|
EnvironmentLightingSettings.defaultSceneSettings.IGFFEIGPFEM();
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|
}
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|
|
// Token: 0x06026699 RID: 157337 RVA: 0x00AA9698 File Offset: 0x00AA7898
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public void AHOPPCLEFOD()
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|
{
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RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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|
RenderSettings.ambientGroundColor = this.ambientGroundColor;
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|
RenderSettings.ambientIntensity = this.ambientIntensity;
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|
RenderSettings.ambientLight = this.ambientLight;
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|
RenderSettings.ambientMode = this.ambientMode;
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|
RenderSettings.ambientProbe = this.ambientProbe;
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|
RenderSettings.ambientSkyColor = this.ambientSkyColor;
|
|
RenderSettings.customReflection = this.customReflection;
|
|
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
|
|
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
|
|
RenderSettings.reflectionBounces = this.reflectionBounces;
|
|
RenderSettings.reflectionIntensity = this.reflectionIntensity;
|
|
RenderSettings.skybox = this.skybox;
|
|
RenderSettings.sun = this.sun;
|
|
}
|
|
|
|
// Token: 0x0602669A RID: 157338 RVA: 0x00AA9740 File Offset: 0x00AA7940
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public void IGFFEIGPFEM()
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|
{
|
|
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
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|
RenderSettings.ambientGroundColor = this.ambientGroundColor;
|
|
RenderSettings.ambientIntensity = this.ambientIntensity;
|
|
RenderSettings.ambientLight = this.ambientLight;
|
|
RenderSettings.ambientMode = this.ambientMode;
|
|
RenderSettings.ambientProbe = this.ambientProbe;
|
|
RenderSettings.ambientSkyColor = this.ambientSkyColor;
|
|
RenderSettings.customReflection = this.customReflection;
|
|
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
|
|
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
|
|
RenderSettings.reflectionBounces = this.reflectionBounces;
|
|
RenderSettings.reflectionIntensity = this.reflectionIntensity;
|
|
RenderSettings.skybox = this.skybox;
|
|
RenderSettings.sun = this.sun;
|
|
}
|
|
|
|
// Token: 0x0602669B RID: 157339 RVA: 0x00AA97E8 File Offset: 0x00AA79E8
|
|
public static void MHGELHGMLCJ()
|
|
{
|
|
EnvironmentLightingSettings.defaultSceneSettings.CBFBMLHKGCD();
|
|
}
|
|
|
|
// Token: 0x0602669C RID: 157340 RVA: 0x00AA97F4 File Offset: 0x00AA79F4
|
|
public void AJHAHOBMOIK()
|
|
{
|
|
RenderSettings.ambientEquatorColor = this.ambientEquatorColor;
|
|
RenderSettings.ambientGroundColor = this.ambientGroundColor;
|
|
RenderSettings.ambientIntensity = this.ambientIntensity;
|
|
RenderSettings.ambientLight = this.ambientLight;
|
|
RenderSettings.ambientMode = this.ambientMode;
|
|
RenderSettings.ambientProbe = this.ambientProbe;
|
|
RenderSettings.ambientSkyColor = this.ambientSkyColor;
|
|
RenderSettings.customReflection = this.customReflection;
|
|
RenderSettings.defaultReflectionMode = this.defaultReflectionMode;
|
|
RenderSettings.defaultReflectionResolution = this.defaultReflectionResolution;
|
|
RenderSettings.reflectionBounces = this.reflectionBounces;
|
|
RenderSettings.reflectionIntensity = this.reflectionIntensity;
|
|
RenderSettings.skybox = this.skybox;
|
|
RenderSettings.sun = this.sun;
|
|
}
|
|
|
|
// Token: 0x0602669D RID: 157341 RVA: 0x00AA989C File Offset: 0x00AA7A9C
|
|
public static void FGOJJMLFGIL()
|
|
{
|
|
EnvironmentLightingSettings.defaultSceneSettings.IDIKHEDFFGC();
|
|
}
|
|
|
|
// Token: 0x040060ED RID: 24813
|
|
[SerializeField]
|
|
private Material skybox;
|
|
|
|
// Token: 0x040060EE RID: 24814
|
|
[SerializeField]
|
|
private Light sun;
|
|
|
|
// Token: 0x040060EF RID: 24815
|
|
[SerializeField]
|
|
private AmbientMode ambientMode;
|
|
|
|
// Token: 0x040060F0 RID: 24816
|
|
[SerializeField]
|
|
private SphericalHarmonicsL2 ambientProbe;
|
|
|
|
// Token: 0x040060F1 RID: 24817
|
|
[SerializeField]
|
|
private float ambientIntensity;
|
|
|
|
// Token: 0x040060F2 RID: 24818
|
|
[SerializeField]
|
|
private Color ambientSkyColor;
|
|
|
|
// Token: 0x040060F3 RID: 24819
|
|
[SerializeField]
|
|
private Color ambientEquatorColor;
|
|
|
|
// Token: 0x040060F4 RID: 24820
|
|
[SerializeField]
|
|
private Color ambientGroundColor;
|
|
|
|
// Token: 0x040060F5 RID: 24821
|
|
[SerializeField]
|
|
private Color ambientLight;
|
|
|
|
// Token: 0x040060F6 RID: 24822
|
|
[SerializeField]
|
|
private DefaultReflectionMode defaultReflectionMode;
|
|
|
|
// Token: 0x040060F7 RID: 24823
|
|
[SerializeField]
|
|
private int defaultReflectionResolution;
|
|
|
|
// Token: 0x040060F8 RID: 24824
|
|
[SerializeField]
|
|
private Cubemap customReflection;
|
|
|
|
// Token: 0x040060F9 RID: 24825
|
|
[SerializeField]
|
|
private float reflectionIntensity;
|
|
|
|
// Token: 0x040060FA RID: 24826
|
|
[SerializeField]
|
|
private int reflectionBounces;
|
|
|
|
// Token: 0x040060FB RID: 24827
|
|
private static EnvironmentLightingSettings defaultSceneSettings = new EnvironmentLightingSettings();
|
|
}
|
|
}
|